- Arc
- Attack: 302/331
- Hip Fire (Bonus accuracy when firing from the hip)
- Plan C (Charge and equip times are very short immediately after weapon swap)
- Defense: 407/447
- Light: 30/36
- Rain Blows (Increased melee speed)
- Quintessence Transfer (Replenish super energy when you kill an enemy with a grenade)
- Bathed in Light (Blessing of Light and Weapons of Light last longer)
Don't Touch Me (Hunter arms, The Dark Below) - 13 strange coins
- Defense: 333/366
- Light: 30/36
- Special Weapon Loader (Increases the reload speed of all special weapons)
- Inverse Shadow (Increased super energy gained from killing minions of the darkness)
- Defensive Reflex (Taking damage from a melee attack makes you briefly invisible.)
Sunbreakers (Warlock arms) - 13 strange coins
- Defense: 333/366
- Light: 30/36
- Special Weapon Loader (Increases the reload speed of all special weapons)
- Serpent's Tail (Causing melee damage reduces grenade cooldown)
- Helium Cycle (Increases duration of solar grenade)
As usual, he also has exotic shards (seven strange coins), the Urn of Sacrifice (one strange coin), Sparrow upgrades (twenty-three strange coins), and telemetry for hand cannons, shotgun, and rocket launchers (one strange coin). There is no heavy ammo synthesis this week. Xur also has gauntlet engrams, which will cost you 23 motes of light.
This week’s upgrade list includes the following:
- Achlyophage Symbiote (Hunter helmet)
- Crest of Alpha Lupi (Hunter chest)
- An Insurmountable Skullfort (Titan helmet)
- Crest of Alpha Lupi (Titan chest)
- No Backup Plans (Titan arms)
- Skull of Dire Ahamkara (Warlock helmet)
- Light Beyond Nemesis (Warlock helmet)
- Hard Light (auto rifle)
- Suros Regime (auto rifle)
- MIDA Multitool (scout rifle)
- Thorn (hand cannon)
- Ice Breaker (sniper rifle)
- Super Good Advice (machine gun)