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Crytek's Ryse Confirmed For Xbox One, CryEngine 3 Already Running On System
May 22 2013 11:01 AM
Is There A New Need For Speed Coming?
May 22 2013 10:26 AM
EA Backpedals, Games In Development For 'The Nintendo Console'
May 22 2013 09:36 AM
EA Sports Ignite Engine Shown Wasn't Gameplay
May 22 2013 09:15 AM
Sorry, Indies, You'll Still Need A Publisher For Xbox Live
May 22 2013 08:38 AM
Working With In-Development Hardware A 'White-Knuckle Ride,' Says Activision's Eric Hirshberg
May 21 2013 10:10 PM
Xbox One Won't Separate Games Into Live Arcade, Indie, And Retail Categories
May 21 2013 09:10 PM
Conflicting Stories Emerge On Xbox One's Connection Needs
May 21 2013 08:42 PM
Retailers Allowing Customers To Receive Notifications For Xbox One Reserves
May 21 2013 08:05 PM
Update: Microsoft Confirms Mandatory Game Installation, Talks 'Always Online,' Has Plan For Used
May 21 2013 08:05 PM
tags
Blog Post:
Moments: Seeing Tony Hawk For The First Time
by
Matt Helgeson
on April 04, 2013 at 11:00 AM
Tony Hawk's Pro Skater is remembered as a classic, but it wasn't always so. Back in 1999, it was an unknown game from an unheralded PlayStation developer in a genre that many thought could never be successful. I still recall the first time I saw it. The events of my career at Game Informer have...
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Blog Post:
Test Chamber – The Walking Dead: Survival Instinct
by
Andrew Reiner
on March 19, 2013 at 03:06 PM
Activision hasn't had much to say about its adaptation of AMC's The Walking Dead , which is quite odd considering the brand's stature. The game released today, and we wasted no time running out and firing it up for this Test Chamber episode. Jeff Cork and Tim Turi joined me for a look at...
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Blog Post:
DJ Hero Deserved Better
by
Matt Helgeson
on March 08, 2013 at 11:00 AM
Freestyle Games' DJ Hero series had just what the music genre needed: unique gameplay, a cool turntable peripheral, and an infusion of fresh beats from the worlds of dance music and hip-hop. Unfortunately, it was doomed by circumstance and a glut of guitar games. When the original DJ Hero released...
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Blog Post:
Activisionaries: How Four Programmers Changed The Game Industry
by
Ben Reeves
on February 26, 2013 at 11:00 AM
In the late ‘70s and early ‘80s, Atari was a giant in the entertainment world. It helped kickstart the video game industry with a combination of high-profile games and inventive hardware that invaded local bars as well as the living room. Atari became a cultural icon and one of America’s...
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Blog Post:
Super Replay – Blue Stinger
by
Andrew Reiner
on February 14, 2013 at 12:01 AM
Over the last couple of years, the Replay crew has introduced a new installment of Super Replay on New Year's Eve. We continue this tradition this year with a game we hope captures the same spirit of the "classic" Overblood games. Blue Stinger is a survival horror game that launched alongside...
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Blog Post:
Places: Cybertron
by
Matt Miller
on February 04, 2013 at 03:10 PM
Growing up in the 1980s, Transformers was one of those foundational science-fiction universes that made me fall in love with the genre. Newer sci-fi enthusiasts now enter the fold through a fantastic array of fictional backdrops to embrace in cartoons, games, comics, and movies. The pickings were slimmer...
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Blog Post:
Your Field Guide To Skylanders
by
Jeff Cork
on December 06, 2012 at 09:00 PM
Update: The release of Skylanders Giants in October introduced 16 new characters to the Skylanders’ Roster. The Giants list contains the characters’ official bios and their availability. They are also grouped according to their elemental types like the original list for the Spyro’s...
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Blog Post:
Test Chamber – Call Of Duty: Black Ops II Multiplayer
by
Jeff Cork
on November 16, 2012 at 11:57 AM
Multiplayer is a pretty big component of the Call of Duty series, which is why we're devoting an entire episode of Test Chamber to it. Join us as associate editor Dan Ryckert walks Jeff Marchiafava and Jeff Cork through several of the modes and the new Pick 10 system. Dan reviewed the game, which...
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Blog Post:
Test Chamber – Call of Duty: Black Ops II
by
Dan Ryckert
on November 13, 2012 at 01:07 PM
It's another November, so that means it's time for another Call of Duty. If you read my review , you know that there are some things I liked about this new installment, and some areas where I thought Treyarch dropped the ball. Most of the changes in Black Ops II revolve around the campaign, so...
