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  • Blog Post: Destiny: How To Get Guaranteed Legendary And Exotic Items

    Since Destiny’s launch, I’ve seen tons of comments about those lovable legendary engrams that end up being rares or resources instead of a legendary item. I’ve heard that gearing up is completely left to the mercy of the luck gods, and while there is some serious luck involved in getting... More
  • Blog Post: A Destiny Timeline

    It's been a long road for developer Bungie and its latest creation, Destiny. We take a look back at some of the events that took place during its development cycle. October 2007 - Microsoft and Bungie announce that Bungie is splitting off from its parent company. Microsoft holds the rights to the... More
  • Blog Post: Opinion: Destiny Is Great, But Half Measures Hurt

    Destiny is many different genres and games rolled into one sleek sci-fi shooting sphere, but the attempt to distance itself from its strength – being a multiplayer-driven online-only experience – damages the otherwise powerful core. Destiny takes an approach that tries to please everyone... More
  • Blog Post: Come Play Destiny With Us As We Livestream All Day

    Update: Our Destiny streaming event has come to an end. Thanks for watching! Original Story: We began our journey among the stars yesterday, and now the solar system is filled with Guardians. We’re going to be livestreaming all day today, and we want you to come and play with us. Previews editor... More
  • Blog Post: Get Ready For Destiny

    Destiny is on track for its big release on September 9th, and while we don’t yet know if the quality of Bungie’s latest game is going to match the legendary hype, it’s certain to be one of the biggest releases of 2014. We’ve gathered together some suggestions of what to do as... More
  • Blog Post: How To Level Quickly In Diablo III: Reaper Of Souls

    With the release of the Ultimate Evil edition of Reaper of Souls earlier this week, many players may be exploring Diablo III for the first time or returning to the game after not playing since the core game’s PC release in 2012. With that in mind, we’ve gathered together some of the most... More
  • Blog Post: To The Moon And Back: The Highs And Lows Of The Destiny Beta

    Now that the Destiny beta is in the history books, we can talk a little bit about the things we loved and the elements we’d love to see improved. With six weeks to go before we return to Bungie’s latest vision of our future, there’s time enough to refine, polish, and tweak based on... More
  • Blog Post: Opinion – Destiny's Story Stalls Out Of The Gate

    After years of trying to understand and track Halo's expansive, confusing lore , I was looking forward to the clean narrative slate that Destiny would provide. This was my chance to lay a bedrock foundation of understanding for Bungie's next big sci-fi opus. When I sat down to play the beta,... More
  • Blog Post: The 1000-Year-Old Gamer: A Look At Video Game Age Gates

    Age gates are the Internet's half-hearted attempt at preventing minors from seeing potentially objectionable material. Like most of you, my birthday is on January 1st, but I have found a good deal of variety in just how far back various game companies' website go in available birth year. Asking... More
  • Blog Post: Big Guns, Big Air, Big Riffs: A Look Back at Neversoft (1994-2014)

    Yesterday Neversoft, which had once been Activision's premier in-house development studio, was officially dissolved and absorbed into Call of Duty developer Infinity Ward. In tribute, we look back at the studio's auspicious 20-year history. Now that the Neversoft story is officially done, we... More
  • Blog Post: Exploring Freedom In Spider-Man 2

    Today we’re taking a look at games that offer a sense of freedom . The first open-world game I played was Grand Theft Auto III. As impressed as I was by my ability to go anywhere, it had the same restrictions to exploration as a non-virtual human would have in a real city. I could go anywhere,... More
  • Blog Post: Test Chamber – Destiny Alpha

    Seemingly meant to coincide with the excitement around E3, Activision and Bungie have finally released a hands-on alpha build of Destiny to a small section of the public. We had a chance to dive into the alpha ahead of public release, and explore its nooks and crannies. Jeff Cork and Andrew Reiner sat... More
  • Blog Post: Bungie's Chorus: How You Can Play Destiny This Week

    Even though you might not be at E3 2014, you can still play one of the most-anticipated games of the year this week from the comfort of your own home. Bungie has opened the door for people to sign up for the game's alpha. I spoke with Bungie's community manager David Dague about the process of... More
  • Blog Post: Does The Public Know Who Develops Call of Duty?

    With our June cover story on Call of Duty: Advanced Warfare , we introduced you to the new primary developer for the Call of Duty series Sledgehammer Games. With the expanding roster of studios and new three-year development cycle between Treyarch, Infinity Ward, and Sledgehammer Games, we started to... More
  • Blog Post: Imagining The Future For Call Of Duty: Advanced Warfare

    With Call of Duty: Advanced Warfare , Sledgehammer Games is branching out from its predecessors and creating an entirely new universe for the series. S tudio heads Glen Schofield and Michael Condrey wanted to create a futuristic world set in the year 2054, but one that can't be described as "sci... More
  • Blog Post: The Secrets Behind Call Of Duty: Advanced Warfare's Audio

    There's a lot to absorb from the gameplay of Call of Duty: Advanced Warfare, but one of the key things that stood out when we saw the game in action for our June cover story was the audio. Audio director Don Veca created the lauded soundscape of the first Dead Space and is now bringing his talents... More
  • Blog Post: From Dead Space To Call Of Duty – Sledgehammer's Early Days

    In 2009, Sledgehammer co-founders Michael Condrey and Glen Schofield transitioned from Electronic Arts' Visceral Games (former EA Redwood Shores) to working for Activision with the understanding they would work on a third-person Call of Duty game ( learn more about it here ). While at EA, the pair... More
  • Blog Post: Activision CEO Discusses The Pivotal Role Of Sledgehammer Games

    This year marks a big change for the Call of Duty series. The inclusion of the new primary developer Sledgehammer Games into the classic Treyarch and Infinity Ward rotation allows the games to be built in three years instead of just two. So what does this mean for fans? While visiting Sledgehammer Games... More
  • Blog Post: Sledgehammer Talks Canceled Third-Person Call Of Duty

    Call of Duty: Advanced Warfare is the first game being created entirely by Activision’s newest studio in the development rotation, Sledgehammer Games. Prior to Advanced Warfare, Sledgehammer helped Infinity Ward complete Call of Duty: Modern Warfare 3 during the sibling studio’s public turmoil... More
  • Blog Post: How To Win At Hearthstone (By A Football Player Who Never Won Anything)

    So you’ve picked up Blizzard’s latest new addiction, Hearthstone. Maybe you’re a World of Warcraft survivor, sucked back into the maw of the beast; maybe your friends told you about this nifty card game in between long pauses as they planned whether or not they should use the Coin to... More
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