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The Kickstarter Compendium

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31 Days of Zero Suit Samus
Project Type: Art book
Fundraising Goal: $20,000
Funds Due By: N/A

Artist and podcaster Chris Furniss is compiling a hardcover book of his "31 Days of Zero Suit Samus" illustrations and the work other professional video game-related artists.

Adventurezator: When Pigs Fly 
Developer: Pigasus Games
Fundraising Goal: $20,000
Funds Due By: N/A

Adventurezator allows players to not only play through levels, but create their own point-and-click adventures for friends to try. All objects in the sandbox world of Adventurezator are “emergent.” This basically means that each object has a pre-defined use and reaction to other objects. The developers at Pigasus give an example of needing an object for liquids in a quest scenario. Rather than the player being told they need a specific type of chalice or goblet, all receptacles can serve as liquid-holders. It takes the nonsensical aspects out of many questing scenarios. Just the same, obstacles can be set up by players creating levels because they know certain characters or objects will respond to each other in pre-determined ways that can require strategic thinking to get through. To see this type of emergent level design in action, be sure to check out Adventurezator’s preview on Kickstarter. The game with sandbox mode is planned for PC, Mac, and Linux. A later release without sandbox mode is also in the works for iOS and Android. 


Afterland
Developer: Imaginary Games
Fundraising Goal: $32,000
Funds Due By: N/A

Afterland is sure to be popular with casual gamers who are looking for something outside of the mainstream. While it is a social turn-based game, Afterland is unique in that it has card based gameplay with a macabre art-style. Fans of Alice: Madness Returns should definitely take a look. Afterland is planned for release for iOS devices late this summer and for Android this fall.

Amplitude
Developer: Harmonix Music Systems
Fundraising Goal: $775,000
Funds Due By: N/A

Before Guitar Hero, Rock Band, or Dance Central, Harmonix had an enthusiastic following of fans for its fantastic PS2 music game, Amplitude, an evolution of an earlier project called Frequency. After years of hearing fans beg for a follow-up, Harmonix is leaving it up to the vocal fan base to fund a sequel. The original Amplitude is a controller-based music game requiring incredibly fast reflexes and frenetic controller button tapping, and includes a fantastic party game multiplayer mode. Harmonix hopes to launch this new version on PS3 and PS4. 

Ancient Dystopia
Developer: Dystopia Games
Fundraising Goal: $1,100
Funds Due By: N/A

Ancient Dystopia is intriguing enough based on gameplay but throw the fact that a 16 year-old is developing it, and it becomes even more interesting. Players must gather their party and assist the Rebel Coalition in its quest to defeat the Emperor. An RPG reminiscent of classic Final Fantasy games, Ancient Dystopia will not only allow you to customize your party members but also your hometown. Nw shops and residents will assist you as you progress through the story. 

Anima - Gate Of Memories
Developer: Kai Nesbit
Fundraising Goal: $90,000
Funds Due By: N/A

Anima - Gate of Memories is an action-focused RPG that allows players to freely experience a world brimming with an enticing story and striking characters. Two sould are trapped in a parallel dimension, and must unravel its secrets before they slip into RPG-induced madness. Like other RPGs this generation, the payer's choices will impact other characters, as well as the overall story. 

Antharion
Developer: Orphic Software
Fundraising Goal: $10,000
Funds Due By: N/A

Antharion is a turn-based combat, party-based game with old school vibes. With a custom party of four and an open world ready to explore, it hearkens back to 16-bt era RPG games. The world contains over 100 dungeons, around 20 cities, and more than 50 monster types to do battle with. Don't forget the 45 unique magic spells either; this game sounds huge.

Armello
Developer: League of Geeks
Fundraising Goal: $200,000
Funds Due By: N/A

Only a few days remain to throw your support behind this digital card and board game. The project has already hit its fundraising goals, but it’s not too late to contribute to stretch goals (and snag some snazzy rewards). Armello stars a cast of anthropomorphic animal heroes that live in the kingdom of Armello. The game promises to mix role-playing with classic tabletop gaming mechanics, but all set on your digital screen. Your furry hero travels across a beautiful map, completing quests, fighting monsters, and more. Armello is targeting release on iPad, and PC/Mac/Linux, but a yet-to-arrive stretch goal would add Android and Windows tablets. 

Armikrog
Developer: Pencil Test Studios, Inc.
Fundraising Goal: $900,000
Funds Due By: N/A

From the creator of Earthworm Jim comes Armikrog, an adventure game that uses Claymation. Armikrog will feature the voice talents of Michael J. Nelson, John Heder, Veronica Belmont, Rob Paulsen, and Scott Kurtz. The hero, Tommynaut, and his blind dog Beak-Beak land on an odd planet and get locked in a fortress named Armikrog. Help the duo escape using point and click gameplay to solve puzzles in this PC, Mac and Linux adventure.

Auro
Developer: Dinofarm Games
Fundraising Goal: $7,500
Funds Due By: N/A

Dinofarm is creating a turn-based, dungeon-crawling strategy game. Players can specialize in fire, ice, illusion, and other abilities, and the game features pixel art created from scratch.

Awkward Zombie: Volume 1
Project Type: Comic book
Fundraising Goal: $8,500
Funds Due By: N/A

Awkward Zombie is an online video game comic that has been published weekly for the last five-plus years by Katie Tiedrech. She wants to sell a book featuring the first 100 comics, with more to be included in later volumes.

Blindside
Developer: N/A
Fundraising Goal: $7,000
Funds Due By: N/A

Blindside is an audio-only game, intended to be fully accessible for visually-impaired gamers, and to offer gamers who have played only visually-intense games the experience of encountering a world without sight.

