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  • Blog Post: Exploring Freedom In Assassin’s Creed

    In honor of the 4th of July, we’re examining another angle on the concept of freedom – the video games that gave us a sense of freedom through story, gameplay, and controls. For me, few games have offered such a revelatory experience of free movement and exploration as the first time I played... More
  • Blog Post: Gaming Disguises That Shouldn’t Work But Did

    Getting around without your enemies recognizing you is a key component in many games. Often times, our heroes don a disguise in order to hide their identities and sneak around. In some cases, however, the disguises are so weird or outlandish that they just shouldn’t work. We take a look at a few... More
  • Blog Post: What's The Future For The Last Generation's Big Franchises?

    As this past generation of home consoles prepares to ride off into the sunset, we thought it was an appropriate time to look back at new franchises that defined the past nine years in console gaming – and predict how likely it is they will continue in the future. [Note: this list is in alphabetical... More
  • Blog Post: The Five Biggest Narrative Missteps In Assassin's Creed

    I was obsessed with Assassin’s Creed’s fiction, going as far to create a blog that dissected the mysteries and conspiracies embedded in this fascinating lore. Game Informer’s readers put it under the microscope as well, opening my eyes to an array of different potential futures for... More
  • Blog Post: Opinion – Knowing When To End A Story

    We’ve all played games that we didn’t want to end. Saying goodbye to a beloved world or cast of characters is difficult, but it can be even harder to watch your favorite franchises degrade over time. Rather than close the book on a popular game, some publishers send extra installments shambling... More
  • Blog Post: Our Favorite Video Game Fan Art Of 2013

    From time to time, we like to highlight the work of artists on Game Informer who create impressive or innovative art based on the video games we love. Here's a collection of some of our favorites from 2013. Pokémon There are a lot Pokémon fans in the world, and as it turns out, a lot... More
  • Blog Post: Opinion – How To Fix Yearly Sequel Fatigue

    A new series debuts. It's awesome! Sequel twelve months later. The developer took the criticism to heart; it's better than the first. Sequel twelve months later. The formula is starting to grow a little tired, but I still love this series. Sequel twelve months later...sequel twelve months later... More
  • Blog Post: The Good And Bad Of Black Flag's Freedom Cry DLC

    This year’s installment of Assassin’s Creed is still inspiring some gamers to sail the seas and terrorize merchant vessels, but many have already completed the story. Freedom Cry is Ubisoft’s invitation for players to return to the world of Black Flag. This single-player DLC puts you... More
  • Blog Post: Quitting Assassin's Creed (For The Moment)

    I only played the beginning of the first Assassin's Creed title before losing interest. I don't remember turning away from it in disgust; I probably just got absorbed in something else more interesting at the time. I was slightly surprised, then, when I became excited for Assassin's Creed... More
  • Blog Post: Test Chamber – Assassin's Creed IV: Black Flag

    The latest installment in the Assassin's Creed series is a drastic departure from its predecessors, focusing on the high-seas adventures of the pirate Edward Kenway. Though the nautical setting is different, the sandbox elements – like collecting trinkets and expanding your influence –... More
  • Blog Post: Five Things We Want To See In Assassin’s Creed

    I haven’t yet played Assassin’s Creed IV: Black Flag, other than some brief time with multiplayer at E3 earlier this year. Nonetheless, I’m a big fan of the franchise, and I’m always excited to hear about what Ubisoft is going to do next. With that in mind, here are five things... More
  • Blog Post: The Other Side Of The Story: Swapping Playable Characters

    The idea of perspective is complex when it comes to video games. More often than not, the player sees the story through the eyes of one main character. Although the upcoming Grand Theft Auto V will have one of the highest profile instances of character switching, this concept has been around in video... More
  • Blog Post: Games That Turned Hype Into Disappointment

    Today's cancellation of Aliens: Colonial Marines on Wii U is the final chapter in the long and sad story of the game's development. At one point, Colonial Marines was a highly anticipated title, but fans' excitement and expectations hit rock bottom once they actually played it. This doesn't... More
  • Blog Post: How Wind Waker and Red Dead Redemption Informed Assassin's Creed IV: Black Flag

    While the gut reaction when seeing an Assassin's Creed game set during the golden age of piracy is to assume the team looked to the Pirates of the Caribbean for inspiration, but the team at Ubisoft Montreal is going for a much more grounded approach for Black Flag. With inspirations ranging from... More
  • Blog Post: Exploring The Open World Of Assassin's Creed IV: Black Flag

    Last year at E3, Ubisoft surprised the world with the reveal of full-fledged naval combat in Assassin's Creed III. While beautiful and entertaining, commanding a boat was limited to relatively brief and isolated missions. With Assassin's Creed IV: Black Flag, the team at Ubisoft Montreal is blowing... More
  • Blog Post: Why Pirates? Assassin's Creed IV's Developers Explain The New Setting

    By now you've probably heard that the next installment of the Assassin's Creed series will put you in the role of Connor's grandfather as he builds up a pirate crew and sails the Caribbean sea, but why? With a universe that can take you to any point in history, what was so attractive about... More
  • Blog Post: Comparing The Open World Of The Witcher 3: Wild Hunt

    Some fans might be worried about The Witcher 3's leap to an open world, that the tightly-constructed narrative of previous entries might be sacrificed to appease a growing trend in the industry. Rest assured, the development team at CD Projekt RED is confident that they have created the perfect fusion... More
  • Blog Post: Attention to Detail: 10 Things That Make Any Game Better

    Great ideas are the foundations of great games, and no one can deny that developers today create many entertaining concepts. Even so, sometimes the simple things get overlooked. Every gamer has stopped in the middle of playing and wondered why a developer failed to include an obviously useful feature... More
  • Blog Post: Places: The Holy Land

    When Assassin's Creed released in 2007, most gamers had no idea what to make of the strange project. Set in the modern day, the game established a complex fiction about a machine that allowed users to stare back into their own genetic memory and experience their ancestors' lives first hand. As... More
  • Blog Post: Test Chamber – Assassin's Creed III: Liberation

    Assassin's Creed III isn't the only entry in Ubisoft's juggernaut franchise to release this week. People may not be talking about it as much, but Assassin's Creed III: Liberation came out on Vita, attempting to provide the full Assassin's Creed experience in a smaller package. Join... More
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