The lights are on
It's refreshing to know that even Infinity Ward's executive producer Mark Rubin doesn't understand how Call of Duty has acquired such a gigantic player-base. Trying to add something new to the series and a stab in the dark at giving the silent majority of players something they might want, Call of Duty: Ghosts is offering extensive player customization options in multiplayer. We spoke with Rubin about this addition to the series and his attempts to better understand the audience that plays his team's games.
Watch the video interview below to hear Rubin talk about the power of customization, courting mass audiences, and how MMOs and Street Fighter have shaped Call of Duty.
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Email the author Ben Hanson, or follow on Twitter, and Game Informer.
I really like the idea of customizing my character/equipment, games (especially shoots) get dull after a while if you play with the same character, same equipment, & in the same places over and over again. By taking notes from great game genres like RPGs we can now almost evolve with our character, I really like that aspect of the new CoD game.
Thank you for these Ben Hanson.
As much as i hate how the franchise seems to be copy and pasted again and again every year, the multiplayer is still one of the funnest experiences in all of gaming.
So conflicted on getting this.
I really like how CoD added elements from MMOs and RPGs to make your character seem more real and feel closer to you as a person. I am glad they are getting away from Modern Warfare because that is all wrapped up, I can't wait for Ghost! It looks intense and the new system for getting perks and attachments for the guns looks really cool.
I'll still wait for black ops 3.
One MMO in particular has already surpassed Call of Duty and Battlefield minus graphics. Planetside 2 from my experience is much more evolved and much more deep, plus totally free, although the action is slower. COD has been released too many times, same thing over and over, nothing special. I won't ever buy another one. I bought a couple versions, MW2 and MW3 to see what all the hype was about, and that is all it was, hype. Average shooter. The cheaters on PC kept coming almost every game in the last version. I don't think Infinity Ward cares too much what gaming experience people get, they stamp "Call of Duty" on the box and the fanboys go out and buy it. That to me is ignorance and does not make the game any better. They must love having a bunch of "non gamers" buy their regurgitated game without hesitation, just like the guy in the video said. No wonder it was released so many times, the people who play it have no clue what makes a good game. They won't get another penny from me, same with Battlefield. These processed military shooters are getting old.