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  • Blog Post: A Candid Interview With Evan Wells And Christophe Balestra

    Naughty Dog - the legendary studio behind The Last of Us, Uncharted, Jak and Daxter, and Crash Bandicoot - has been in the headlines the last few months, but for all the wrong reasons. A reported exodus of key team members has people wondering about Naughty Dog and the future of Uncharted. Game Informer... More
  • Blog Post: A Look Back At Amy Hennig's Career So Far

    Today the news broke that Naughty Dog's acclaimed writer and creative director Amy Hennig has left the company . While we don't know what her next project will be, it seems like an appropriate time to look back at the accomplishments of one of gaming's most respected developers. Hennig got... More
  • Blog Post: The Writers' Room: Revealing The Art And Science Of Game Writing

    Whether we're following Mario as he leaps through pipes to rescue an abducted princess or sculpting the saga of Commander Shepard in the midst of a universe-spanning war, most video games have stories to tell. Even Ms. Pac-Man – a game about a hockey puck that eats pellets – provides... More
  • Blog Post: Something In The Water: Crystal Dynamics In The '90s

    Today, many gamers think of Crystal Dynamics as the studio that pulled Tomb Raider back from the brink of irrelevance. Its upcoming reboot of the series is one of 2013's most anticipated titles. Those with a few more years under their belts recall the company's glory days in the '90s, when... More
  • Blog Post: The Writers' Room Editor Discussion

    In Game Informer's March issue, we talked to famed video game scribes Amy Hennig (Uncharted), Corey May (Assassin's Creed), Mikey Neumann (Aliens: Colonial Marines), Gary Whitta (The Walking Dead), and Ken Levine (BioShock Infinite) about the art and science of video game writing. You can read... More
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