The lights are on
During our visit to Respawn Entertainment's studio, lead artist Joel Emslie confessed his addiction to watching old making-of videos for classic science fiction films. He was studying the techniques of brilliant model-makers like Stan Winston and Ray Harryhausen to help create believable mechanical designs for the team's debut game Titanfall. Rather than relying on the formulaic video game process of concept art being recreated as a 3D computer model, Emslie made dozens of trips to the local hobby shop to find pieces in order to construct a balanced and more realistic giant mechanical suit.
Watch the video below to learn more about the process of bringing the Titans to life, how the team is hoping to change the public perception of mechs in video games, and why expressive NPC robots called "Marvins" might be your favorite characters in Titanfall.
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The design certainly looks cool- a mix of like Chrono and mechs.
This game looks sweet
I want one.
from now on i have told all of my friends and family to get me gamestop gift cards for gifts so my wallet doesnt hurt once all these games come out lol
I'm enjoying the Titanfall articles, but it's really overwhelming how much of it GI is stuffing on the site lately. Why not just relocate all of it to a hub page so I don't have to load the site and see another "Look what we're gushing about in Titanfall today!" article near the top every time?
I love seeing all the art and design that goes into a game like this. This is the kind of work that gets you a really good game.
I want them all. ):
My excitement for this game is tender mount to the birth of a child well not quite but getting there.
This look really good, I pretty much like all mech games but I really like how the mechs in this one flow. It seems like if we as a people decided to make mechs for whatever they would be more like this then the bulky, lumbering, slow machines from other games.
Who doesn't want to fight in a giant mech?
I now officially want to get into model making..
Well, at least we'll have it
full respect to the artistic effort being made here. But I still like the Japanese robot design whether it's in comic or in gaming. They look more organic and prettier in my opinion.
Reinventing mech combat? They turned the mechs into a taller FPS. I'm speechless.
This guy obviously has true passion for this game, its nice after the overwhelming facetiousness of E3s interviews to see someone that's just like "look how friggin cool these robots are!"
Must have game and #1 reason im getting a xbox one.Can not wait!!!!!
Ben The Writin' Hanson