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  • Blog Post: Moments: Seeing Tony Hawk For The First Time

    Tony Hawk's Pro Skater is remembered as a classic, but it wasn't always so. Back in 1999, it was an unknown game from an unheralded PlayStation developer in a genre that many thought could never be successful. I still recall the first time I saw it. The events of my career at Game Informer have... More
  • Blog Post: Test Chamber – The Walking Dead: Survival Instinct

    Activision hasn't had much to say about its adaptation of AMC's The Walking Dead , which is quite odd considering the brand's stature. The game released today, and we wasted no time running out and firing it up for this Test Chamber episode. Jeff Cork and Tim Turi joined me for a look at... More
  • Blog Post: DJ Hero Deserved Better

    Freestyle Games' DJ Hero series had just what the music genre needed: unique gameplay, a cool turntable peripheral, and an infusion of fresh beats from the worlds of dance music and hip-hop. Unfortunately, it was doomed by circumstance and a glut of guitar games. When the original DJ Hero released... More
  • Blog Post: Activisionaries: How Four Programmers Changed The Game Industry

    In the late ‘70s and early ‘80s, Atari was a giant in the entertainment world. It helped kickstart the video game industry with a combination of high-profile games and inventive hardware that invaded local bars as well as the living room. Atari became a cultural icon and one of America’s... More
  • Blog Post: Super Replay – Blue Stinger

    Over the last couple of years, the Replay crew has introduced a new installment of Super Replay on New Year's Eve. We continue this tradition this year with a game we hope captures the same spirit of the "classic" Overblood games. Blue Stinger is a survival horror game that launched alongside... More
  • Blog Post: Places: Cybertron

    Growing up in the 1980s, Transformers was one of those foundational science-fiction universes that made me fall in love with the genre. Newer sci-fi enthusiasts now enter the fold through a fantastic array of fictional backdrops to embrace in cartoons, games, comics, and movies. The pickings were slimmer... More
  • Blog Post: Your Field Guide To Skylanders

    Update: The release of Skylanders Giants in October introduced 16 new characters to the Skylanders’ Roster. The Giants list contains the characters’ official bios and their availability. They are also grouped according to their elemental types like the original list for the Spyro’s... More
  • Blog Post: Test Chamber – Call Of Duty: Black Ops II Multiplayer

    Multiplayer is a pretty big component of the Call of Duty series, which is why we're devoting an entire episode of Test Chamber to it. Join us as associate editor Dan Ryckert walks Jeff Marchiafava and Jeff Cork through several of the modes and the new Pick 10 system. Dan reviewed the game, which... More
  • Blog Post: Test Chamber – Call of Duty: Black Ops II

    It's another November, so that means it's time for another Call of Duty. If you read my review , you know that there are some things I liked about this new installment, and some areas where I thought Treyarch dropped the ball. Most of the changes in Black Ops II revolve around the campaign, so... More
  • Blog Post: Defending Call Of Duty

    About a month ago, I was scrolling through the comments on one of our stories about Resident Evil 6 . As anyone who has ever used the Internet can attest, you’re bound to run into some misguided statements and opinions in the comments section of any website. One in particular irked me as I read... More
  • Blog Post: Game Music Spotlight: Black Ops II/Mass Effect Composer Jack Wall

    Jack Wall has worked on some of gaming’s biggest properties, from Mass Effect and Mass Effect 2 to Treyarch’s upcoming Call of Duty: Black Ops II. We recently spoke to Wall about his work in video games and approach to crafting the music for Black Ops II. We also learned about his surprising... More
  • Blog Post: Test Chamber – Skylanders Giants

    Skylanders Giants hits store shelves on Sunday. Jeff Cork, my office co-op buddy and gargantuan Skylanders fan, joined me for a brief look at this highly anticipated sequel. We check out the first level, the hub world, and the new arena challenges, all while putting several new characters to the test... More
  • Blog Post: Test Chamber – 007 Legends

    James Bond has survived laser torture, metal-toothed maniacs, space travel, and much more over the past 50 years. Activision and developer Eurocom is exploring Bond's colored past through the eyes of the current actor, Daniel Craig. 007 Legends explores modern homages to classic bond films like Goldfinger... More
  • Blog Post: How To Unlock Starscream’s Crown In Fall of Cybertron

    One of the coolest little secrets in the new Transformers games will make you feel like a king, especially if you love the 80s cartoon. Anyone currently playing Transformers: Fall of Cybertron should be able to tell by now just how much the developers at High Moon Studios love the fiction they’re... More
  • Blog Post: Test Chamber – Transformers: Fall Of Cybertron

    Whether you played the previous game or not, Transformers: Fall of Cybertron offers a tight, action-packed experience filled with shooting, stealth, flight, melee, and robotic dinosaurs wrecking everything. Matt Miller, Tim Turi, and I sat down to play a chunk of this ambitious game. The level we show... More
  • Blog Post: 10 Things To Know About Transformers: Fall Of Cybertron

    The big new Transformers game is out today. What should you know before you play, and to help decide if the game is for you? Storytelling is Paramount Players will be surprised just how much Fall of Cybertron is rooted in story and characters. High Moon Studios uses a wide variety of classic Transformers... More
  • Blog Post: Meet Fall of Cybertron's Bruticus

    Transformers fans have only a few weeks left to wait until Fall of Cybertron arrives on August 21st. Though the game will offer plenty of new characters to play as, one of the most exciting options will be the ability to control the giant combiner robot known as Bruticus. High Moon Studios and Activision... More
  • Blog Post: Test Chamber – Tony Hawk's Pro Skater HD

    Watch Dan Ryckert and I grind our stupid hearts out in this HD remake. We wax Tony Hawk nostalgia, revisit classic stages, discuss the soundtrack, and complain about tweaks to the original experience. Above all else, marvel at our amazing skateboarding skillz. Is this remake worth the price of admission... More
  • Blog Post: Test Chamber – The Amazing Spider-Man

    Our third Test Chamber episode of the week takes a look at The Amazing Spider-Man, which should actually be called The Amazing Spider-Man 2, as it is a direct continuation to The Amazing Spider-Man film. Be warned, our brief look at the beginning of this game will ruin the movie for you. Why Sony, Beenox... More
  • Blog Post: See Fall Of Cybertron’s Escalation Mode In Action

    Update: Screens added. High Moon Studios swung by the Game Informer offices recently to show off the latest build of Transformers: Fall of Cybertron. We grabbed game director Matt Tieger and hustled him away into our video recording booth, where we talked with him about the return of the popular Escalation... More
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