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  • Blog Post: After Arkham Knight: What's Next For Rocksteady?

    Our month of exclusive coverage to coincide with our April cover of Batman: Arkham Knight is wrapping up. To close things out, we look to the future with game director Sefton Hill. Rocksteady is adamant that Arkham Knight will be their last Arkham game and that they are leaving the character of Batman... More
  • Blog Post: Batman’s Easter Egg Hunt: Hints That Pointed To Arkham Knight

    The Riddler isn’t the only diabolically clever soul in Gotham City. Rocksteady has hidden clues about what Batman would be up to next in each of their Arkham games. We’ve rounded up some of the highlights here. The first big Easter egg was naturally featured in Batman: Arkham Asylum. When... More
  • Blog Post: The Music Of Batman: Arkham Knight

    Note: The image above is from Batman: Arkham Asylum. You should know the name Nick Arundel. As Rocksteady's audio director and composer of their now Arkham trilogy, his work has contributed greatly to help define the studio's take on Batman. While he has previously worked with Ron Fish on the... More
  • Blog Post: Inside The Dark Knight's Armor

    In addition to getting the keys to the Batmobile , the Dark Knight has a fancy new suit of armor in Rocksteady’s latest game. We spoke with the creative team behind Batman: Arkham Knight to learn more about Batman’s new suit. Batman doesn’t start his Arkham Knight adventure with a new... More
  • Blog Post: Arkham Knight's Rogue's Gallery

    Batman is defined as much by his adversaries as any of his own identity. Look at the enemies he’s fought over the decades, and you’ll find a pantheon of foes, some funny, others terrifying, but all memorable. For the Arkham series, Rocksteady put its own twist on some of the Batman universe’s... More
  • Blog Post: How Rocksteady Is Keeping Batman's Gameplay Fresh

    Throughout the month, we'll be updating our hub of exclusive coverage to coincide with our April cover story on Batman: Arkham Knight . While we've touched on the Batmobile previously , today's update allows you to hear game director Sefton Hill talk more about the vehicle and other new additions... More
  • Blog Post: Five Reasons Batman: Arkham Knight Has Us Excited

    Rocksteady is wrapping up its Arkham trilogy this year with the release of Batman: Arkham Knight. We’re all very excited to see more of the game – we wouldn’t have put it on our cover if we didn’t think it looked cool – but a few elements are particular standouts. Here are... More
  • Blog Post: Who Is Arkham Knight?

    When we revealed Rocksteady’s final entry in the Arkham series, Batman: Arkham Knight, its title didn’t draw much scrutiny. It had Arkham in the name, and it was a clear nod to Batman. At least, that’s what we thought before getting our demo of the game. After seeing it in action, we... More
  • Blog Post: What's The Future For The Last Generation's Big Franchises?

    As this past generation of home consoles prepares to ride off into the sunset, we thought it was an appropriate time to look back at new franchises that defined the past nine years in console gaming – and predict how likely it is they will continue in the future. [Note: this list is in alphabetical... More
  • Blog Post: Batman's New Moves: The Animation Of Arkham Knight

    While we encourage you to read April's cover story on Rocksteady's Batman: Arkham Knight , we also want to show off new aspects of the game with our month of exclusive video coverage for the game. While visiting Rocksteady Studios in London, the team let us film their motion-capture process and... More
  • Blog Post: The Keys To The Batmobile – Designing Batman's Iconic Vehicle

    The Batmobile has been an integral part of Batman since the character’s earliest days. He’s used it to scour the streets of Gotham City before he ever encountered the Joker, in fact. The Batmobile has been central to some of Batman’s most memorable movie scenes, too, from cutting stilt... More
  • Blog Post: Revealing The Story Of Batman: Arkham Knight

    To coincide with our April cover for Batman: Arkham Knight , every other day we'll be posting an exclusive feature detailing an aspect of the game. While the CGI trailer hinted at some of the characters that will be in the game, we wanted to kick things off by having the developers at Rocksteady... More
  • Blog Post: Great Games Based On Cartoons

    In celebration of South Park: The Stick of Truth releasing tomorrow, we reflect on other video games inspired by cartoons on TV. Many licensed games leave something to be desired, but there are certain games that surprise us. This list compiles games that were based off of cartoon TV shows, but are still... More
  • Blog Post: Test Chamber – The Lego Movie Videogame

    Everything is awesome in the Lego world right now. The Lego Movie opened in theaters last Friday to stellar reviews and a huge box office take. This film also garnered an enjoyable video game adaptation, created by Traveller's Tales Fusion (of Lego City Undercover fame). Jeff Cork, Game Informer's... More
  • Blog Post: Opinion – I Miss Backwards Compatibility, But I Probably Shouldn't

    Neither the Xbox One or the PlayStation 4 is backwards compatible. You can't take a disc from your library of PlayStation 3 and Xbox 360 games, put it in your new console, and play. I wish I could, and I understand why I can't, but it does not make me want the feature any less. When the Xbox... More
  • Blog Post: The Best Superhero Games Of All Time

    Whether you're kicking villains in the face, swinging between skyscrapers, or lighting up bad guys like Christmas trees, being a super hero is almost always a blast. But some games do a better job empowering players than others. Here are some of our favorite games that have let us play the hero.... More
  • Blog Post: The Secret Behind Shadow Of Mordor's Rhythmic Combat

    Few game studios have a dedicated composer working within their walls. Senior composer Nathan Grigg has worked alongside director of audio Brian Pamintuan at Monolith Productions for over a decade and their collaborative work style is readily apparent in Middle-earth: Shadow of Mordor. The demo of the... More
  • Blog Post: Scribblenauts Unmasked: The Giant Cheeseburger Incident

    What would you do if you stumbled upon Bruce Wayne moments after he witnessed the death of his parents? How would you comfort him? What item would you use to take his mind off of his loss? I ran into this scenario in Scribblenauts Unmasked's retelling of Batman's origin story. I tried my best... More
  • Blog Post: The Worst Artificial Barriers In Video Games

    Even the most open-world experiences in video games must restrict the player in some way. If you could go everywhere right away, what would be the point of progressing? Sometimes a barrier makes sense, like a locked door in need of a key, or a wall too high to climb. More often though, you have to suspend... More
  • Blog Post: CosBlog #93: Mr. Freeze By Russell Pohl

    Russell Pohl’s Mr. Freeze costume is a great exercise in getting creative with found objects while on a short deadline. Whipped up in three days just prior to New York Comic Con, Russell got most of what he needed from sports equipment and local craft stores. Who: The Character Mr.Freeze of the... More
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