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How To Build Cloud's Buster Sword From Final Fantasy VII
May 24 2013 08:42 PM
Splinter Cell: Blacklist Spies Vs Mercs In Real Life
May 24 2013 07:47 PM
Weekend Warrior 05/24/13
May 24 2013 07:00 PM
[Updated] Report: Xbox One Will Talk Back, Allow Friends To Play For You
May 24 2013 05:45 PM
Report: Xbox One Used Games Will Not Require A Fee, Will Require Authentication Checks
May 24 2013 05:19 PM
Microsoft Provides Official Statement On The Xbox One Used Games Issue
May 24 2013 04:31 PM
The Bureau's Lead Narrative Designer On His Influences, The Future, And Infusing RPG Into A Shooter
May 24 2013 03:51 PM
Meet The Summer 2013 GI Interns
May 24 2013 03:44 PM
Compulsion Games Finds A Publisher For Contrast
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tags
Blog Post:
Creating The Best Lego Cutscenes
by
Ben Hanson
on February 04, 2013 at 02:00 PM
Who would have thought that the mild-mannered Duncan Kinnaird was the director for some of the most entertaining cutscenes in all of gaming. Putting a bizarre, comedic twist on famous scenes or characters has always been a staple of the Lego series from TT Games, and Duncan has been steering the evolution...
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Blog Post:
How To Get Paid For Playing With Legos
by
Ben Hanson
on February 01, 2013 at 02:00 PM
Carl Greatrix and the rest of the model team at Traveller's Tales ensure that every Lego model in the games can be built by fans. Using official Lego pieces, they construct everything that you see in the game by hand or with digital recreations. It seems like a great job, but it's not without...
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Blog Post:
The Skulls Of The Shogun Strategy Guide
by
Matthew Kato
on January 30, 2013 at 03:57 PM
Every general needs an advisor to help them to victory every now and again, so heed this advice if you want to become the shogun of the Undead in Skulls of the Shogun. The XBLA-exclusive game is a turn-based isometric strategy title without the grid. Skulls' free-ranging movement system not only...
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Blog Post:
Playing Spider-Man In Lego Marvel Super Heroes
by
Ben Hanson
on January 30, 2013 at 02:00 PM
Choosing to branch out from the Marvel film universe and include the entire brand's cast of characters in Lego Marvel Super Heroes was a bold move for TT Games. Arguably the biggest question was what to do with a Lego version of Spider-Man. The team at Traveller's Tales decided to embrace the...
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Blog Post:
Test Chamber – Skulls Of The Shogun
by
Matthew Kato
on January 30, 2013 at 11:55 AM
The strategy genre isn't super well served in the XBLA downloadable games space, but that's going to change with Skulls of the Shogun. Take a look at the turn-based strategy title in action and pick up some useful tips in this episode of Test Chamber. The level below is taken from the middle...
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Blog Post:
Darth Maul to Deadpool: Designing Lego Characters
by
Ben Hanson
on January 28, 2013 at 02:00 PM
Character artists Neil Crofts and Will Thompson spend their days staring into icy black eyes. Fortunately, those eyes belong to adorable Lego figures. Neil and Will have years of experience bringing figures to life, both through adapting the official Lego designs to work within the games and creating...
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Blog Post:
Looking Back At TT Games’ Lego Legacy
by
Jeff Cork
on January 25, 2013 at 02:00 PM
Talk to anyone at TT Games, and it’s impossible to overlook the enthusiasm they still carry for the Lego games. Rather than looking at each installment as yet another bullet point on a resume, the team approaches each game as a new challenge. While some critical elements have been there from the...
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Blog Post:
Designing The Stark Tower Level in Lego Marvel Super Heroes
by
Ben Hanson
on January 23, 2013 at 02:00 PM
With a healthy mix of action and puzzles, the Lego games have refined their level design with every new game. The wealth of characters in Lego Marvel Super Heroes gives the designers plenty of options when designing puzzles and obstacles for the player to overcome. While visiting Traveller's Tales...
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Blog Post:
Afterwords: Lego The Lord Of The Rings
by
Jeff Cork
on January 21, 2013 at 02:00 PM
Lego the Lord of the Rings is one of, if not the, best Lego games that TT Games has created so far. We spoke with the game's director, James McLoughlin, to find out about how the team approached the game's iconic characters, memorable battles like Helm's Deep, and a fantastic item called...
