What's Missing From The Old-Gen Versions Of Madden 15 - Features - www.GameInformer.com
Switch Lights

The lights are on

What's Happening

What's Missing From The Old-Gen Versions Of Madden 15

Madden NFL 15 hits retail shelves on Tuesday, and in advance there are plenty of Madden fans who plan to pick up the game on the PlayStation 3 or Xbox 360. If you're one of the multitudes, check out how these versions are different from the new-gen ones.

Graphics are obviously always a point of differentiation when it comes to versions on an older generation of hardware, but for Madden 15 that's not all. While the PS3 and 360 versions of the game contain new features such as Game Prep and player Confidence, it's definitely not a straight port. Here are the features that I've found which are different.

For a rundown of the new-gen version of the game, take a look at our review.

Note: All screens in this story are from the new generation.

PLAYER NUMBERS

Online team play has been removed from Madden 15 – even for the old-generation versions, which means that online play is restricted to head-to-head versus another player. The offline multiplayer numbers for the PlayStation 3 are different, however. On the system you can play 6-player offline co-op. All the other platforms only support 4-player offline co-op.

COACHGLASS

This is a second-screen feature for your phone/tablet that delivers stats and other strategic information. It is not for the PlayStation 3 or Xbox 360.

CAMERAS/PLAYER LOCK

A big feature for Madden 15 is the ability to toggle between different gameplay cameras at the line of scrimmage without having to go into a pause menu. While the old-gen versions offer all-22 coach's film you see used in real life, you can only access this by pausing and going into a menu. Furthermore, the PS3/360 versions do not let you lock the camera on to a specific player.

PRE-SNAP JUMP

While the PS3/360 versions have the new, optional defensive tackle cone indicator, they do not feature the ability to jump the snap while playing on the defensive line.

PLAYCALLING

The playcalling methods for the PS3 and 360 are the same as last year on those systems. Thus, you do not get the new Enhanced playcalling suite that features stats, the previous play, community picks, and the info-driven suggested plays. There is also no pre-snap matchup info via the right analog stick like on the PS4 and Xbox One.

PRESENTATION

Naturally, the old-gen versions don't look as good, but the presentation package (pre-game, halftime, post-game) hasn't changed as much as the next-gen versions. This means no Halftime show narration by Larry Ridley or new pre-game cutscenes with real video clips.

KICKING METER

The kicking meter display is the same as last year, although the arc of your kick is now represented and drifts according to the wind.

DEFENSIVE A.I.

The defensive A.I. has been revamped for the PS3 and Xbox One, and it's a big reason I like playing Madden 15. However, while EA says that the A.I. on the old-gen versions has been improved, it's not nearly as noticeable as on the new consoles.

Email the author , or follow on , and .

comments