The lights are on
While Titanfall is also being released for PC and Xbox 360, the developers at Respawn Entertainment are focusing much of their attention on getting the game up and running on the Xbox One. Since the Xbox 360 version of the game is being developed by a separate unnamed developer, the relatively small team at Respawn is working closely with Microsoft on locking down the features and specs for the next-gen version of their impressive new game.
Watch the video below to hear studio co-founder Vince Zampella and producer Drew McCoy talk about how the team is taking advantage of the power of the Xbox One and some of the new features like cloud computing.
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As this game does look great and utilizes a lot of what the Xbox One features, I still think this is tame compare to what the Xbox One can truly offer.
Even with the Wii U we still havent seen everything it can truly offer and with that mind set, I cant wait to see what happens in 7 years.
Since they are only focusing on the X1 then i can only assume the PC port is going to be crap and they wont optimize it at all for high end rigs. Since the game is looking like a CoD-Mech warrior hybrid. I've decided to go ahead and pass on this.
So basically cloud will be utilized mainly for servers and AI.