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  • Blog Post: 2013 Shooter Of The Year Awards

    For the vocal base of first-person shooter fans who have criticized publishers for pushing out short single-player campaigns in favor of focusing on multiplayer, 2013 offered a respite. With longer campaigns in BioShock Infinite, Metro: Light, and Dead Space 3, players had several options to explore... More
  • Blog Post: Test Chamber – Call Of Duty: Ghosts

    Like clockwork, the Call of Duty franchise has returned with another November installment. This chapter focuses on the Ghosts, a small pocket of soldiers that drive tanks, fly helicopters, and battle wolves and sharks. This episode shows off what we feel is one of the better single-player levels in the... More
  • Blog Post: The New Multiplayer Modes Of Call Of Duty: Ghosts

    With Call of Duty: Ghosts, Infinity Ward is branching off and creating an entirely new universe for the series. In order to make a clean break from the past, the team also threw away multiplayer modes from previous games and focused on creating new experiences for seasoned players. While visiting the... More
  • Blog Post: Courting The Casuals: Player Customization In Call Of Duty: Ghosts

    It's refreshing to know that even Infinity Ward's executive producer Mark Rubin doesn't understand how Call of Duty has acquired such a gigantic player-base. Trying to add something new to the series and a stab in the dark at giving the silent majority of players something they might want... More
  • Blog Post: Feeding The Cash Cows: Activision's Approach To Game Brands

    With an origin in the world of creative advertising, the current CEO of Activision Publishing Eric Hirshberg has a unique perspective on the gaming industry. While talking to Hirshberg about the upcoming Call of Duty: Ghosts, we also spoke with him about his roots in advertising and what lessons he is... More
  • Blog Post: The Cost Of Duty: The Studios Behind Ghosts

    While visiting Infinity Ward for t his month's cover story on Call of Duty: Ghosts, a constant refrain from those we talked to was how difficult it has been to create the upcoming entry. Calling upon the help of Neversoft and Raven to more than double the size of the development team from Infinity... More
  • Blog Post: Hollywood And Call Of Duty's Symbiotic Love Affair

    When reading game reviews, writers frequently praise a game for being "cinematic". When reading movie reviews, you occasionally see the latest CG summer blockbuster derided for feeling "like a video game". The two industries get closer and closer every year, and the Call of Duty series... More
  • Blog Post: Ghosts, Dogs, And Fish: The Story Behind The Memes

    One of the most unexpected side-effects of Activision and Infinity Ward promoting this year's Call of Duty game is the popularity of an in-game dog named Riley and the importance of fish AI. Starting with the debut making-of trailer at the Xbox One reveal event, the internet latched on to the absurdity... More
  • Blog Post: Post-Modern: Inside The Development History Of Call Of Duty: Ghosts

    With Call of Duty: Modern Warfare 3 tied up in a relatively neat package , the team at Infinity Ward began the long trek of developing a brand new entry in the series. We visited the studio for this month's cover story and spoke with executive producer Mark Rubin about the history of the game that... More
  • Blog Post: New Footage And Impressions From Call Of Duty: Ghosts' Multiplayer

    Game Informer's Dan Ryckert was lucky enough to play hours and hours of Call of Duty: Ghosts at this week's special multiplayer unveiling in Los Angeles. After a couple of matches, we rounded up Mitch Dyer from IGN and (the extraordinarily young) Alex Rubens from Gank Report to discuss and debate... More
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