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  • Blog Post: Tanks For The Memories – The Evolution Of Resident Evil's Combat

    Capcom's seminal horror franchise has changed dramatically since its inception in 1996. An important element of that evolution concerns combat - how players dispatch the zombies and other terrible creatures. From the original PlayStation game to next year's Resident Evil Revelations 2 ( read... More
  • Blog Post: Keiji Inafune On Spreading Himself Thin And Capcom's Reaction To Mighty No. 9

    At PAX 2104, we had the chance to sit down with Keiji Infaune and Inti Creates President and CEO Takuya Aizu about the development of Mighty No. 9 and Azure Striker Gunvolt. Below you will find out if Inafune is stressed from working on a million different projects at once, how Infaune and Aizu's... More
  • Blog Post: Dissecting Resident Evil HD Remaster

    In our most recent Super Replay , Game Informer's Tim Turi spent hours and hours comparing the original Resident Evil from 1996 to the magnificent remake for the GameCube in 2002. While visiting Japan for our cover story on Resident Evil Revelations 2 , Tim sat down with the producer of the upcoming... More
  • Blog Post: Inside The Mind Of Resident Evil Revelations 2's Scribe

    The Resident Evil storyline is a long, twisting road filled with double-crosses, multiple unique virus strains, and a big cast of characters. As part of our month of exclusive online Resident Evil Revelations 2 coverage ( check out our cover story reveal here ), we spoke with Capcom writer Hiroshi Yamashita... More
  • Blog Post: Annualization, VR, And The Future Of Resident Evil

    Our cover story is on Resident Evil Revelations 2 this month, but we also wanted to focus a bit on the direction of the overall series and what the future holds. When visiting Japan to play Resident Evil Revelations 2 , we spoke with its producer, Michiteru Okabe, and also the producer of the Resident... More
  • Blog Post: Get To Know Resident Evil Revelations 2's Claire And Moira

    The Resident Evil franchise has a lot of well-known characters, many of which have remained mainstays since the original PlayStation era. Jill, Chris, and Leon have been in steady rotation for decades, successfully hanging on for the series' leap to full 3D third-person shooters. Resident Evil left... More
  • Blog Post: Behind The Scares: New Gameplay Footage For Resident Evil Revelations 2

    Yesterday we announced our November cover story on Resident Evil Revelations 2 , and while our upcoming month of coverage is a celebration of the entire series, we wanted to get out of the gate by showing the next game in action. While visiting Japan, we sat down with Resident Evil Revelations 2's... More
  • Blog Post: Our TGS Localization Wish List

    The hardest part about visiting Tokyo Game Show is seeing tons of games that are only slated for release in Japan. Of course that doesn't mean these games won't eventually come to the West. In fact, most the time with big titles, it's pretty obvious that a North American announcement is in... More
  • Blog Post: Top 10 Horror Game Survivors

    Scary games give us a lot to talk about, from life-saving weapons to nerve-jangling scares. We, the players, are on the receiving end of these experiences, but so are these games' enduring protagonists. In the spirit of our October celebration of horror games ( check out our cover story reveal )... More
  • Blog Post: Super Replay – Resident Evil

    Update : We don't usually release our blooper videos, but we made it a good way into this episode and figured we would share this bonus 15 episode of our Resident Evil Super Replay with all of you. Our original plan was to play through the Resident Evil Zero missions in Resident Evil: Umbrella Chronicles... More
  • Blog Post: The 1000-Year-Old Gamer: A Look At Video Game Age Gates

    Age gates are the Internet's half-hearted attempt at preventing minors from seeing potentially objectionable material. Like most of you, my birthday is on January 1st, but I have found a good deal of variety in just how far back various game companies' website go in available birth year. Asking... More
  • Blog Post: Should The Term "Survival Horror" Die?

    I’ve always considered myself a big survival-horror fan, but the more I thought about it, the less I understand what the term “survival horror” even means – especially in this day and age. I had a conversation with Game Informer’s resident horror expert Tim Turi to find... More
  • Blog Post: Test Chamber – Shovel Knight

    Yacht Club Games' retro throwback, Shovel Knight, is out today ( read my review here ). We booted it up and played through some early sections, including a trek through the Specter Knight's haunted graveyard and King Knight's regal castle. Join Andrew Reiner and I as we dig into Shovel Knight's... More
  • Blog Post: E3 Predictions: Gaze Into The Crystal Ball

    The E3 prediction game isn’t getting easier. With publishers opting for smaller game lineups, the number of cards they can hold close to their vests is getting smaller and smaller every year. That’s not going to stop us from gazing into the crystal ball to identify some trends, surprise appearances... More
  • Blog Post: Test Chamber – Strider

    The evil Grandmaster Meio is oppressing the citizens of Kazakh City once again, and Strider Hiryu sprints to the rescue. The PlayStation 3 and 4 versions are available for download today with the Xbox One, 360, and PC editions releasing tomorrow. In this episode of Test Chamber, listen as Andrew Reiner... More
  • Blog Post: Moments – Figuring Out Mega Man Bosses Have Weaknesses

    I was a young gamer when my brother and I first played Mega Man X. We tackled it without any help from the Internet or even word of mouth from friends who were playing the game at the same time. We worked on it for weeks, tag-teaming bosses and frantically writing down 12-digit passwords whenever they... More
  • Blog Post: Moments: Losing My Head In Resident Evil 4

    Call me a wuss, but I was terrified by Resident Evil 4 . At the time of the game’s release I hadn’t played the past Resident Evil games. I never played Silent Hill, Fatal Frame, or any other game that could be called remotely scary. As a result, I spent the first 30 minutes of RE 4 walking... More
  • Blog Post: Six Games Publishers Can’t Stop Re-Releasing

    Re-releases are common in the world of video games, but there are a few publishers who seem to lean on the same games a little harder than others. Here are some games that feel like they get a new re-release every twenty minutes. Resident Evil 4 Resident Evil 4 originally released for the GameCube in... More
  • Blog Post: Five Major Improvements Made By Dead Rising 3

    I’m a new Xbox One owner as of Christmas morning, and the bulk of my time over the last two weeks has been spent with Dead Rising 3. While I enjoyed the previous games in the series, several aspects regularly irked me. During my many hours with the franchise’s third installment, however,... More
  • Blog Post: Test Chamber – Dead Rising 3

    Capcom Vancouver's Dead Rising 3 is one of the most exciting titles leading the next-gen charge. This Xbox One title features a huge city packed with an obscene amount of zombies ready for slaying. We take you on a tour of the improved weapon crafting, new vehicle combos, and general gory good time... More
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