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  • Blog Post: The Technology Behind Battlefield 3

    Battlefield 3 is not a simple rehash. DICE has spent years building the new technology to ensure that the third entry in the series stands apart from the rest. In these three interviews, we speak with the team to learn how the new technology will affect each player's experience on the battlefield... More
  • Blog Post: War Tapes: The Sounds Of Battlefield 3

    The award-winning team behind Battlefield: Bad Company 2's terrific sound design is back. Led by audio director Stefan Strandberg, DICE got up close and personal with the sounds of battle during a live military exercise. Their recordings and subsequent lessons learned could make Battlefield 3 the... More
  • Blog Post: Battlefield 3 Producer Dissects The FPS Genre

    The first-person shooter has grown to become a dominant genre in modern gaming. With so many studios cranking out shooters, creating a unique identity has become increasingly difficult. When checking out Battlefield 3 in Sweden, we asked executive producer Patrick Bach if he had any thoughts about the... More
  • Blog Post: Battlefield Origins: Designing 1942

    Sometimes hoarding is a good thing. On our recent trip to see Battlefield 3 in Sweden, DICE veteran Lars Gustavsson dug through his office and unearthed the original Battlefield 1942 design documents. Watch as he shares memories of DICE's first big shooter, reveals features that were cut from the... More
  • Blog Post: Take The DICE Studio Tour

    In addition to sitting down for an interview about building Battlefield 3 , general manger Karl-Magnus Troedsson led us on a quick tour of the beautiful DICE studio situated in the heart of Stockholm, Sweden. Check out the video to get a better idea of where the Battlefield series is crafted. Head to... More
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