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Blog Post:
Your Video Primer For Lego Marvel Super Heroes
by
Ben Hanson
on January 18, 2013 at 02:00 PM
Intrigued by the idea of TT Games and Lego tackling the Marvel universe but are hungry for more information? We've got you covered. While visiting the Traveller's Tales studio for this month's cover story, game director Arthur Parsons and producer Phil Ring explained the high level challenges...
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Blog Post:
Animating The Incredible Hulk In Lego Marvel Super Heroes
by
Ben Hanson
on January 16, 2013 at 02:00 PM
Lego designed their version of the the Incredible Hulk when creating the sets for their Lego Marvel Super Heroes toy line, but now the development team at Traveller's Tales has to animate him. As the first of Lego's "big figs," the Hulk was a satisfying challenge for Paul Munro and...
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Blog Post:
How TT Games Began In A Galaxy Far Away
by
Ben Hanson
on January 11, 2013 at 02:00 PM
Starting with Lego Star Wars in 2005, TT Games has created a juggernaut in gaming. While visiting the Traveller's Tales studio in Knutsford, England for the Lego Marvel Super Heroes cover story we took the opportunity to learn the full history of TT Games and the popular Lego games. Watch the video...
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Blog Post:
Question Of The Month Reader Responses: Issue #238
by
Jeff Marchiafava
on January 08, 2013 at 11:37 AM
In issue 236, we asked readers what classic video game genre would they revive and why. The number one answer surprised us. Here are some of the responses. The Number One Response: If there was one genre I could bring back, it would easily be the text-based adventure genre. It's like reading a book...
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Blog Post:
Test Chamber – Devil May Cry
by
Joe Juba
on January 07, 2013 at 03:26 PM
Before our official review hits next week, we sit down with the Devil May Cry demo and talk about what developer Ninja Theory brings to this anticipated reboot. Reiner handles hosting and I handle playing – though simultaneously talking and killing demons turns out to be harder than I thought....
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Blog Post:
The Archetypes Of Shadowrun Returns
by
Matt Miller
on January 02, 2013 at 11:00 AM
For RPG players who have fond memories of the excellent Shadowrun SNES and Genesis games, the announcement last year of a new game in the series was thrilling. Shadowrun is a fascinating setting, mixing the cyberpunk aesthetic with high fantasy elements like elves and dragons, with a result that’s...
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Blog Post:
Reader Games Of The Year 2012
by
Matthew Kato
on January 01, 2013 at 03:24 PM
Last year will go down as one of the better years in video games, with titles like Halo 4, Far Cry 3, and The Walking Dead coming out among many others. But before we turn the page on 2012, here's a look at the games that readers voted as their favorites of the year. Our Reader Games of the Year...
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Blog Post:
2012 Shooter Of The Year Awards
by
Matt Bertz
on December 28, 2012 at 11:30 AM
With premier titles like Halo 4 and Borderlands 2 garnering headlines and the revenue juggernaut Call of Duty dominating the sales charts once again, the shooter genre turned in an impressive 2012. Naysayers view the category as lacking innovation or surprises, but nobody predicted the open-world greatness...
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Blog Post:
2012 Sports Game of the Year Awards
by
Matt Bertz
on December 27, 2012 at 10:00 AM
As we close out this console generation, most sequels are humming comfortably along by making minor adjustments to their base gameplay. Not sports games. While some of the best performing games got by with minor improvements, both Madden and NHL made wholesale changes to their franchise modes to varying...
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Blog Post:
Reverse-Engineered Fandom: How I Became A Transformers Fan
by
Tim Turi
on December 26, 2012 at 03:00 PM
I grew up thinking Transformers were super stupid. My older brother was into them, but I was too young to figure out the toys’ puzzling transformations and stuck to my Ninja Turtles. Time passed and I never understood the nostalgic reverence with which Transformers fans regard the series. Michael...
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Blog Post:
Discovering Pier Solar
by
Matt Miller
on December 25, 2012 at 04:20 PM
You could be forgiven if you didn’t know much about Pier Solar and the Great Architects, and its unusual history. But with a planned HD release of the classic-style RPG headed to consoles in late 2013, we thought it was time to shine a light on this fascinating project. We talked with developer...
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