The lights are on
The main highlight of Game Informer's office in Minneapolis is our gigantic collection of games. Since the magazine's inception in 1991, we've saved copies of every game that we covered (as well as some uncovered oddities) and built out a dedicated room to house them all that we call "the vault." Game Informer's editor-in-chief Andy McNamara and executive editor Andrew Reiner have watched the game library grow exponentially throughout the years, and so we wanted to share their thoughts in a video that was shot and edited by our recent video intern Leo Vader.
Check out the video below (or watch and share it on YouTube) to learn more about the history of the vault and see a tour of some of its strangest relics.
Email the author Ben Hanson, or follow on Twitter, and Game Informer.