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Latest Batman V Superman: Dawn Of Justice Teaser Unmasks The Bat
Nov 30 2015 08:13 PM
WB Montreal Is Making Two DC Universe Games
Nov 30 2015 07:56 PM
PSA: Today’s Your Last Chance For November Games With Gold, PS Plus
Nov 30 2015 07:40 PM
Report: Platinum-Developed Teenage Mutant Ninja Turtles Game Coming
Nov 30 2015 07:17 PM
To The Moon Gets DLC...Sort Of
Nov 30 2015 06:41 PM
Reader Discussion – What Games Do You Need To Squeeze In Before 2015 Ends?
Nov 30 2015 05:45 PM
Ed Boon Teases Game Awards Reveal For More Mortal Kombat X DLC
Nov 30 2015 05:05 PM
Watch Fallout 4's Opening Get Invaded By Dozens Of Robots
Nov 30 2015 04:33 PM
Long Beach State vs San Diego State (2015) Live Online Basketball
Nov 30 2015 04:14 PM
San Diego State vs Long Beach State (2015) Live Online Basketball
Nov 30 2015 04:13 PM
Question Of The Month Reader Responses: Issue #251
on February 20, 2014 at 10:45 AM
A few months back we asked readers whether the concept of lives in video games is still relevant. While most respondents pointed to save states and checkpoints as the modern replacement, others believe lives still play an important role in some classic genres. Here are some of the responses we received...
Inside The Unique Technology Behind Metal Gear Solid V
on February 19, 2014 at 02:00 PM
With his roots programming games for Ubisoft in the mid-90s, Julien Merceron has worked his way through the halls of Eidos and Square Enix before becoming Konami's worldwide technology director in 2013. Now Merceron is tackling Konami's most technologically-ambitious title yet in Metal Gear Solid...
How Metal Gear Solid's Artist Helped Pacific Rim
on February 18, 2014 at 02:00 PM
In this bonus video interview, we steer away from our month of coverage on Metal Gear Solid V to share the inside story on an unexpected collaboration. Metal Gear Solid's art director Yoji Shinkawa is well known for his designs of multiple Metal Gears and the orbital frames in Zone of the Enders...
Hideo Kojima Reveals New Details On The Phantom Pain
on February 17, 2014 at 02:00 PM
To go along with our March cover story on Metal Gear Solid V we've given extensive hands-on impressions of the main story mission in Ground Zeroes , but now we're looking to the future. While visiting Kojima Productions in Tokyo, Game Informer's Tim Turi had the opportunity to ask Hideo Kojima...
Sketching Snake: The Art Of Yoji Shinkawa
on February 12, 2014 at 02:00 PM
As the man guiding the series since its inception, the name Hideo Kojima is synonymous with Metal Gear. However, starting with 1998's Metal Gear Solid, art director Yoji Shinkawa is one of the most important and consistent elements of the beloved series. His bold illustrations define the look of...
Our Exclusive MGS V: Ground Zeroes Playthrough Impressions
on February 06, 2014 at 02:00 PM
You might be confused about Metal Gear Solid V: Ground Zeroes. First there was the reveal that didn't label it as the fifth entry in the main series, then there was the confusing rollout of The Phantom Pain, and now you might have heard some secondhand accounts about the length or quality of the...
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