www.GameInformer.com
Switch Lights

The lights are on

What's Happening
  • Blog Post: Moments: Playing As A Little Sister In BioShock 2

    For many fans, BioShock 2’s story didn’t live up to the legacy of the original BioShock. While I agree that the original BioShock is the better game, I still enjoyed BioShock 2 – and believe it has moments of brilliance scattered throughout. Playing as a Little Sister is a high point... More
  • Blog Post: Revisiting The Tacked-On Multiplayer

    A continuing trend exists in the world of video game development where online multiplayer has practically become a required bullet-point for every game – even in titles that are clearly designed and balanced around a single-player experience. People must be playing these modes, though, because... More
  • Blog Post: BioShock 2: Anatomy Of A Big Sister

    In our coverage of BioShock 2 over the past few months, we've provided details on the changes you'll encounter during your next excursion through Rapture, put a name to the mysterious Big Daddy protagonist, Subject Delta, and uncovered details on new and familiar faces in the game. Big Sisters... More
  • Blog Post: BioShock 2: 10 Years Of Splicer Evolution

    These grotesque-looking denizens of Rapture once lived in the underwater world as typical humans that fell victim to an overdose of gene splicing. Once upon a time these people had emotions, wants, needs, insecurities, and now are completely unrecognizable from their former selves. If you paid close... More
  • Blog Post: Behind The Score: BioShock 2

    The unforgettable string-heavy score of the original BioShock was dark, eerie and violent, and at times emoted despair, sadness and fear. Any of these adjectives could easily be used to characterize the underwater dystopia itself. The hauntingly beautiful score composed by Garry Schyman won Best Original... More
  • Blog Post: BioShock 2 Interview With Multiplayer Team Digital Extremes

    In addition to the single-player game, BioShock 2 offers a multiplayer option with narrative that serves as a prequel to the original. The multiplayer campaign is set during the fall of Rapture where players are plasmid test subjects for Sinclair Solutions. The multiplayer game offers five modes plus... More
  • Blog Post: BioShock 2 Interview With Creative Director Jordan Thomas

    At our hands-on session, Game Informer had the opportunity to chat with 2K Marin’s Jordan Thomas, creative director of BioShock 2. Read on to find out how the sequel came to fruition, why play as a Big Daddy, how multiplayer entered the equation and more. The first BioShock was a pretty solid game... More
Page 1 of 1 (7 items)