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  • Blog Post: Test Chamber – Skylanders: Trap Team

    The Game Informer crew dives deep into Skylanders: Trap Team, showing off the new hub world, two levels, a slew of playable heroes and villains, and, if you stick around until after the credits, Lord Kaos in action! We even show off the quickest way to power-level characters. If you have a bunch of low... More
  • Blog Post: Opinion: Destiny Feels Like A Free-To-Play MMORPG

    So here we are, nearly a month after the release of Bungie’s Destiny. Players are starting to hit high levels after exercising their preferred method of gear acquisition, from the slow but surefire mark/rep grinds to the roll of the dice at the loot cave. While it’s clear now that the core... More
  • Blog Post: Test Chamber – Destiny: Queen's Wrath

    Destiny's latest event, The Queen's Wrath, will run until October 6th. During this event, there are new special bounties available that provide reputation towards a new vendor, and players earn trips to special missions from completing these bounties. These special missions drop unique legendary... More
  • Blog Post: Destiny: I’m Level 20, Now What?

    The road to 20 in Destiny can be a quick one, with story mission experience bonuses and bounties coming together to achieve the so-called “soft-cap” quickly. But what can you do once you’ve reached the “endgame”? Scoring some legendary or exotic gear pieces and ramping up... More
  • Blog Post: Destiny: How To Get Guaranteed Legendary And Exotic Items

    Since Destiny’s launch, I’ve seen tons of comments about those lovable legendary engrams that end up being rares or resources instead of a legendary item. I’ve heard that gearing up is completely left to the mercy of the luck gods, and while there is some serious luck involved in getting... More
  • Blog Post: A Destiny Timeline

    It's been a long road for developer Bungie and its latest creation, Destiny. We take a look back at some of the events that took place during its development cycle. October 2007 - Microsoft and Bungie announce that Bungie is splitting off from its parent company. Microsoft holds the rights to the... More
  • Blog Post: Opinion: Destiny Is Great, But Half Measures Hurt

    Destiny is many different genres and games rolled into one sleek sci-fi shooting sphere, but the attempt to distance itself from its strength – being a multiplayer-driven online-only experience – damages the otherwise powerful core. Destiny takes an approach that tries to please everyone... More
  • Blog Post: Come Play Destiny With Us As We Livestream All Day

    Update: Our Destiny streaming event has come to an end. Thanks for watching! Original Story: We began our journey among the stars yesterday, and now the solar system is filled with Guardians. We’re going to be livestreaming all day today, and we want you to come and play with us. Previews editor... More
  • Blog Post: Get Ready For Destiny

    Destiny is on track for its big release on September 9th, and while we don’t yet know if the quality of Bungie’s latest game is going to match the legendary hype, it’s certain to be one of the biggest releases of 2014. We’ve gathered together some suggestions of what to do as... More
  • Blog Post: How To Level Quickly In Diablo III: Reaper Of Souls

    With the release of the Ultimate Evil edition of Reaper of Souls earlier this week, many players may be exploring Diablo III for the first time or returning to the game after not playing since the core game’s PC release in 2012. With that in mind, we’ve gathered together some of the most... More
  • Blog Post: To The Moon And Back: The Highs And Lows Of The Destiny Beta

    Now that the Destiny beta is in the history books, we can talk a little bit about the things we loved and the elements we’d love to see improved. With six weeks to go before we return to Bungie’s latest vision of our future, there’s time enough to refine, polish, and tweak based on... More
  • Blog Post: Opinion – Destiny's Story Stalls Out Of The Gate

    After years of trying to understand and track Halo's expansive, confusing lore , I was looking forward to the clean narrative slate that Destiny would provide. This was my chance to lay a bedrock foundation of understanding for Bungie's next big sci-fi opus. When I sat down to play the beta,... More
  • Blog Post: The 1000-Year-Old Gamer: A Look At Video Game Age Gates

    Age gates are the Internet's half-hearted attempt at preventing minors from seeing potentially objectionable material. Like most of you, my birthday is on January 1st, but I have found a good deal of variety in just how far back various game companies' website go in available birth year. Asking... More
  • Blog Post: Big Guns, Big Air, Big Riffs: A Look Back at Neversoft (1994-2014)

    Yesterday Neversoft, which had once been Activision's premier in-house development studio, was officially dissolved and absorbed into Call of Duty developer Infinity Ward. In tribute, we look back at the studio's auspicious 20-year history. Now that the Neversoft story is officially done, we... More
  • Blog Post: Exploring Freedom In Spider-Man 2

    Today we’re taking a look at games that offer a sense of freedom . The first open-world game I played was Grand Theft Auto III. As impressed as I was by my ability to go anywhere, it had the same restrictions to exploration as a non-virtual human would have in a real city. I could go anywhere,... More
  • Blog Post: Test Chamber – Destiny Alpha

    Seemingly meant to coincide with the excitement around E3, Activision and Bungie have finally released a hands-on alpha build of Destiny to a small section of the public. We had a chance to dive into the alpha ahead of public release, and explore its nooks and crannies. Jeff Cork and Andrew Reiner sat... More
  • Blog Post: Bungie's Chorus: How You Can Play Destiny This Week

    Even though you might not be at E3 2014, you can still play one of the most-anticipated games of the year this week from the comfort of your own home. Bungie has opened the door for people to sign up for the game's alpha. I spoke with Bungie's community manager David Dague about the process of... More
  • Blog Post: Does The Public Know Who Develops Call of Duty?

    With our June cover story on Call of Duty: Advanced Warfare , we introduced you to the new primary developer for the Call of Duty series Sledgehammer Games. With the expanding roster of studios and new three-year development cycle between Treyarch, Infinity Ward, and Sledgehammer Games, we started to... More
  • Blog Post: Imagining The Future For Call Of Duty: Advanced Warfare

    With Call of Duty: Advanced Warfare , Sledgehammer Games is branching out from its predecessors and creating an entirely new universe for the series. S tudio heads Glen Schofield and Michael Condrey wanted to create a futuristic world set in the year 2054, but one that can't be described as "sci... More
  • Blog Post: The Secrets Behind Call Of Duty: Advanced Warfare's Audio

    There's a lot to absorb from the gameplay of Call of Duty: Advanced Warfare, but one of the key things that stood out when we saw the game in action for our June cover story was the audio. Audio director Don Veca created the lauded soundscape of the first Dead Space and is now bringing his talents... More
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