The lights are on
I can’t stop playing Candy Crush Saga. With its sugary-sweet aesthetic, relaxing music, and satisfying match-three gameplay, I find myself playing it every night before I go to bed. I don’t even mind that I have to wait a couple of hours for my lives to recharge after a few tries. If not for that recharge, I might never stop playing. If forces me to take breaks, and not in the way Nintendo games remind you to go outside every few hours. Candy Crush Saga looks you in the eyes and says, “Stop it. It’s time to do the dishes.”
Candy Crush Saga is a good game. Its monetization elements are pricier than they should be, but that’s not the reason I don’t want to spend money on it. This might surprise game makers, but I don’t mind spending money on video games. I don’t feel like spending money on Candy Crush Saga is a rip off, nor do I feel as though I am being taken advantage of whenever it offers me the opportunity to buy something. I don’t want to spend money on Candy Crush Saga, because I see that as its challenge.
Video games are a gauntlet of trials that challenge the player to overcome obstacles. Video games have undeniably become easier to defeat over the years, even as they have also gotten more complicated. When I purchase a single-payer game, I want to beat it, and I want to do it without the help of others or cheat codes. There is a challenge in front of me set forth by the developer, and I am determined to overcome it.
This is the reason I can’t bring myself to spend money on Candy Crush Saga. The moment I spend money on the game to get more lives, or get a special item that makes that level I have been stuck on for a week easier, is the moment I will feel as though I have failed. Spending money on the game feels like I’ve entered a cheat code, and it is my goal as a life-long gamer to defeat the base Candy Crush Saga experience without any help.
I have been playing the game for months at this point, and just cracked level 70 a few nights ago. Currently, Candy Crush Saga has 395 levels, and more get added with every update. Whenever I look at the overworld map, a feeling of despair comes over me. I am spending two to three days on a single level – sometimes more. At this rate, it will take me more than two years to get to the end of the game.
Every time I open the game I overcome that despair, squinting at the finish line far in the distance, and press on. I would rather lose interest or declare defeat and delete the game than use the monetary tools at my disposal to make the game easier. In my eyes, the game I downloaded is the version I have been tasked with beating, and I will be doing it without my wallet’s help.
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
I just broke my addiction to this game. Rough times. lol
Sadly I feel this is an attitude that is unique to the "old guard" of gamers. Years from now, kids who grew up on "modern" gamers and these "Free-to-Pay" games will think nothin of dropping $50 into Farmville 5
This game will come nowhere near my iPhone. Ever. The black abyss known as casual gaming must be cleansed.
Been playing about a month spent nothing and I'm on lvl 125. I don't even link to facebook so when I finish an episode its 3 quests with a 24hr wait in between
Good luck with your addiction Kyle. Otherwise we'll have to find you a Candy Crush rehab.
Excellent point! I'm personally one of those "It's a rip-off" kind of people, but I can definitely see your point. I've occasionally thought that myself at times.
I would never drop money on a phone game unless it was a must buy. I prefer buying mobile games for 3DS and Vita. They are worth the cash.
So I am not the only one who tries this at F2P.
I'm stuck on level 147. I agree with a lot of the points. It is refreshing to be forced to stop sometimes.
I hate the free-to-play model
I hear a whole lot about this game...and I can honestly say...I have no friggan clue what the hell it is!!
I had to stop and delete it from my tablet after level 35: No Facebook account, and I wasn't going to pay $3 for what would have turned out to be only another 30+ levels (at most). My wife, on the other hand, has a FB account, and between us are on level 73.
I would never pay for this game, even though it is a pretty good puzzler. Too many of the levels rely on plain luck to get you through unless you buy or have friends send you items. I got my boss hooked on it, who in turn infected her mother. My boss has FB, but refuses to link any of her games to the account. She also gave her mom $25 because she was tired of seeing her impatiently waiting for her lives to regenerate......
For those that don't know about this game and are confused, just imagine SMB with no mushrooms/coins/1-ups unless you want to pay for them. Yes, it is possible to beat a level without dying, but after a while it stops being pure fun.
The buy lives thing is stupid, and your unwillingness to give them money is very commendable.
I was stuck on some level in the mid 70's for about three weeks, then I just deleted the game. It was fun when I actually got some variety, but after losing over and over again, and often only a few bubbles away from victory, I just had to stop
I like candy as much as the next person, but to much is not good.
I love how this game constantly adds new material every so many levels. I refuse to pay for the game because of 2 main reasons. I also enjoy the challenge associated with beating the levels without powerups but I also have played enough of the game to know that luck actually does play a vital role in how easily you beat a level.
There is definitely strategy in this game too, though. I feel like there are some levels that are insanely difficult and frustrating but when you finally get the gameboard that allows you to beat those levels that feeling of accomplishment is wonderful.
As for my own progress I have not paid for anything in the game but have used the free powerups you unlock throughout the course of the game. I have also played other games made by the same developer so I could get more of the hammer powerups (you get 5 of them for free for trying a new game and getting to a certain level) and have utilized said hammers on numerous occasions to beat difficult levels. I wish I would have saved more of the powerups you start with or get for free early in the game because they would be really beneficial to me now.
I'm currently on level 333 and have 2 friends on my Facebook list that are farther in the game than me. Can't quit now!
For the record, if you just set the clock forward on your device, you can trick the game into giving you your lives back.