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Xbox Launching Live Music Show In Europe
May 21 2013 09:22 AM
Is This The New Xbox Logo?
May 21 2013 07:46 AM
Rhode Island To Dispense With Amalur Property Soon
May 20 2013 09:10 PM
Your Xbox Reveal Headquarters
May 20 2013 08:05 PM
Illustrator Creates Advertisements For Fictional Pokémon Locales
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All Of Our Xbox Retrospective Coverage In One Place
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Former EA CEO John Riccitiello Has Suggestions For Sony And Microsoft
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Update: Next Generation FIFA To Appear At Xbox Reveal, UFC Likely
May 20 2013 01:17 PM
A Day Before Microsoft's Party, Sony Teases PS4 Design
May 20 2013 12:29 PM
tags
Blog Post:
Nintendo's Decision On E3 Keynote Is Penny Wise, Pound Foolish
by
Mike Futter
on April 25, 2013 at 04:44 PM
Last night, Nintendo surprised fans and pundits with a startling announcement . At June's Electronic Entertainment Expo, there will be no grand display on the stage of the Nokia Theatre. The live orchestra will not be returning, and Shigeru Miyamoto will not magically pull a Pikmin from his pocket...
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Blog Post:
Afterwords – Luigi's Mansion: Dark Moon
by
Tim Turi
on April 19, 2013 at 01:00 PM
Luigi’s latest ghost-hunting misadventure made for a fantastic 3DS game . The endearing and colorful portable game sparked many conversations in the Game Informer office, and led to several questions. We turned to Nintendo and developer Next Level Games, which worked jointly on Luigi’s Mansion...
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Blog Post:
Your Soul Hackers Survival Guide
by
Kimberley Wallace
on April 18, 2013 at 03:48 PM
Soul Hackers isn't an easy game; challenges are around every corner. I beat some boss battles on the first try, while others took me over five attempts. I thrived off the challenge. Each time I saw a Game Over screen, it only made me want to try that much harder not to see it again. Ever since my...
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Blog Post:
Test Chamber – Monster Hunter 3 Ultimate
by
Tim Turi
on March 21, 2013 at 01:00 PM
Last month I got the chance to get hands-on time with both the 3DS and Wii U versions of Monster Hunter 3 Ultimate. I went into the demo completely unfamiliar with the franchise, but have always had a spark of curiosity. I walked away from the game eager to check out the final version. In this episode...
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Blog Post:
Analyzing Monster Hunter 3 Ultimate's New Monsters
by
Jeff Marchiafava
on March 15, 2013 at 04:38 PM
When it comes to hunting, people often say that man is the most dangerous game. Those people are idiots; giant monsters are clearly way more dangerous, and the Monster Hunter franchise is loaded with them. If you don't believe me, join me for an analysis of the deadly new monsters of Monster Hunter...
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Blog Post:
Test Chamber – Castlevania: Lords Of Shadow – Mirror Of Fate
by
Tim Turi
on March 05, 2013 at 02:00 AM
The newest installment in MercurySteam's Castlevania reboot, Lords of Shadow – Mirror of Fate, arrives on the Nintendo 3DS today. I had a good time reviewing the game , and now we're here to show off a section of the side-scrolling adventure starring Simon Belmont. Join Jeff Cork, Ben Reeves...
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Blog Post:
The Ultimate Hunt: Why You Should Play Monster Hunter
by
Louis Garcia
on February 15, 2013 at 03:00 PM
Capcom’s Monster Hunter Tri servers shut down in April, but the upcoming release of Monster Hunter 3 Ultimate for Wii U and 3DS on March 19 promises to invigorate the series. As a veteran hunter who started fighting dragons and other beasts on day one, I’m here to tell you why this series...
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Blog Post:
Talking Castlevania: Lords Of Shadow – Mirror Of Fate
by
Tim Turi
on February 04, 2013 at 01:00 PM
The 3DS' Castlevania: Lords of Shadow – Mirror of Fate is the first in the series to be developed outside of Konami's internal studio. MercurySteam, the developer behind the successful franchise reboot , is taking the helm on this portable entry featuring Dracula's kin. We spoke with...
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Blog Post:
Test Chamber – Fire Emblem: Awakening
by
Kimberley Wallace
on January 30, 2013 at 11:15 AM
If you read my review , you already know I'm currently having a love affair with Fire Emblem: Awakening. Now it's time to actually see the game in action for yourself. In the video below, join host Andrew Reiner and I as we fight through a beginning battle, show off the world map, watch a cutscene...
