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Rockstar Announces Grand Theft Auto V Special Editions
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tags
Blog Post:
2012 Shooter Of The Year Awards
by
Matt Bertz
on December 28, 2012 at 11:30 AM
With premier titles like Halo 4 and Borderlands 2 garnering headlines and the revenue juggernaut Call of Duty dominating the sales charts once again, the shooter genre turned in an impressive 2012. Naysayers view the category as lacking innovation or surprises, but nobody predicted the open-world greatness...
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Blog Post:
Game Music Spotlight: God of War/Mass Effect 3 Composer Cris Velasco
by
Matt Helgeson
on December 24, 2012 at 06:00 PM
Cris Velasco is a rapidly rising star in the world of video game scores, having composed music for blockbusters like Mass Effect 3, Borderlands 2, and the God of War series. We spoke to Velasco about his background, approach to creating game scores, and the future of the art form. You have a degree in...
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Blog Post:
Weekend Warrior 12/14/12
by
O'Dell Harmon
on December 14, 2012 at 07:00 PM
It’s a jungle out there this weekend as we will be trying to survive the harsh environments of the gaming world just as much as the real world. What world will you be exploring this weekend? Ben Hanson: This weekend I hope to play some more XCOM, but there's no surprise there. I'm also...
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Blog Post:
Weekend Warrior 12/7/2012
by
Mike Mahardy
on December 07, 2012 at 07:00 PM
It's snowing here in Minneapolis. To most people that means icy roads, itchy scarves, and bad drivers, but to us it's just a great excuse to stay in and play video games. Andrew Reiner: If I don't shoot a handful of endangered animals in Far Cry 3, this weekend is a failure. If you haven't...
More
Blog Post:
Gameplay Over Narrative: Placing Story On The Back Burner
by
Mike Mahardy
on November 30, 2012 at 05:00 PM
Video games have become host to some of the most in-depth universes created in recent years, sporting fully fleshed out histories, detailed lore, and famous characters to boot. Major franchises use these elements in an attempt to create cohesive stories, tying separate installments together. Undoubtedly...
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Blog Post:
Afterwords – Borderlands 2
by
Dan Ryckert
on November 29, 2012 at 02:15 PM
Borderlands 2 is a critical and commercial success, with Gearbox succeeding in making it bigger and better than its predecessor. Now that it’s been in gamers’ hands for a couple of months, we spoke to Gearbox CEO Randy Pitchford about the sequel’s development and future. Game Informer...
More
Blog Post:
Editorial: Why I Put Down Borderlands 2
by
Tim Turi
on November 23, 2012 at 04:30 PM
The rush of holiday releases are enough reason for anyone to put down a game that came out in September, but I stopped playing Borderlands 2 shortly after its release. Talking about my issues with the game has been difficult, given the nearly unified praise it’s received. I agree that Borderlands...
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Blog Post:
Weekend Warrior 10/26/12
by
Mike Mahardy
on October 26, 2012 at 07:00 PM
A huge number of Assassin's Creed III copies made their way into the office today, so many of us will be partaking in that adventure over the weekend. Dishonored, XCOM: Enemy Unknown, Lord of the Rings Online, and newborn babies may also fill out our weekend. Andy McNamara: Since Assassin's Creed...
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Blog Post:
Alternative Cover Art Compendium
by
Kyle Hilliard
on October 23, 2012 at 04:21 PM
There is a new trend in video game boxart to include an alternative cover on the opposite side of the cover insert, and it's a trend that I hope more publishers embrace. Having an alternative cover for a game gives designers the opportunity to make visually distinct, often abstract, and definitely...
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Blog Post:
Returning To Pandora: A Look Back At Borderlands' DLC
by
Jeff Marchiafava
on October 11, 2012 at 02:46 PM
Today, Gearbox officially announced the first DLC campaign for Borderlands 2, providing us with a few tantalizing details of the upcoming expansion. Join us as we look back at what worked and didn't work for the DLC offerings of the original Borderlands, and compare them to the announced features...
