The lights are on
Adapting what has been primarily a PC genre to the console can be a challenging task riddled with uncertainty. And while the original Halo Wars was regarded as a triumph in bringing real-time strategy mechanics to the Xbox 360, Creative Assembly (Total War, Alien: Isolation) was charged with building upon the series' proven formula for Halo Wars 2.
Kyle Hilliard and Ben Reeves bring you four things to know before deciding if the game is right for you, and break down the main modes of play.
For more Halo Wars 2 coverage, check out Ben Reeves' review.
Email the author Wade Wojcik, or follow on Twitter, and Game Informer.