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  • Blog Post: History Lessons: The Road From Assassin's Creed III To Far Cry 4

    Back in early 2012, we spoke with creative director Alex Hutchinson about his hopes and plans for wrapping up Assassin's Creed III . Once the game shipped , Hutchinson moved away from the Assassin's Creed team within Ubisoft Montreal to be the creative director for Far Cry 4. While visiting the... More
  • Blog Post: Weekend Warrior 11/09/12

    The behemoth that is Halo 4 finally dropped this week, adding to the already large pile of great games to play through. Everything from big releases like Halo 4 to downloadable games like Mark of the Ninja will be getting some attention over the next couple days. What will you be up to this weekend?... More
  • Blog Post: Game Informal - The Assassin's Creed III Special

    Continuing the video conversation from yesterday , the embargo has now lifted and Game Informer's Jeff Cork and Dan Ryckert are allowed to share their thoughts on the first few hours of Assassin's Creed III. The video does not contain late or even mid-game spoilers and Jeff and Dan did not get... More
  • Blog Post: Assassin's Creed III's Historical Secrets

    In a previous video , the team behind Assassin's Creed III discussed the perks of creating a game in a familiar setting. The history of the Revolutionary War is a topic taught in schools around the world, and Ubisoft Montreal is finally allowing players to experience it for themselves. While the... More
  • Blog Post: Overseeing The Production Of Assassin's Creed III

    Imagine trying to oversee the entire production of Assassin's Creed III. That includes not only the developer-filled fortress at Ubisoft Montreal, but four other studios spread across the globe as well. The breadth of the Assassin's Creed series has outgrown the production capabilities of a single... More
  • Blog Post: The World Of Assassin’s Creed III

    Long before a game like Assassin’s Creed III can be played on a screen with a controller, the world of that game must be visualized. Strong concept art guides the vision of a project, informing the graphical style, locations, characters, and tone of the whole experience. During our visit to AC... More
  • Blog Post: Building The Assassin's Creed Universe

    The massive Ubisoft studio in Montreal is not only the center for production on Assassin's Creed III, but also the directing hub for all books, novels, and films relating to Assassin's Creed. We gathered together the brand content manager for the series, the writer and the creative director for... More
  • Blog Post: Assassin’s Creed III: Making Of The Cover

    Game Informer gets lots of questions about the images that grace our cover each month. Where do they come from? Who are the artists? Who writes the headlines? We were extremely happy this month to unveil two beautiful covers announcing Ubisoft's Assassin’s Creed III. On top of a fantastic wide... More
  • Blog Post: Digital Issue 228 Is Live: Read About Assassin's Creed III Now

    Get the full story on Assassin's Creed III and much more in the latest digital edition of Game Informer Magazine. If you're already a subscriber, make sure you're signed in to gameinformer.com, hover over the "Magazine" tab in the upper right of the site, and click "Read Current... More
  • Blog Post: Meet The New Creative Director For Assassin's Creed III

    Assassin's Creed III introduces players to a new protagonist, a new setting, and pulling all the strings a new creative director working behind the scenes. Starting in Australia at a studio that specialized in licensed games for the Game Boy Advance, Alex Hutchinson worked his way through the ranks... More
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