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  • Blog Post: Kirby Through The Years

    Kirby may just be a pink ball with oval arms and red shoes, but he's gone through a lot of changes over the years. Whether it's small changes, or entire changes in the properties he's made of, Nintendo has done a lot with a character that is ostensibly a pinks circle. In this feature, we're... More
  • Blog Post: Five 16-Bit Games That Should Get 16-Bit Sequels

    I always hoped Mega Man 9 would start a trend of sequels to classic games recreated in all their original pixelated glory. Plenty of independent developers have crafted original pixelated experiences inspired by the style of 16-bit Super Nintendo games, but my hope that more developers would craft games... More
  • Blog Post: Replay – Chuck Rock (Guest: Frank Caliendo)

    Many editors here at Game Informer grew up loving 2D platformers, and returning to the genre is always fun for a look back. We weren't the only ones ready for some Genesis action, as comedian Frank Caliendo was a huge gamer as he grew up. He was in town for a stand-up gig, so I asked him if he'd... More
  • Blog Post: Why We Love Final Fantasy VI

    The Final Fantasy series contains some of the most revered games in history, and the sixth installment regularly comes up in discussions of the greatest RPG of all time. In this new recurring feature, we take a nostalgic look back at the many things – big and small – that made our favorite... More
  • Blog Post: Replay – Metal Warriors (Guest: Aram Jabbari)

    Atlus is known for bringing quirky Japanese titles like Persona and Demon's Souls to the states. Aram Jabbari, Atlus' manager of public relations, has a similar eye for overlooked gems. Aram recently swung by the Game Informer offices, and we invited him to select any game he wanted for a special... More
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