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  • Blog Post: Is Battleborn A MOBA? Here's What Gearbox Says

    Yesterday we unveiled Battleborn as our August cover story . Gearbox describes their new game as a "hero shooter," but the hive-mind of the Internet oversimplified it as "another MOBA." While visiting the studio in Plano, Texas, we spoke with design director John Mulkey and creative... More
  • Blog Post: Versus Mode – Debating BioShock Infinite

    Versus Mode is a special feature that we're doing today, and it focuses on two editors debating the merits of a particular game or series. This entry features digital editor Bryan Vore debating the merits of BioShock Infinite with senior editor Jeff Cork. Bryan: BioShock Infinite was in contention... More
  • Blog Post: Moments: Playing As A Little Sister In BioShock 2

    For many fans, BioShock 2’s story didn’t live up to the legacy of the original BioShock. While I agree that the original BioShock is the better game, I still enjoyed BioShock 2 – and believe it has moments of brilliance scattered throughout. Playing as a Little Sister is a high point... More
  • Blog Post: The Blockbuster Rule: Why The Future Belongs To Mega-Franchises

    [Note: This article originally appeared in issue #251 of Game Informer ] In Anita Elberse's new book, Blockbusters: Hit-Making, Risk-Taking, and The Big Business of Entertainment , the veteran professor at the prestigious Harvard Business School argues that, despite claims that digital distribution... More
  • Blog Post: See Evolve Gameplay In Action

    Ever since our Evolve cover reveal , readers have been asking when they can see gameplay footage of the new multiplayer-focused shooter from the creators of Left 4 Dead. The wait is finally over: Our new video contains action of Evolve's first four hunters going head-to-head with the mighty Goliath... More
  • Blog Post: Industry Insiders Discuss Their Desert Island Games

    Walking the hallways of the D.I.C.E. Summit, you're bound to run into a who's who of prominent game industry personalities. While stopping to chat, we decided to ask each of them an intensely personal question: If you could only have one video game to play while stranded on a desert island, what... More
  • Blog Post: Are Sales Bad For Sales? These Publishers And Developers Don't Think So

    Last week, indie developer of Inside a Star-Filled Sky and the upcoming Castle Doctrine Jason Rohrer wrote a lengthy post on his personal blog on the impact of sales on developers and fans. He lead his thesis with a simple statement, “Sales screw your fans.” We reached out to developers and... More
  • Blog Post: Why Evolve Is Not Just Another First-Person Shooter

    When we revealed Evolve as February's cover story , there were a couple of commenters lamenting the release of yet another first-person shooter. Not even factoring in the playable monster in third-person, Evolve is aiming to bring you a focused experience that separates itself from the saturated... More
  • Blog Post: Evolve: Meet The Goliath

    A monster movie is only as good as the monster, and that’s often the case with games. In Turtle Rock Studios’ upcoming shooter Evolve, up to four players battle against a powerful player-controlled beast on an alien planet. The company has unveiled the first such creature, the hulking creature... More
  • Blog Post: What Is Evolve?

    Yesterday we revealed February's cover story , a new IP from the creators of Left 4 Dead called Evolve. With this first feature for the month, we wanted to explain why Evolve is much more than just "Left 4 Aliens." While visiting Turtle Rock Studios we spoke with studio heads Phil Robb... More
  • Blog Post: Here’s Where Publishers Stand On YouTube Monetization And Copyright Right Now

    Following this week’s YouTube copyright catastrophe , we reached out to a number of publishers to find out where they stand on the matter. We were able to reach a number of publishers, and have also compiled public statements from others. YouTube videos have been growing in popularity, especially... More
  • Blog Post: Rey Mysterio Talks WWE 2K14 And His Upcoming Return

    WWE Superstar Rey Mysterio spoke to us today over the phone to promote the release of WWE 2K14 . The interview covers the game, his recovery from injury, recent appearances at house shows, changes to in-ring style, and who he'd like to work with (hint: he seems very interested in tag teams). Out... More
  • Blog Post: Quantum Mechanics And The Joy Of Ambiguity: A Conversation With Ken Levine

    Note: There are heavy spoilers for BioShock Infinite's core game contained in this interview. "Once you start getting into quantum mechanics, the notion of the individual becomes very complicated," Irrational Games' Ken Levine tells me at the outset of our conversation. While BioShock... More
  • Blog Post: Test Chamber – The Bureau: XCOM Declassified

    How did the XCOM organization come to be? Where did the alien invasion begin? These questions are answered in The Bureau: XCOM Declassified, a prequel story that doesn't unfold through XCOM's traditional isometric viewpoint. Developer 2K Marin maintains some of the strategic group tactics that... More
  • Blog Post: Civ V: Brave New World Culture Guide

    The second expansion changes the cultural side of the game quite a bit. Here’s a primer on the changes so you can hit the ground running. Several dramatic alterations to the culture system all work in tandem to create a much better overall experience than existed in previous incarnations of Civilization... More
  • Blog Post: Boarding Columbia: An Up-Close Look At The BioShock Board Game

    Much of the video gaming world has spent recent months exploring the city of Columbia in Irrational's long-awaited BioShock Infinite. The adventure of Booker DeWitt and Elizabeth in the dysfunctional floating city has proven to be one of the best game experiences in years. For those hungry for more... More
  • Blog Post: Time Sinks – Civilization V

    Sid Meier’s most famous series is the quintessential time sink, but for me it’s not because of red-eyed nights spent hooked on playing just one more turn. The far more effective way Civilization has remained a mainstay of my gaming habits for twenty-five years and thousands of hours played... More
  • Blog Post: Why Bioshock Infinite Stands Out

    NOTE: This feature is spoiler-free In case our review score of 10 didn’t make it obvious, we’re big fans of Bioshock Infinite here at Game Informer. Its brilliant story, complex ending, and fascinating world drew all of us in, and the game seems destined to be remembered as one of the high... More
  • Blog Post: How BioShock Infinite’s Elizabeth Makes Her Mark

    When I heard Booker DeWitt would always have the lovely and energetic Elizabeth at his side during BioShock Infinite , I was worried. Not because I didn't find Elizabeth magnetic (I did), but whenever you are tasked with escorting a character through danger, that companion can become a burden. Often... More
  • Blog Post: Test Chamber – BioShock Infinite

    Most of the gaming world is in blackout mode, avoiding info about BioShock Infinite until it releases tomorrow. If you just want a small taste of what to expect, then this episode of Test Chamber is for you. GI Editors Joe Juba and Andrew Reiner play through a slice from the early hours of the game,... More
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