Switch Lights

The lights are on

  • Blog Post: How Steve Wozniak’s Breakout Defined Apple’s Future

    This feature was originally posted on June 27th, 2013 but we thought that it deserved another look in honor of the release of the Steve Jobs film. Back in April within the Batman: Arkham Origins issue , we ran the following written interview with Steve Wozniak. This feature expands on the original interview... More
  • Blog Post: Is July 31 The Most Important Day In Gaming History?

    You’ve likely heard a lot of juicy tales regarding the creation of some of the industry’s biggest games, but the stories behind the stories are even juicer. Did you know that July 31 is actually one of the most eventful days in gaming history? Learn about all of the historic happenings that... More
  • Blog Post: 10 Gaming Innovations The World Wasn't Ready For (But Is Now)

    Since its inception, the game industry has been in a constant state of innovation. We’re at a point in this industry’s history where it seems that every year is a new metamorphosis of the industry that entertains us on a day-to-day basis. With today’s announcement of Microsoft’s... More
  • Blog Post: GI Classic Interview: The Father Of Video Games, Odyssey Creator Ralph Baer

    Ralph Baer, the "father of video games" and the creator of the Magnavox Odyssey game systems, passed away this weekend. This is an expanded version of an interview with Baer that ran in the May 2009 issue of Game Informer . [Photo: Jonathan Kannair, all rights reserved] I read that you and... More
  • Blog Post: Watching E.T. Excavation Documentary Atari: Game Over's Rough Cut

    As part of its Comic Con festivities, Microsoft offered a screening of the upcoming documentary Atari: Game Over . What was shown was described as a rough cut, and director Zak Penn was on hand to clarify as much before starting the film. Atari: Game Over is part of Microsoft’s Xbox Entertainment... More
  • Blog Post: Opinion: The Industry's Dead And Dying Publishers

    The future of the gaming industry is exciting, with a new generation of consoles in our homes and the promise of new experiences on the horizon. However, as fun as it is to look forward, I can’t help but feel a little sad when I look back. The video game landscape is always changing; in its current... More
  • Blog Post: Which Game Console Had The Best Launch Lineup?

    The launch of a new video game console is a moment of hope and excitement. Sometimes the optimism is rewarded with wonderful new game experiences. Other times we suffer disappointment and buyer's remorse. Which outcome you experience is largely due to the games available for that system that first... More
  • Blog Post: Activision Badges – The Original Gaming Achievement

    Before the age of online stat-tracking and virtual bragging rights, you either had to hope that your friends didn’t think (or find out) you were lying about your video game accolades, or iron a few Activision patches to your jacket. These video game merit badges are the original, tangible equivalent... More
  • Blog Post: Earning Our Activsion Patches

    Back in the early days of video games, before virtual Achievements and Trophies, Activision offered players the opportunity to earn physical patches for their high scores. In the video below, Tim Turi attempts to obtain the high scores necessary to obtain an Activision patch in games like Pitfall, its... More
  • Blog Post: From The Game Informer Archives: Atari Jaguar Flier Contains Odd Canceled Game

    My first spelunking expedition into Game Informer's filing cabinets unearthed a wealth of information for Ocean's canceled Lobo game . Today, I'm bringing you an Atari Jaguar advertising circular that was released prior to the system's launch. The cover reeks of the '90s, but is effective... More
  • Blog Post: The Pitfalls Of Atari Development: The Industry’s First Platformer

    During the stone age of console development, humans were rarely featured as video game protagonists. Gaming’s all-stars were tanks, spaceships, and yellow ghost-eating circles. Early video game consoles didn’t have the horsepower to draw human-shaped avatars, but Pitfall! creator David Crane... More
  • Blog Post: Cult Classics – Test Drive Unlimited 2

    It's hard to imagine what to do in a car game except race other cars, and yet with Test Drive Unlimited 2, developer Eden Games found a way to expand the genre's horizons enough to offer an experience that's slightly different from your average racer. Eden's ambition came with a cost... More
  • Blog Post: Most Anticipated PC Games Of 2011

    There's little arguing that 2010 was one of the best years PC gaming has seen in some time. Between extremely successful major releases like StarCraft II and Civilization V and surprising indie hits like Minecraft and Amnesia: The Dark Descent, there was study buzz for a consistent stream of excellent... More
  • Blog Post: Awful Video Game Slogans

    Gaming history is swollen with publisher feuds, lewd advertising, and stupid slogans. We've collected some of the worst video game slogans to ever flash before gamers' eyes. Some are immediately groan-inducing, while others make you wish you were a fly on the wall at marketing brainstorm sessions... More
Page 1 of 1 (14 items)