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Blog Post:
Pokémon Company International Plays X And Y Close To The Chest
by
Kyle Hilliard
on January 08, 2013 at 03:52 PM
We just found out about Pokémon X and Y this morning, but Pokémon company international is already out and about answering questions… sort of. We asked J.C. Smith, the director of consumer marketing for the Pokémon company international, about the gameplay, the graphics, how...
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Blog Post:
Links To The Future: Creating The Perfect Zelda Game
by
Mike Mahardy
on November 20, 2012 at 06:00 PM
Like many successful franchises, the Legend of Zelda series has changed along with video games themselves. The battles against Ganon and accompanying villains span every single Nintendo platform, usually highlighting the unique features of the company’s newest console. With the recent launch of...
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Blog Post:
What's Next For Professor Layton?
by
Bryan Vore
on November 05, 2012 at 03:06 PM
Now that Professor Layton and the Miracle Mask is out in North America, it's time to look ahead to the puzzle scholar's upcoming projects on 3DS, iOS, and Android. Before you get too excited, keep in mind that none of these projects have a North American release announced yet. I reached out to...
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Blog Post:
The 3DS’ Importance For RPGs
by
Kimberley Wallace
on October 30, 2012 at 04:15 PM
Role-playing fans probably didn’t anticipate that the Nintendo DS would become a go-to platform for the genre. After all, RPGs have classically dominated home consoles; the PlayStation 2 epitomized the RPGs of the era, bursting with cutscenes and voice acting. With this generation and its superior...
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Blog Post:
The Hidden Depth Of Pokémon
by
O'Dell Harmon
on October 04, 2012 at 12:42 PM
When people think of games that require strategy and a time investment of more than 400 hours of play time, titles like World of Warcraft, Skyrim, and Guild Wars II come to mind. What many gamers don’t realize is that the battle-filled world of Pokémon requires intense hours of training...
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Blog Post:
Namco Bandai Characters Ripe For Super Smash Bros.
by
Kyle Hilliard
on September 13, 2012 at 09:30 PM
We put together a substantial list of who we want for Super Smash Bros. on Wii U and 3DS earlier this year, but that was before we knew Namco Bandai is developing the game . Smash Bros. steward Masahiro Sakurai recently said he wants to scale back the Smash Bros. cast. In an interview with IGN , Sakurai...
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Blog Post:
Nintendo 3DS XL Unboxing And Comparison
by
Kyle Hilliard
on July 27, 2012 at 04:30 PM
We've got a 3DS XL in the office, and we snapped a bunch of pictures of it next to other handhelds for all your comparison needs. First up, a comparison of the box. The system may be larger than the original model 3DS, but Nintendo has been able to use their collective Tetris skills to make everything...
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Blog Post:
Do You Need A Circle Pad Pro For Kingdom Hearts 3D: Dream Drop Distance?
by
Bryan Vore
on July 26, 2012 at 10:00 PM
The latest Kingdom Hearts game (releasing July 31st) is one of a handful of titles compatible with the 3DS Circle Pad Pro add-on. But does it add anything besides bulk? After playing Resident Evil: Revelations, I was convinced that any game compatible with the Circle Pad Pro would be vastly improved...
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Blog Post:
Castlevania Producer Talks Lords Of Shadow 2 And Mirror Of Fate
by
Tim Turi
on July 24, 2012 at 02:20 PM
We've already discussed our thoughts on the Castlevania: Lords of Shadow trilogy . Now it's time for the man producing them, Dave Cox, to answer more of our burning questions. We asked the producer of Lords of Shadow 2 and the 3DS title Mirror of Fate our burning questions about the new Castlevania...
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Blog Post:
Theatrhythm Final Fantasy Complete Song List
by
Tim Turi
on July 23, 2012 at 06:08 PM
Maybe my positive review for Square Enix's rhythm-based celebration of Final Fantasy's soundtrack, Theatrhythm Final Fantasy, didn't quite sell you on the game. Maybe you need to check first to ensure your favorite songs from the series are on the cartridge, or will be available via DLC....
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Blog Post:
Discussing The Castlevania: Lords Of Shadow Trilogy
by
Tim Turi
on July 18, 2012 at 04:30 PM
MercurySteam didn't just create the first worthwhile 3D Castlevania game with 2010's Lords of Shadow, they started a whole trilogy. With the 3DS's Mirror of Fate and Lords of Shadow 2 on the spooky, moonlit horizon, Matt Miller and I discuss the trilogy and the future of the franchise. In...
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