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  • Blog Post: Dead Rising 2: Blue Castle Games Tour

    While checking out the zombie madness that is Dead Rising 2, we took a quick walk around developer Blue Castle Games’ studio to check out where the magic happens. Blue Castle is like an all-star studio filled with ex-devs from other well-known Vancouver-based studios like EA Black Box and Radical... More
  • Blog Post: Tools Of Destruction: A Look At Dead Rising 2’s Weapons

    Frank West may have let his camera do some of his dirty work in Dead Rising, but the sequel’s Chuck Greene is definitely more of a hands-on kind of guy. That’s not to say West was above getting his hands dirty—he could sling CD cases, break boards over heads, and auger the undead in... More
  • Blog Post: Sounds Like Death: A Q&A With Dead Rising 2’s Audio Team

    Dead Rising’s soundtrack borrowed heavily from the types of tunes you might expect to hear at your average shopping mall. Music piped through the zombie-filled halls was familiar and forgettable—in other words, it was perfect for its setting. Dead Rising 2’s action shifts from that... More
  • Blog Post: Inafune Knew Dead Rising Was A Home Run

    We recently had a chance to talk with Capcom's Keiji Inafune during our trip to Blue Castle Games in Vancouver. As the company's global head of production, he's been in charge of making sure that its games are up to snuff. He's been critical of Japanese development and has worked closely... More
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