The lights are on
Talk to anyone who's played through Psychonauts, and you're bound to hear one of two things: "That game was awesome!" or "The meat circus can go #@% itself!"
Majesco released Double Fine's game in 2005 on the Xbox, with a port coming shortly afterward on the PlayStation 2. One of my favorite parts of the game is how each of the levels – which take place in another individual's mind – are cosmetically unique from each other. Some offer completely different gameplay, too, which I won't spoil here for people unfamiliar to the series. All you need to know is that Psychonauts is awesome, and the meat circus isn't really all that bad.
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