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tags
Blog Post:
Daedra, Werewolves, And Vampires: The Creatures Of The Elder Scrolls Online
by
Ben Hanson
on June 21, 2012 at 02:57 PM
While our month of coverage for The Elder Scrolls Online is over, we wanted to share with you a section cut out of our combat video that focuses on the monsters. Pulling from Morrowind, Oblivion, and Skyrim, some of the creatures inhabiting the online world of Tamriel will be familiar to fans of the...
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Blog Post:
Indie Game: The Movie Shows The Secret Lives of Game Developers
by
Ben Hanson
on June 12, 2012 at 12:05 PM
Filmmakers Lisanne Pajot and James Swirsky show the world a glimpse into the creative lives of the developers behind Super Meat Boy, Fez, and Braid in the heartfelt and revealing documentary called Indie Game: The Movie . With near universal praise, the film has won the awards at the Sundance Film Festival...
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Blog Post:
The Stylized Art Of The Elder Scrolls Online
by
Ben Hanson
on May 30, 2012 at 03:00 PM
How do you create an art style that unifies the worlds of Morrowind, Cyrodiil, and Skyrim? As the art director for The Elder Scrolls Online, Jared Carr is spearheading the unification of Tamriel as it enters the realm of the MMO. Watch the video below to learn why the team chose a stylized approach and...
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Blog Post:
Things You Didn't Know About Ken Levine
by
Dan Ryckert
on May 30, 2012 at 12:01 PM
Ken Levine’s body of work includes some of the most innovative, thought-provoking games in the history of the industry. With work on Bioshock: Infinite in its final months, Levine took the time to attend PAX East in Irrational Games’ hometown of Boston. I had a chance to sit down with him...
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Blog Post:
The Tactical Combat Of The Elder Scrolls Online
by
Ben Hanson
on May 29, 2012 at 03:00 PM
The Elder Scrolls Online has a multi-pronged strategy to separate its combat from other MMOs on the market. With an emphasis on fewer, more powerful skills and rewarding tactical maneuvers like creating synergy bonuses between two players, the team at Zenimax Online Studios is attempting to create a...
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Blog Post:
The Ongoing Evolution of the ESA
by
Matthew Kato
on May 25, 2012 at 04:00 PM
Last year the ESA won a landmark Supreme Court decision that struck down a California law and cemented video games' protection under the First Amendment. As crucial as this was, fighting anti-video game legislation is just one facet of what the ESA is about. Renamed the Entertainment Software Association...
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Blog Post:
Why The Elder Scrolls Online Isn't Using HeroEngine
by
Adam Biessener
on May 25, 2012 at 03:00 PM
Elder Scrolls Online developer Zenimax Online Studios licensed MMO middleware HeroEngine, which is also used in Star Wars: The Old Republic, shortly after the studio's 2007 founding. After we announced the game with our June cover story, a vocal set of fans wasted no time in making their concerns...
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Blog Post:
Exploring Quests In The Elder Scrolls Online
by
Ben Hanson
on May 23, 2012 at 03:00 PM
Fans of MMOs have killed their fair share of monsters. They've collected enough pelts and have returned plenty of missing items to quest-givers. The team behind The Elder Scrolls Online has the challenge of creating thousands of quests for their MMO that will hook players and share similarities with...
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Blog Post:
Creating The Story For The Elder Scrolls Online
by
Ben Hanson
on May 21, 2012 at 03:00 PM
Over the course of five core games, the Elder Scrolls series has accumulated enough lore to keep fans buried. The team behind The Elder Scrolls Online decided to wind back the clock in order to add to the series rich history. Through a combination of careful research, conversations with Bethesda Game...
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Blog Post:
What Makes The Elder Scrolls Online A Modern MMO
by
Ben Hanson
on May 17, 2012 at 04:45 PM
With such long development cycles, it's difficult to create an MMO that feels modern. As the game director of The Elder Scrolls Online, Matt Firor wants to ensure that the game is heeding lessons from past MMOs. Working extensively in this one genre, Firor thinks that he has pinpointed several key...
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Blog Post:
Dissecting The Auto-Generated Music Of The Elder Scrolls Online
by
Ben Hanson
on May 12, 2012 at 11:05 AM
While we regretfully aren't able to share any of the music from The Elder Scrolls Online with you, we wanted to give fans of the series a glimpse into the team's approach to music in the game. We talked with the game director Matt Firor and lead gameplay designer Nick Konkle and asked them to...
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Blog Post:
The Origins Of The Elder Scrolls Online
by
Ben Hanson
on May 09, 2012 at 03:00 PM
Matt Firor has spent twenty years in the game industry thinking about and creating online games. Once a leading voice at Mythic Entertainment and a producer on the beloved MMO Dark Age of Camelot, Firor left that studio and began the monumental task of taking The Elder Scrolls series online. With Oblivion...
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Blog Post:
Digital Issue 230 Is Live: Read About The Elder Scrolls Online Now
by
Bryan Vore
on May 08, 2012 at 05:08 PM
Get the full story on The Elder Scrolls and much more in the latest digital edition of Game Informer Magazine. If you're already a subscriber, make sure you're signed in to gameinformer.com, hover over the "Magazine" tab in the upper right of the site, and click "Read Current Issue...
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Blog Post:
Same Name, Different Game: SNES vs. Genesis
by
Dan Ryckert
on May 08, 2012 at 03:00 PM
In our most recent issue of Game Informer (with The Elder Scrolls MMO on the cover), I wrote a Classic GI piece that compared 16-bit games that feature the same names, but different gameplay. Most multiplatform games are nearly identical in 2012, but that wasn't always the case. In the days of Super...
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Blog Post:
Question Of The Month Reader Responses: Issue #230
by
Jeff Marchiafava
on May 08, 2012 at 01:13 PM
In issue 228, we asked readers what video game animal they would want as a pet. We posted a few of the answers in the latest issue of Game Informer (#230), but there were plenty more fantasy pet picks to go around. Gotta Pet 'Em All: I would definitely have to say Pikachu, or any other Pokémon...
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Blog Post:
The Art Of Crafting Indie Game: The Movie
by
Ben Hanson
on May 08, 2012 at 03:00 AM
Filmmakers Lisanne Pajot and James Swirsky are the team behind a new documentary called Indie Game: The Movie, which offers a glimpse into the lives of the developers behind Braid, Super Meat Boy, and Fez. I spoke to the team for an article in the latest issue of Game Informer (#230), but one page couldn't...
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Blog Post:
The Challenge Of Elder Scrolls Online: An Interview With The Creative Director
by
Ben Hanson
on May 07, 2012 at 03:00 PM
Paul Sage is working on his dream project. As a rabid fan of the Elder Scrolls series, Paul finally has a chance to help craft the land of Tamriel. The only downside is that every other fan of the series is eager to critique his work. Game Informer's Adam Biessener sat down with Paul Sage to talk...
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Blog Post:
The Man Determining The Future of Madden
by
Matthew Kato
on May 04, 2012 at 04:00 PM
EA Sports and developer EA Tiburon are promising big things for the Madden franchise this year after a string of disappointments in this hardware generation. We sat down with Cam Weber, EA Sports' new general manager of football, to talk about some of the challenges for the series as he works to...
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Blog Post:
June Cover Revealed: The Elder Scrolls Online
by
Adam Biessener
on May 03, 2012 at 10:58 AM
Long rumored and much anticipated, The Elder Scrolls Online is finally being unveiled in the June issue of Game Informer. In this month's cover story we journey across the entire land of Tamriel, from Elsweyr to Skyrim and everywhere in between. Developed by the team at Zenimax Online Studios, The...
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