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Blog Post:
Defending Call Of Duty
by
Dan Ryckert
on November 02, 2012 at 10:45 AM
About a month ago, I was scrolling through the comments on one of our stories about Resident Evil 6 . As anyone who has ever used the Internet can attest, you’re bound to run into some misguided statements and opinions in the comments section of any website. One in particular irked me as I read...
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Blog Post:
Game Music Spotlight: Black Ops II/Mass Effect Composer Jack Wall
by
Matt Helgeson
on October 19, 2012 at 02:15 PM
Jack Wall has worked on some of gaming’s biggest properties, from Mass Effect and Mass Effect 2 to Treyarch’s upcoming Call of Duty: Black Ops II. We recently spoke to Wall about his work in video games and approach to crafting the music for Black Ops II. We also learned about his surprising...
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Blog Post:
Test Chamber – Skylanders Giants
by
Andrew Reiner
on October 18, 2012 at 12:49 PM
Skylanders Giants hits store shelves on Sunday. Jeff Cork, my office co-op buddy and gargantuan Skylanders fan, joined me for a brief look at this highly anticipated sequel. We check out the first level, the hub world, and the new arena challenges, all while putting several new characters to the test...
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Blog Post:
Test Chamber – 007 Legends
by
Tim Turi
on October 16, 2012 at 05:45 PM
James Bond has survived laser torture, metal-toothed maniacs, space travel, and much more over the past 50 years. Activision and developer Eurocom is exploring Bond's colored past through the eyes of the current actor, Daniel Craig. 007 Legends explores modern homages to classic bond films like Goldfinger...
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Blog Post:
How To Unlock Starscream’s Crown In Fall of Cybertron
by
Matt Miller
on August 23, 2012 at 01:20 PM
One of the coolest little secrets in the new Transformers games will make you feel like a king, especially if you love the 80s cartoon. Anyone currently playing Transformers: Fall of Cybertron should be able to tell by now just how much the developers at High Moon Studios love the fiction they’re...
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Blog Post:
Test Chamber – Transformers: Fall Of Cybertron
by
Andrew Reiner
on August 21, 2012 at 01:00 PM
Whether you played the previous game or not, Transformers: Fall of Cybertron offers a tight, action-packed experience filled with shooting, stealth, flight, melee, and robotic dinosaurs wrecking everything. Matt Miller, Tim Turi, and I sat down to play a chunk of this ambitious game. The level we show...
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Blog Post:
10 Things To Know About Transformers: Fall Of Cybertron
by
Matt Miller
on August 21, 2012 at 11:05 AM
The big new Transformers game is out today. What should you know before you play, and to help decide if the game is for you? Storytelling is Paramount Players will be surprised just how much Fall of Cybertron is rooted in story and characters. High Moon Studios uses a wide variety of classic Transformers...
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Blog Post:
Meet Fall of Cybertron's Bruticus
by
Matt Miller
on August 06, 2012 at 05:45 PM
Transformers fans have only a few weeks left to wait until Fall of Cybertron arrives on August 21st. Though the game will offer plenty of new characters to play as, one of the most exciting options will be the ability to control the giant combiner robot known as Bruticus. High Moon Studios and Activision...
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Blog Post:
Test Chamber – Tony Hawk's Pro Skater HD
by
Andrew Reiner
on July 24, 2012 at 02:25 PM
Watch Dan Ryckert and I grind our stupid hearts out in this HD remake. We wax Tony Hawk nostalgia, revisit classic stages, discuss the soundtrack, and complain about tweaks to the original experience. Above all else, marvel at our amazing skateboarding skillz. Is this remake worth the price of admission...
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Blog Post:
Test Chamber – The Amazing Spider-Man
by
Andrew Reiner
on June 27, 2012 at 04:48 PM
Our third Test Chamber episode of the week takes a look at The Amazing Spider-Man, which should actually be called The Amazing Spider-Man 2, as it is a direct continuation to The Amazing Spider-Man film. Be warned, our brief look at the beginning of this game will ruin the movie for you. Why Sony, Beenox...
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Blog Post:
See Fall Of Cybertron’s Escalation Mode In Action
by
Matt Miller
on June 05, 2012 at 05:20 PM
Update: Screens added. High Moon Studios swung by the Game Informer offices recently to show off the latest build of Transformers: Fall of Cybertron. We grabbed game director Matt Tieger and hustled him away into our video recording booth, where we talked with him about the return of the popular Escalation...
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