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  • Blog Post: [Update] Does Kinect Work If You Are GWAR?

    Update: Today brought the sad news that Dave Brockie, a.k.a. Oderus Urungus, the mastermind behind the gross-out metal legends GWAR, has died at the age of 50. In tribute, we're reposting this video of GWAR in the Game Informer offices playing Harmonix's Dance Central. After seeing that GWAR... More
  • Blog Post: Widening The Scope: A Look At Racial Diversity in Video Games

    Note: This article originally appeared in the February 2011 issue of Game Informer (#214) The topic of race can be an explosive one, and like in other media forms, who we are is not always reflected in what we see in the games we play. Our favorite hobby has a well-documented history of under-representing... More
  • Blog Post: Skyrim: Building Better Combat

    In game development, the visual improvements, non-player character AI tweaks, and new storytelling philosophies are all for naught if the base activity the player performs the most frequently is uninteresting or unrefined. In the case of an action role-playing game like The Elder Scrolls V: Skyrim, those... More
  • Blog Post: The Elder Scrolls V Desktop Wallpapers

    We've been rolling out as much information as we can about Bethesda's new role-playing game throughout this month, and our readers seem to be as excited as we are about the potential of this great-looking title. As a little thank you for following our coverage throughout the month, we've... More
  • Blog Post: Skyrim’s Dragon Shouts

    Many aspects of The Elder Scrolls V: Skyrim will feel familiar to longtime fans. The exploration of a vast open world, first-person combat, and interacting systems of melee, magic, and stealth are all tent pole ideas within the franchise. However, Skyrim introduces something new into the gameplay mix... More
  • Blog Post: Skyrim: The Time-Lapse Video

    Concept art plays a key role in designing games, helping studios visualize and craft the world before it ever gets put into code. As development continues, the art team continues to refine the aesthetics of the world and its characters, providing images to inspire the team and the outside world alike... More
  • Blog Post: Skyrim: Secrets Of The Wall

    Last week, we revealed how the back cover of Game Informer's February issue held the keys to understanding the teaser trailer. But what about the incredibly detailed wall over which the camera pans in that video? The zoomed-in glimpses you see within the trailer are more than they may first appear... More
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