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Blog Post:
Test Chamber – Borderlands 2: Mechromancer DLC
by
Dan Ryckert
on October 09, 2012 at 03:55 PM
Gearbox wasn't originally going to release the new class of Borderlands 2 until next week, but they've pulled the trigger on the Mechromancer early . It's available now on all platforms, and Gaige comes free for members of the Premiere Club. For those that didn't pre-order, she'll...
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Blog Post:
Weekend Warrior 10/05/12
by
O'Dell Harmon
on October 05, 2012 at 07:00 PM
We are now in the haunting month of October and the staff is feeling the spirit. From blasting monsters in Resident Evil 6 to catching monsters in Pokémon we will all have our hands full this weekend. Kimberley Wallace: Every October, I devote myself to survival horror games. Right now, I’m...
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Blog Post:
Crafting A Memorable Villain
by
Mike Mahardy
on October 03, 2012 at 05:45 PM
If there is one thing the original Borderlands desperately needed, it was a villain. A slew of characters came and went through the story, but there was never any singular presence players could set their sights on. That all changed in the sequel, though. The dynamic between the heroic do-gooder and...
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Blog Post:
Weekend Warrior 9/28/12
by
Mike Mahardy
on September 28, 2012 at 07:00 PM
Borderlands 2 is still taking up a lot of our time, but that doesn’t mean we can’t throw a few other games into the mix. Advanced copies of Resident Evil 6, unborn babies, and already-born babies will also demand some time this weekend. Tim Turi: This weekend I hope to keep plugging away...
More
Blog Post:
How To Make The Gunzerker A Rapid-Firing Maniac
by
Dan Ryckert
on September 28, 2012 at 03:46 PM
A couple of weeks ago, I posted a guide on how to turn Zero into a sword-focused badass. Today, I want to focus on Salvador, our cover boy from the Borderlands 2 issue last year. I’m hovering around level 30 with him right now, and I’m finding him to be even more deadly than Zero if you level...
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Blog Post:
Is The Borderlands 2 Strategy Guide Worth It?
by
Joe Juba
on September 20, 2012 at 06:45 PM
Borderlands 2 came out this week, and thousands of would-be adventurers are descending upon Pandora and trying to unearth its secrets. For completionists, strategy guides can be valuable tools, so let’s look at how Bradygames’ guide for Borderlands 2 stacks up. Good: Stategy Guide Standards...
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Blog Post:
How To Find The Minecraft Area In Borderlands 2
by
Dan Ryckert
on September 19, 2012 at 05:26 PM
Listing all of the pop culture references and silly nods in Borderlands 2 would take forever, so we decided to make a quick video of one of its biggest tributes. You may have heard about a hidden Minecraft area in Gearbox's huge sequel, and we're here to show you exactly how to reach it. Watch...
More
Blog Post:
How To Make Zero A Melee Machine In Borderlands 2
by
Dan Ryckert
on September 18, 2012 at 11:25 AM
Each of Borderlands 2’s four classes has a variety of awesome abilities and upgrades, but a recent poll on this website indicated that most of you are spending time with Zero during your first playthrough. You’ve made a good choice, as the robotic assassin is a bonafide bad***. He was my...
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Blog Post:
Test Chamber – Borderlands 2
by
Dan Ryckert
on September 17, 2012 at 11:01 PM
If you've read my review , you know how much I love Borderlands 2. I'll spare you any more gushing in this intro, as I've already done that at length in that piece. Since I still have my level 30 Zero on our debug unit at the office, we decided to show you some (non-spoilery) gameplay from...
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Blog Post:
Everything We Know About Borderlands 2
by
Dan Ryckert
on September 14, 2012 at 03:56 PM
We’re a few days away from Gearbox’s massive Borderlands 2, and now would be a good time to start clearing your calendar for its release. If its predecessor is any indication, we’re in for a skag-shooting, loot-grabbing co-op adventure that can easily result in 100+ hour playtimes....
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