www.GameInformer.com
Switch Lights

The lights are on

What's Happening
  • Blog Post: The Art Of Endings: Tales Of Ending A Game

    Endings are tricky. A good ending can resonate with you long after you’ve finished an experience and live on in your conversations and memories. However, an unsatisfying one can cast a cloud over an otherwise solid story. So much can hinge on a finale that writers often struggle to bring everything... More
  • Blog Post: Kim's Anticipated RPGs For 2014

    As many know, I love my role-playing games. Every year, I look at what's on the horizon, and I find there's more awaiting me than I initially realized. This year a variety of RPGs are scheduled; Final Fantasy is closing out Lightning’s story in Lightning Returns, the team behind Disgaea... More
  • Blog Post: Where’s My Sequel? – Jade Empire

    When BioWare was purchased by Electronic Arts in 2007, many wondered what would happen to the popular Mass Effect and Star Wars: Knights of the Old Republic series. I’ve been a huge fan of the developer since playing KOTOR, and I was confident that BioWare’s juggernaut franchises would be... More
  • Blog Post: Putting The Dragons In Dragon Age

    Few fantasy creatures are as recognizable as dragons, a fact that can be a blessing and a curse for a video game. They have the potential in inject jaw-dropping moments, but creating a vision for the creatures that is not clichéd can be challenging. This is especially important for a series that... More
  • Blog Post: Managing The Future Of Dragon Age

    This is a bonus video. Dragon Age's creative director Mike Laidlaw has appeared in other videos throughout our month of coverage on Dragon Age: Inquisition , but some topics covered in the interview didn't fit into any of the other video features. We thought that fans would appreciate hearing... More
  • Blog Post: Romance In Dragon Age

    Romance is only a shred of BioWare's sprawling storylines, but to some fans, it's the focus of their journey (whether BioWare intends for it to be or not). Picking your one-and-only isn't easy with all the eclectic personalities in the Dragon Age universe, especially if your beau has opposing... More
  • Blog Post: Bioware's Vision For The Future Of RPGs

    Our coverage this month has taken a deep dive into the development and features of Dragon Age: Inquisition , but we wanted to take time while visiting Bioware to talk about the larger-picture prospects for the studio. Dragon Age: Inquisition marks the legendary studio's first foray into the next... More
  • Blog Post: Creating Dragon Age Party Members

    You wouldn’t make it through your journey and the world would likely end up in shambles without the brave souls that join your cause. Your followers are the heart and soul of the Dragon Age experience. Love them or loathe them, you’re unlikely to forget about them. BioWare has created stand... More
  • Blog Post: Exploring The World Of Dragon Age: Inquisition

    With Dragon Age: Inquisition, Bioware has looked back to its roots and is emphasizing player agency and exploration in the world of Thedas. The lead developers were proud to show off the new, larger regions that they've built for players to explore on foot and while mounted. Lead world designer Keith... More
  • Blog Post: Building A Dragon Age Rivalry: Mages Versus Templars

    Many narratives thrive off their rivalries, and Dragon Age is no different. Tensions between the Templars and mages reached a new level with an all-out battle in Dragon Age II, with Hawke having to pick a side. Dragon Age: Inquisition throws you right into the aftermath, and the two groups are still... More
  • Blog Post: Refining Tactics – The Combat Of Dragon Age: Inquisition

    BioWare listens to their fans. When we visited the studio for the latest cover story , the development team made it clear that a lot of their audience enjoyed the more tactical approach to combat from Dragon Age: Origins. While BioWare wouldn't confirm the return of the tactical view from that game... More
  • Blog Post: The Best BioWare Characters

    With our Dragon Age: Inquisition coverage in full swing, the time is ripe to celebrate the best BioWare characters. BioWare has provided us with many extraordinary party members over the years that making a list was no easy task. After debating internally and with my fellow staff members, it was decided... More
  • Blog Post: The Return Of Races In Dragon Age: Inquisition

    One of the most beloved aspects of Dragon Age: Origins was the option to select your race. Choosing between a human, dwarf, or elf (and playing through their various origin stories) personalized each player's experience in the world of Thedas. The absence of racial choices in Dragon Age 2 was a sore... More
  • Blog Post: Dragon Age: Inquisition’s Morrigan – Past and Present

    Morrigan is one of the most mysterious characters to grace the Dragon Age universe. The seductive mage keeps everyone guessing about her true intentions, and knows more than she lets on. If the cheers following her appearance in Dragon Age: Inquisition’s E3 trailer are any indication, fans are... More
  • Blog Post: Exclusive Dragon Age: Inquisition Screens

    You've already seen the E3 trailer and our cover for Dragon Age: Inquisition. Now, we have exclusive images to give you a sense of the people and places you'll see when you take control of the Inquisition. Click the screens to enlarge. This shot shows three confirmed party members. Varric (left... More
  • Blog Post: A Look Inside Dragon Age: Inquisition's Development

    With a mountain of lore to build on and millions of fans expecting the best, the developers of Dragon Age: Inquisition have a challenge in front of them. Creative director Mike Laidlaw and executive producer Mark Darrah are passionate about the direction for the third entry and were eager to talk about... More
  • Blog Post: Opinion – Ambiguous Endings Shouldn’t Be Feared

    Video game storytelling has grown tremendously. In less than 40 years, we've gone from two ping-pong paddles and a ball to full-blown narratives, multidimensional characters, and complex themes. I love watching people dissect modern games and come away with different interpretations, and that developers... More
  • Blog Post: The Best RPG Writing

    Writing a narrative for a lengthy RPG is tricky. Not only do writers have to consider character development, realistic dialogue, and story progression, but they also have to make sure it complements the long-form gameplay. Storytelling has always been hit or miss for the role-playing genre, but writers... More
  • Blog Post: Stop Making Me Kick Puppies To Shoot Lightning

    We’ve all been there: The game is paused, the choice menu stares you in the face. Do you return the lost pet to the grieving old lady, hold out for a better reward, or punt the puppy across the street for sociopathic kicks? If you want to build the most powerful antihero you can, you better warm... More
  • Blog Post: The Good And Bad Of The Mass Effect 3 Citadel DLC

    The Mass Effect 3 DLC has both hit and missed , but regardless of quality, the team at BioWare has been supporting Mass Effect 3 with a steady stream of additional content. Citadel, which released earlier this month, is the final piece of story-based DLC for the game. That also means that it's the... More
Page 1 of 4 (66 items) 1234