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  • Blog Post: Opinion: Why I Don't Want To Collect Things Anymore

    Whether it was Mario collecting coins for points, Banjo collecting musical notes to progress, or Rayman hover-jumping at that lum that was just out of reach, collecting has been one of most-common mechanics in video games. While there will always be a place for coins, fruits, and various power crystals... More
  • Blog Post: History Lessons: The Road From Assassin's Creed III To Far Cry 4

    Back in early 2012, we spoke with creative director Alex Hutchinson about his hopes and plans for wrapping up Assassin's Creed III . Once the game shipped , Hutchinson moved away from the Assassin's Creed team within Ubisoft Montreal to be the creative director for Far Cry 4. While visiting the... More
  • Blog Post: Video Recap - Ubisoft's E3 2014 Press Conference

    There weren't many surprises, but Ubisoft had a lot to show off with this year's E3 press conference. Game Informer's Kyle Hilliard and Bryan Vore absorbed the show in its entirety and were ready to talk about Assassin's Creed Unity, Rainbow Six: Seige, Aisha Tyler, and much more in this... More
  • Blog Post: The Art Of Endings: Tales Of Ending A Game

    Endings are tricky. A good ending can resonate with you long after you’ve finished an experience and live on in your conversations and memories. However, an unsatisfying one can cast a cloud over an otherwise solid story. So much can hinge on a finale that writers often struggle to bring everything... More
  • Blog Post: Watch A Full Match Of Assassin's Creed IV: Black Flag's Multiplayer

    Ubisoft is allowing attendees of E3 2013 to compete in a custom-made multiplayer match of Assassin's Creed IV: Black Flag. The game mode is Wanted, and the video shows a very skilled player annihilating their competition. Watch the video below to see Assassin's Creed IV's multiplayer running... More
  • Blog Post: The Goals And Inspirations For Thief

    When rebooting a franchise, the developers can't help but look outside the original games for inspiration. While the team at Eidos Montreal is confident that they understand why the older Thief games are held in such high regard and are bringing those elements to the new game, the long production... More
  • Blog Post: Moments: Minerva Delivers Her Message In Assassin’s Creed II

    It’s not who Minerva is, or the content of her message that was so memorable, but rather how she delivered it that made Assassin’s Creed II’s endings one of my favorite moments in the series. We’re talking about the ending of Assassin’s Creed II here, so if you want to keep... More
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