www.GameInformer.com
Switch Lights

The lights are on

What's Happening
  • Blog Post: Shovel Knight Devs Discuss Co-Op, Pogo Jumping, And Beyond

    Yacht Club Games struck Kickstarter pay dirt with Shovel Knight, an NES throwback that combines the sensibilities of Capcom's best platformers with all the fun of digging in the dirt. The finished product is every bit as good as we hoped, and we couldn't help ourselves from geeking out over the... More
  • Blog Post: A Guided Tour Of Battleborn's Art

    Thanks to Borderlands, Gearbox's original IP are known as much for their art styles as their gameplay. For Battleborn , the developer is once again aiming for a distinctive look, one that can accommodate the immense creative variety present in the game's universe-spanning cast of heroes. Join... More
  • Blog Post: The Comedic Cosmos: Writing Battleborn's Unique Take On Sci-Fi

    One of Gearbox's most noticeable hires during the development of Borderlands 2 was lead writer Anthony Burch . Not only did he prove his talents for comedy with his web series Hey Ash Watcha Playin'? , but before joining Gearbox he also contributed to Destructoid's podcast alongside reviews... More
  • Blog Post: Dissecting The Elements And Influences Of Battleborn

    In 2009, Gearbox's hit Borderlands set itself apart from other action games by combining the fast-paced combat of first-person shooters, the varied skills and progression of RPGs, and the endless loot of dungeon crawlers into a new and unique experience. For Battleborn, the developer is once again... More
  • Blog Post: Why Gearbox Is Making Battleborn And Not Borderlands 3

    We unveiled Gearbox's next game Battleborn for our August cover story earlier this month. Even though Gearbox is assisting in the development of Borderlands: The Pre-Sequel , a lot of fans are curious why the studio isn't focusing its effort on a new-gen Borderlands 3. While visiting the studio... More
  • Blog Post: Meet Battleborn's Rath, Marquis, & Caldarius

    Gearbox's new cooperative and competitive shooter, Battleborn, features so many playable characters that we've devoted an entire week of coverage to highlighting just a few of them. So far we've covered everything from a telekinetic rapier-wielding technocrat named Phoebe to the hulking goliath... More
  • Blog Post: Meet Battleborn's Thorn, Montana, & Reyna

    This week we're taking a look at just a few of the unique playable characters in Gearbox's new cooperative and competitive shooter, Battleborn. On Monday, we revealed the newcomer-friendly space marine, Oscar Mike; the poison-kunai wielding mushroom healer, Miko; and the floating, telekinetic... More
  • Blog Post: Meet Battleborn's Oscar Mike, Miko, & Phoebe

    Gearbox's newest cooperative and competitive shooter gathers heroes from across the universe in a battle over the final burning star. This epic premise not only allows the developer to present gamers with characters of wildly contrasting themes, but play styles as well. In today's feature, we're... More
  • Blog Post: Our Battleborn Hands-On Impressions

    We spent two days at Gearbox's studio learning what sets Battleborn apart from other multiplayer shooters, but you can't divine how fun a game really is until you play it for yourself. That's why we were thrilled when the developer handed us the controller and dropped us into the five-versus... More
  • Blog Post: Question Of The Month Reader Responses: Issue #256

    In issue 254, we asked readers what improvements they would like to see in new-gen multiplayer games. To our surprise, most players wanted a decidedly old-school feature. Here are some of the responses we received. Nothing Beats Couch Co-op: I know this may sound ridiculous, but what I really want from... More
  • Blog Post: Is Battleborn A MOBA? Here's What Gearbox Says

    Yesterday we unveiled Battleborn as our August cover story . Gearbox describes their new game as a "hero shooter," but the hive-mind of the Internet oversimplified it as "another MOBA." While visiting the studio in Plano, Texas, we spoke with design director John Mulkey and creative... More
Page 1 of 1 (11 items)