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Baldur's Gate: Enhanced Edition Pulled From App Store
Jun 19 2013 09:36 PM
The War Z Is Now Called Infestation: Survivor Stories
Jun 19 2013 08:13 PM
Xbox One Chief Product Officer Marc Whitten Discusses Microsoft's Reversal
Jun 19 2013 06:15 PM
CONFIRMED: Microsoft To Drop Used Game Restrictions, Online Requirements
Jun 19 2013 03:03 PM
The Plethora Of New Enemies In Borderlands 2: Tiny Tina's Assault On Dragon's Keep
Jun 19 2013 03:00 PM
Company Of Heroes 2 Open Beta Extended
Jun 19 2013 01:54 PM
Defiance Gamer Makes It Onto TV Show
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Jun 19 2013 11:47 AM
Playable Zelda?
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Blog Post:
Why Bioshock Infinite Stands Out
by
Dan Ryckert
on April 12, 2013 at 11:43 AM
NOTE: This feature is spoiler-free In case our review score of 10 didn’t make it obvious, we’re big fans of Bioshock Infinite here at Game Informer. Its brilliant story, complex ending, and fascinating world drew all of us in, and the game seems destined to be remembered as one of the high...
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Blog Post:
How BioShock Infinite’s Elizabeth Makes Her Mark
by
Kimberley Wallace
on April 08, 2013 at 05:00 PM
When I heard Booker DeWitt would always have the lovely and energetic Elizabeth at his side during BioShock Infinite , I was worried. Not because I didn't find Elizabeth magnetic (I did), but whenever you are tasked with escorting a character through danger, that companion can become a burden. Often...
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Blog Post:
Test Chamber – BioShock Infinite
by
Joe Juba
on March 25, 2013 at 08:01 AM
Most of the gaming world is in blackout mode, avoiding info about BioShock Infinite until it releases tomorrow. If you just want a small taste of what to expect, then this episode of Test Chamber is for you. GI Editors Joe Juba and Andrew Reiner play through a slice from the early hours of the game,...
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Blog Post:
Moments: Meeting Andrew Ryan
by
Joe Juba
on March 21, 2013 at 06:53 PM
BioShock Infinite comes out in a matter of days, which means that now is the perfect time reminisce about one of the encounters that established the original BioShock as a legendary game. Warning, spoilers follow (for the original…not Infinite). From your arrival in Rapture, Andrew Ryan is central...
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Blog Post:
Borderlands Legends Receives Update In This Week's Mobile Lineup
by
Kayla Herrera
on February 12, 2013 at 05:30 PM
From battling robots to Valentine's Day sales, this week's selection of mobile games showcases those with a sense of action and adventure. Borderlands Legends iOS Update Adds New Features Developer: 2K Games Price: $.99 Platforms: iOS 2K Games recently announced an iOS update including new weapons...
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Blog Post:
Afterwords – Borderlands 2
by
Dan Ryckert
on November 29, 2012 at 02:15 PM
Borderlands 2 is a critical and commercial success, with Gearbox succeeding in making it bigger and better than its predecessor. Now that it’s been in gamers’ hands for a couple of months, we spoke to Gearbox CEO Randy Pitchford about the sequel’s development and future. Game Informer...
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Blog Post:
Editorial: Why I Put Down Borderlands 2
by
Tim Turi
on November 23, 2012 at 04:30 PM
The rush of holiday releases are enough reason for anyone to put down a game that came out in September, but I stopped playing Borderlands 2 shortly after its release. Talking about my issues with the game has been difficult, given the nearly unified praise it’s received. I agree that Borderlands...
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Blog Post:
Follow BioShock Infinite's Development Timeline
by
Jeff Cork
on October 22, 2012 at 02:15 PM
Update : The game's mysterious countdown has hit zero, rewarding BioShock Infinite fans with a new Beast of America trailer. To put it in context, take a look at the game's development through various announcements, developer diaries, and more. The trailer was built entirely out of in-game footage...
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Blog Post:
What We Want From XCOM: Enemy Unknown DLC
by
Adam Biessener
on October 15, 2012 at 03:43 PM
Now that we've all had a chance to sink our teeth into Firaxis' excellent XCOM remake, it's time to think about what's next for the franchise. Between the tactical and strategic layers, there are countless opportunities to expand XCOM aside from offering more soldier hairstyles. Creative...
