The lights are on
Yacht Club Games' retro throwback, Shovel Knight, is out today (read my review here). We booted it up and played through some early sections, including a trek through the Specter Knight's haunted graveyard and King Knight's regal castle.
Join Andrew Reiner and I as we dig into Shovel Knight's DuckTales-inspired pogo-jumping and discuss the inventive checkpoint-sacrifice system.
For more episodes of Test Chamber, visit our hub.
Email the author Tim Turi, or follow on Twitter, and Game Informer.