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This is a bonus video. Dragon Age's creative director Mike Laidlaw has appeared in other videos throughout our month of coverage on Dragon Age: Inquisition, but some topics covered in the interview didn't fit into any of the other video features. We thought that fans would appreciate hearing his current thoughts on the lore of the series and the studio's plans for the future.
Watch the video below to hear Laidlaw discuss story accessibility, how Dragon Age compares to Game of Thrones, making the conflicts potentially last forever, and the art of tying up loose ends.
Click on the banner below to learn much more and see gameplay footage from Dragon Age: Inquisition.
Email the author Ben Hanson, or follow on Twitter, and Game Informer.
I hope to see more interesting ventures in the world of Dragon Age.
Ben "Big Poop" Hanson.
I don't want to get too excited for a Bioware game again. Yer killin' me, GI.
I really liked the first dragon age, but they ruined the combat in the second one. Hopefully with this latest installation they will go back to the old way.
Characterize Mike Laidlaw as an interview subject: (1) Evasive. (2) Defensive. (3) Vague. Directs all questions about the creative process to the pronoun 'we'. Refuses to say 'I', 'I think', 'I want' or ''I will'. In summary not the personality of a CREATIVE lead. looks always uncomfortable, like he doesn't wanna be there.
Denying the creative centrality of his own POSITION. As a director highly likely he is too conciliatory, too keen to build consensus. TOO IRRESOLUTE (lacks confidence and authority: look at the body language). Team player? Possibly? But the body language is too tight (compare Randy Pitchford of Gearbox, Mr 'I know where I'm at').
Vague also on design details about Thedas. There is more to this that avoiding spoilers. There is an empty space where the world should live.
Curious how he fares in conflict resolution or being challenged. Can he draw? Can he write? Can he make a map? Design a level? Can be guide that creativity effectively?
Despite all this no doubt Dragon Age 3 will be FANTASTIC. Not because Mike oozes passion and design brains (He doesn't). But because he oozes FEAR and ANXIETY that the game will fail. This desperation will fuel the fever of series effort.
I hope the game is a booming success and that it helps unlock Mister Laidlaw's undoubted confidence and genius: so that Inquisition is not (merely)the (glorious) end of the DA trilogy, but the START of a real, living THEDAS!
Ultimately life is about being real and being true to yourself. Surely after the long hard travails of giving us DA2 and DA3 Mike Laidlaw will be ready for a well earned (and professionally appropriate) RETIREMENT from his present field of endeavor. I'm sure he has other and better things to do with his life.
If it is to make more and better Dragon Age games so be it, but right now he doesn't look COMFORTABLE in the 'freezy chair' of the director.
I mean all this without malice. Personally I quit every job I ever had (and that's a lot). You gotta keep roaming until you find your true home.
Cheer up Mike, the game is getting there. You still gotta hell of a responsibility though making sure its all PERFECT coming to the gate. PERFECT it must be! Better you than me!