www.GameInformer.com
Switch Lights

The lights are on

  • Blog Post: Moments: Playing As A Little Sister In BioShock 2

    For many fans, BioShock 2’s story didn’t live up to the legacy of the original BioShock. While I agree that the original BioShock is the better game, I still enjoyed BioShock 2 – and believe it has moments of brilliance scattered throughout. Playing as a Little Sister is a high point... More
  • Blog Post: What's The Future For The Last Generation's Big Franchises?

    As this past generation of home consoles prepares to ride off into the sunset, we thought it was an appropriate time to look back at new franchises that defined the past nine years in console gaming – and predict how likely it is they will continue in the future. [Note: this list is in alphabetical... More
  • Blog Post: Mike’s Favorite Opening Sequences From Last Generation

    There are a number of Xbox 360 and PlayStation 3 titles that I love, but the games that endear themselves to me hook me immediately. I’m not opposed to giving a game some time to get going, but I’ll always prefer those that are ready to entertain right away. I’ve picked five games on... More
  • Blog Post: Places – Arkham Asylum

    In the newest installment of the Batman: Arkham series, the Dark Knight has the freedom to explore the entirety of Gotham, swooping between buildings, crossing through the high supports of bridges, and diving down onto thugs in the streets below. But in 2009, our first glimpse of this new version of... More
  • Blog Post: Top 10 Memorable Character Voices In Video Games

    Imagining beloved characters with different voices is difficult – even upsetting. The most iconic video game characters are often easy to recognize just by the sound of their voices, a feature that helps define many of the memorable ones. The distinctive voice of a classic character can become... More
  • Blog Post: Developer Salute – Irrational Games

    Do you have that developer who is your sure bet? Mine’s Irrational Games. The visionary studio never lets me down and continues to break the mold with each release. Not only does Irrational continually outdo itself and other developers, but its innovation is most admirable. Whenever I step into... More
  • Blog Post: Boarding Columbia: An Up-Close Look At The BioShock Board Game

    Much of the video gaming world has spent recent months exploring the city of Columbia in Irrational's long-awaited BioShock Infinite. The adventure of Booker DeWitt and Elizabeth in the dysfunctional floating city has proven to be one of the best game experiences in years. For those hungry for more... More
  • Blog Post: Games That Turned Hype Into Disappointment

    Today's cancellation of Aliens: Colonial Marines on Wii U is the final chapter in the long and sad story of the game's development. At one point, Colonial Marines was a highly anticipated title, but fans' excitement and expectations hit rock bottom once they actually played it. This doesn't... More
  • Blog Post: Spoiled – BioShock Infinite

    The Game Informer office has been filled with excited whispering about Irrational's fantastic BioShock Infinite . Many editors beat the game within days of its release, and we have been busy piecing together the mind-bending plot and sharing our favorite moments. We decided to finally stop whispering... More
  • Blog Post: Moments: Meeting Andrew Ryan

    BioShock Infinite comes out in a matter of days, which means that now is the perfect time reminisce about one of the encounters that established the original BioShock as a legendary game. Warning, spoilers follow (for the original…not Infinite). From your arrival in Rapture, Andrew Ryan is central... More
  • Blog Post: Social Commentary In Bioshock

    As video games evolve, so too do the ways stories can be told. Developers have used their games as a means to express their own opinion, as well as commentary on a wider scale, lending more meaning to their narratives. Bioshock Infinite’s cover was recently revealed, further exciting the gaming... More
  • Blog Post: Follow BioShock Infinite's Development Timeline

    Update : The game's mysterious countdown has hit zero, rewarding BioShock Infinite fans with a new Beast of America trailer. To put it in context, take a look at the game's development through various announcements, developer diaries, and more. The trailer was built entirely out of in-game footage... More
  • Blog Post: Eight Games That Changed Mid-Development

    During development, video games go through hundreds if not thousands of changes before making it to the consumer. It’s a regular part of the development of any game. For some games, however, we get to see them as they evolve, and by the time they release they look or feel much different than what... More
  • Blog Post: The Great Debate: Are Games Art?

    [ Note: This article originally ran in issue 207 of Game Informer] Are games art? This question has been asked hundreds of times, and no one agrees on an answer. Legendary film critic Roger Ebert recently reignited the debate with a blog post he wrote in response to a speech on the subject given at USC... More
  • Blog Post: George Washington, Gaming's Next Secret Ingredient?

    It may seem a little strange, but George Washington has been cropping up everywhere in games these days. Our first president is an important figure in Ubisoft's upcoming Assassin's Creed 3 , and a clockwork version of Mr. Washington is one of the new enemy types in BioShock Infinite . Don't... More
  • Blog Post: Ken Levine On BioShock Infinite's 1999 Mode

    Irrational's Ken Levine shared his thoughts with us on the recently announced 1999 mode for BioShock Infinite. Read the full interview below to get Levine's opinion of himself as a gamer, the purpose of the additional mode, and what he misses most from that year. In case you missed the announcement... More
  • Blog Post: The Good, The Not So Good, And The Ugly Of Today's New IPs

    New intellectual properties are a dangerous business. A lot of time and work could lead to massive success and assured future prospects in the world of video games. Alternatively, it could lead to catastrophic failure and a scramble to make up for lost time. New IPs aren’t necessarily rare. They... More
  • Blog Post: Watch Me Screw Up Gaming's Most Dramatic Moments

    I used to do a bunch of video production work back in high school and college, but most of my material was crude humor set to a soundtrack of fart sound effects. Thankfully, Game Informer has producer Ben Hanson on staff now to put together our awesome, in-depth cover videos and other original content... More
  • Blog Post: Most Terrifying Sounds In Non-Horror Games

    A game doesn’t have to have the survival horror label to instill fear in a player. Something as simple as a distant growl, sped up music, or incessant beeps indicating low health across genres can usually do the trick. Here is a sampling of some in-game sounds in non-horror games that get our hearts... More
  • Blog Post: The Top 10 Video Game Openings

    In November of 2008 we ran our top 10 list of best intro sequences in the biz. If a picture is worth a thousand words, a movie must be worth a million. Check out our original list below, and feel free to add your top contenders in the comments. The beginning of a game can set the tone for the entire... More
Page 1 of 2 (25 items) 12