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Feature

Making The Fourth Inaugural Sacred Cow Barbecue Art

by Jeff Marchiafava on Dec 03, 2014 at 05:10 AM

Our January issue includes the latest edition of Game Informer's Sacred Cow Barbecue, our annual randomly recurring feature that provides some much-deserved roasting of gaming's most beloved franchises. Now you can get a behind-the-scenes look at how the hilariously diabolical art was created for the feature, courtesy of illustrator Zander Cannon.

Cannon has created a number of gag-filled pieces for Game Informer over the years, most notably for our irreverent Game Infarcer covers. Sacred Cow Barbecue provides a similar platform for Cannon to jam in as many humorous video game references as he can muster, albeit with a sinister twist. This year's torture chamber motif takes the abuse to new heights (or depths?) as we lampoon major franchises like Uncharted, Assassin's Creed, and Mass Effect – and Cannon's art ensures no one squeaks by unscathed.

Head to Cannon's site to check out his Making Of feature, which provides an in-depth look at the creation of this year's art, as well as insight into how Cannon devises and illustrates his work in the digital age. For more of Cannon's work, be sure to check out Heck and his upcoming (and hilarious-looking) Kaijumax.