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Blog Post:
XCOM Beginner Guide: Strategy Layer
by
Adam Biessener
on October 10, 2012 at 05:33 PM
You’ve probably already lost a few countries to panic, and the alien threat is just getting worse. Let us help you with a few tips to get your paramilitary organization humming along smoothly. Be sure to check out our tips for the tactical combat portion of the game too - all the credits in the...
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Blog Post:
XCOM’s Classic Ironman Mode Is An Even Match For Its Creator
by
Adam Biessener
on October 06, 2012 at 11:13 AM
Jake Solomon, lead designer of Firaxis’ nearly released alien invasion strategy game XCOM: Enemy Unknown, discusses the game’s difficulty modes, robot tanks, and why losing is fun. When you’re done here, why not check out the full review of the game or watch Reiner and I mock Jason’s...
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Blog Post:
Test Chamber – XCOM: Enemy Unknown
by
Adam Biessener
on October 05, 2012 at 11:33 AM
The GI crew sits down with Firaxis' almost-released tactical strategy game and show off what happens when XCOM finally gets its hands on laser weapons. Jason Oestreicher takes the sticks, Andy Reiner hosts, and Adam Biessener drops hard-earned knowledge from his dozens of hours of playtime on the...
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Blog Post:
How To Make The Gunzerker A Rapid-Firing Maniac
by
Dan Ryckert
on September 28, 2012 at 03:46 PM
A couple of weeks ago, I posted a guide on how to turn Zero into a sword-focused badass. Today, I want to focus on Salvador, our cover boy from the Borderlands 2 issue last year. I’m hovering around level 30 with him right now, and I’m finding him to be even more deadly than Zero if you level...
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Blog Post:
Is The Borderlands 2 Strategy Guide Worth It?
by
Joe Juba
on September 20, 2012 at 06:45 PM
Borderlands 2 came out this week, and thousands of would-be adventurers are descending upon Pandora and trying to unearth its secrets. For completionists, strategy guides can be valuable tools, so let’s look at how Bradygames’ guide for Borderlands 2 stacks up. Good: Stategy Guide Standards...
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Blog Post:
How To Find The Minecraft Area In Borderlands 2
by
Dan Ryckert
on September 19, 2012 at 05:26 PM
Listing all of the pop culture references and silly nods in Borderlands 2 would take forever, so we decided to make a quick video of one of its biggest tributes. You may have heard about a hidden Minecraft area in Gearbox's huge sequel, and we're here to show you exactly how to reach it. Watch...
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Blog Post:
Test Chamber – Borderlands 2
by
Dan Ryckert
on September 17, 2012 at 11:01 PM
If you've read my review , you know how much I love Borderlands 2. I'll spare you any more gushing in this intro, as I've already done that at length in that piece. Since I still have my level 30 Zero on our debug unit at the office, we decided to show you some (non-spoilery) gameplay from...
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Blog Post:
Everything We Know About Borderlands 2
by
Dan Ryckert
on September 14, 2012 at 03:56 PM
We’re a few days away from Gearbox’s massive Borderlands 2, and now would be a good time to start clearing your calendar for its release. If its predecessor is any indication, we’re in for a skag-shooting, loot-grabbing co-op adventure that can easily result in 100+ hour playtimes....
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Blog Post:
Test Chamber – Spec Ops: The Line
by
Andrew Reiner
on June 27, 2012 at 10:55 AM
Sand meets Heart of Darkness in Yager Development's Spec Ops: The Line. If you've played video games for the last 10 years, you probably associate the Spec Ops name with bargain bin throwaways. The Line redefines this troubled series, and emerges as one of the more interesting shooters in recent...
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Blog Post:
Game Informer's Best of E3 2012 Awards
by
Matt Bertz
on June 13, 2012 at 04:00 PM
While the 2012 edition of E3 may have lacked transformative ideas and trailblazing innovation, the polish of the games on the showfloor was as high as it has ever been. With most publishers playing it safe with sequels, a sense of steady iteration dominated most booths. However, that didn’t stop...
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Blog Post:
Reiner And Phil Play The Darkness II
by
Phil Kollar
on February 07, 2012 at 07:30 PM
Reiner and I love shooters and comic books in equal measure, so an FPS based off Top Cow's The Darkness seems right up our alley. Find out how this second game fares in our 25-plus minute look at The Darkness II. Be prepared for some gross-out kills, colorful bloodshed, and a lot of repetition in...
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