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  • Blog Post: Submit Your Questions For Our Mafia III Podcast

    Our month of Mafia III coverage is coming to a close next week, and now that we're almost done sharing all the details we gathered from our trip to developer Hangar 13 in Novato, Calif., we want to open up the floor to our readers. Do you have a question about the combat, narrative, setting, inspiration... More
  • Blog Post: Crescent City Criminals: Why Setting Mafia III In New Orleans Makes Sense

    When you think about mob tales, New Orleans is far from the first city that comes to mind. The five families of New York City, prohibition gangland of Chicago, and glitz and glamour of Las Vegas are the most iconic settings for criminal underworlds in America, but when researching potential locations... More
  • Blog Post: Star Wars To Mob Wars – The Career Of Mafia III's Haden Blackman

    With our month of coverage on Mafia III , we've shown you gameplay and talked about the difficult process of founding of the new studio . Now we're taking a deep dive into the career of the game's creative director, Haden Blackman. With 13 years at LucasArts, Blackman worked with external... More
  • Blog Post: Why 1968? How America’s Most Turbulent Period Informs Mafia III

    The word “mafia” naturally conjures up images of bootleggers in zoot suits firing tommy guns. The mob had a field day with prohibition, but organized crime has never been isolated to a single time period. For Mafia III, Hangar 13 turned to one of America’s stormiest years for inspiration... More
  • Blog Post: The New Open-World Philosophy Of Mafia III

    In recent years, many open-world games have evolved to the point that the core narrative tract is dwarfed by the heavy content dump of side quests, collectibles, and random encounters. The Mafia series has always run counter to this trend, eschewing the quest-log overload of titles like Elder Scrolls... More
  • Blog Post: Who The Hell Is Mafia III Developer Hangar 13?

    With our November cover story on Mafia III , we gave readers a mountain of information on the game. After a shift away from Mafia II's creators 2K Czech (which now serves a support role in development), there are a lot of questions from fans about where Hangar 13 came from and how they plan on continuing... More
  • Blog Post: How Mafia III's Story "Pushes Boundaries"

    We've already given fans a look at the reinvented gameplay of Mafia III, but with this feature we wanted to dive into a crucial aspect of the Mafia franchise: storytelling. With a new creative team at the helm and a new era and setting to tackle, there are a lot of unknowns for fans. While visiting... More
  • Blog Post: Building The Big Easy: How Hangar 13 Reconstructed New Orleans For Mafia III

    Louisiana’s party city is famous for Mardi Gras, voodoo, Jazz music, and Cajun food. New Orleans one of American’s most eclectic hubs, and it's surprisingly underused in the world of video games. Developer Hangar 13 felt like the city would be the perfect setting for the next entry in... More
  • Blog Post: Reinventing The Mob – Breaking Down The Gameplay Of Mafia III

    With more and more game franchises making the transition to an open world, it's tougher than ever to stand out these days. Even for an early innovator in the genre like Mafia, the pressure's on to create a unique experience for players. With our November cover story on Mafia III , we're rolling... More
  • Blog Post: Replay – Mafia II

    After reading Jeff Cork's excellent breakdown of the newly revealed Mafia III , several Game Informer staffers engaged in conversations about the Mafia series, primarily about the vastly under appreciated Mafia II. Replay primarily focuses on older games, but given the high level of excitement in... More
  • Blog Post: What We Can Learn From The First Mafia III Image

    Click to enlarge Earlier today 2K Games revealed the key art for Mafia III, the third entry in the cult organized crime series. After looking closely at the image, we gleaned some hints at the new setting and era. Here are our educated guesses on where 2K is taking the franchise. Arrivederci La Cosa... More
  • Blog Post: Battleborn’s Story Mode Is More Like Borderlands Than You Think

    If you’ve played Borderlands then you know that Gearbox loves to blend genres. Its newest IP Battleborn continues that tradition by combining shooter gameplay with RPG and fighting game elements while mashing up popular tropes from ‘80s cartoons, Star Wars, and even Guardians of the Galaxy... More
  • Blog Post: Turtle Rock Lays The Groundwork For Evolve’s eSports Future

    At PAX East, during the Evolve PRO-AM tournament, I had the chance to speak with producers Anna Coulter and Jon Bloch about the game. The duo was instrumental in creating Evolve’s eSports-friendly Observer mode, which launched earlier this week. While I was at PAX, I wandered past the PRO-AM tournament... More
  • Blog Post: Is Migrating To New-Gen Borderlands Worth The Money?

    This week marks the release of Borderlands: The Handsome Collection, which brings a ton of last-gen Borderlands content over to the PS4 and Xbox One. Gearbox’s loot-and-gunplay formula is as entertaining as ever – the question is whether this package has enough value to entice players to... More
  • Blog Post: The Essentials – BioShock

    Welcome to our second installment of The Essentials, our “required reading” for anyone interested in experiencing the best that the video game scene has to offer. Each weekend we take a look back at a single game and consider its importance. Sometimes, our choices reflect the powerful influence... More
  • Blog Post: Why Single-Player Gamers Should Consider Evolve

    Evolve's 4v1 multiplayer is a concept that's resonated with gamers through successful public alpha and beta periods prior to its release on February 10. The game's multiplayer credentials, however, have not been created at the expense of those who want to play it solo. Evolve has effectively... More
  • Blog Post: Top 50 Challenge 2014 – Civilization: Beyond Earth

    My colleague Daniel Tack has been sharing with me his enthusiasm about Beyond Earth since his initial review , so I jumped at the chance to dive into the game myself and see how it compares with previous Civilization titles. I’m glad I did, as Beyond Earth is a rich and complex title. While it... More
  • Blog Post: Test Chamber – Borderlands: The Pre-Sequel

    Borderlands is back, and this time players will be working for Handsome Jack on Pandora's moon, Elpis. How do the new heroes, environment, and weapons stack up, and will fans of the series enjoy the latest excursion? Sure, you could read our review to find out, but why not watch the game in action... More
  • Blog Post: How To Play Borderlands: The Pre-Sequel Like A Professional

    Pandora is a deadly vacation destination for amateur vault hunters, and the planet's moon, Elpis, isn't any better. While Borderlands fans will feel right at home in The Pre-Sequel, the low-gravity environment, new enemy types, and downright annoying boss battles may prove vexing for new players... More
  • Blog Post: Ten Celebrities You Forgot Were Grand Theft Auto Voice Actors

    In recent years, the Grand Theft Auto games have shied away from using celebrity voice actors. But back in the series' PlayStation 2 days, Rockstar hired entertainment heavyweights like Dennis Hopper, Ray Liotta, and Ice-T to do voiceovers - including some you probably forgot about. 10 - Shaun Ryder... More
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