The Book of Unwritten Tales 2
Developer: KING Art Games
Fundraising Goal: $65,000
Funds Due By: N/A

KING Art Games released The Book of Unwritten Tales in 2012, which was well received by critics. However, the publisher went bankrupt, and the developer amassed debt. KING Art is now releasing a sequel to The Book of Unwritten Tales, and is asking for your help with a unique pitch video. They admit up front that The Book of Unwritten Tales 2 is already funded and will come out, even if the Kickstarter campaign fails. This campaign’s purpose is to improve the game, do more, and make it truly memorable with things like side quests and fully orchestrated music. Apparently fans agree with its philosophy, since they have already surpassed its fundraising goal with over 30 days left. If you have a point-and-click adventure game itch that can’t be scratched, check out The Book of Unwritten Tales 2.


Boss Monster
Project Type: Card Game
Fundraising Goal: $12,000
Funds Due By: N/A

We've traversed a multitude of dungeons in our gamer careers, but Boss Monster places you in the role of the villain who builds these dungeons. Not only do they have to look good, but the brave nemeses attempting to thwart your plans have to fail before they slay you. 

Breach
Developer: Space Rhino
Fundraising Goal: $35,000
Funds Due By: N/A

Developer Space Rhino is taking a chance on combining features from several popular strategic game genres and seeing how they mix together. At its core, Breach utilizes tower defense mechanics to defend against waves of attacks, but with a tinge of competitive MOBA and RTS thrown into the mix. The team hopes to eliminate some of the more passive elements of tower defense in exchange for an active, competitive 3v3 experience set in a rich fantasy backdrop. Initial release is headed towards Android and iOS. 

Buddy And Me
Developer: Sunbreak Games
Fundraising Goal: $40,000
Funds Due By: N/A

Buddy and Me is a platformer embellished in a beautiful art style for tablets and mobile. It is the story of a boy and his best friend who run through the forest together, seeking adventure. 

Camelot Unchained
Developer: City State Entertainment
Fundraising Goal: $2,000,000
Funds Due By: N/A

Camelot Unchained is a counter-revolutionary MMO set in a post-apocalyptic world where the boundary between two dimensions has been pierced. This led to the almost-extinction of the world and you must fight to get your world back. 

Castle Story
Developer: Sauropod Studio
Fundraising Goal: $80,000
Funds Due By: N/A

Castle Story is a creative sandbox game. Similar to popular sandbox games such as Minecraft, Castle Story allows players to explore vast worlds and build whatever they like. However, Castle Story has worked in a unique strategy element by requiring players to build complicated, firm, well thought out structures in order to withstand the hordes of enemies who come out at night.

Celestian Tales: Old North
Developer: Ekuator Games
Fundraising Goal: $30,000
Funds Due By: N/A

This turn-based tactical RPG features six playable characters whose stories will be told over three decades, each with unique perspectives and story arcs that are sometimes in contention with one another. At times, character’s storylines will converge and experience game events together. Don’t let the game’s art style fool you; Celestian Tales: Old North is aiming to create a serious tale of grey morals and questionable moral decisions, with the goal of having the player ask themselves if they did the right thing. Ekuator Games is planning on releasing the game episodically for PC, Mac, and Linux, with each part offering several hours of gameplay and a piece of the larger story.

Chain Gang Chase
Developer: Joe Pietruch
Fundraising Goal: $10,000
Funds Due By: N/A

Chain Gang Chase is a multiplayer game developed by professor Joe Pietruch of the Rochester Institute of Technology. Pietruch had been a backer of Ouya’s Kickstarter campaign, and first started developing his Chain Gang Chase with the Ouya in mind. For those who don’t know, a “chain gang” is a group of prisoners, typically a work crew, who are chained to one another by leg irons. The game has a simple premise: each player controls a convict in an escaped chain gang. As many as eight people can play, working together to navigate obstacles, solve puzzles, and evade capture. Lastly, players must utilize an oncoming train to sever their respective chains – simultaneously. Chain Gang Chase is planned for Windows, Mac, Linux, and Ouya. Support for Android, iOS, and the web depends on the success of the campaign.

Chaos Reborn
Developer: Julian Gollop
Fundraising Goal: $180,000
Funds Due By: N/A

Chaos Reborn is a reboot/sequel to the classic strategy title Chaos: The Battle of Wizards, originally published by Games Workshop in 1985. Players take control of a wizard who uses spells and summons creatures to do battle against another wizard doing the same. Maps will feature varying terrain that must be taken into account when making tactical decisions, and the game will include numerous RPG elements for improving your wizard. A large scale single player campaign is also planned. If funded, Chaos Reborn will be appearing on PC, Mac, and Linux in the spring of 2015. You can check out this feature on the original Chaos here for a better idea of where this new game is drawing inspiration from.

CLANG
Developer: Subutai Corporation
Fundraising Goal: $500,000
Funds Due By: N/A

CLANG's development team was co-founded by sci-fi author Neal Stephenson. The game will be an authentic sword-fighting game that uses a high-precision, third-party motion controller.

Codemancer
Developer: Robert Lockhart
Fundraising Goal: $12,000
Funds Due By: N/A

Looking for a project with an educational twist? Codemancer is set in a fantasy universe of magic and monsters, but is actually a teaching tool targeted at 9-14 year-old kids who might be interested in learning programming. The game’s magic system is based on the same principles as coding, and the team’s stated goal is to cover the same fundamentals that would be communicated in a university Programming 101 class. Codemancer already nailed its fundraising goal, but if you’d care to add to the total and show your support for this kind of game, there’s still time to contribute. 

Crea
Developer: N/A
Fundraising Goal: $15,000
Funds Due By: N/A

Crea is a sandbox game similar to Minecraft and Terraria, and will feature fully moddable worlds and characters. It will be multiplayer-capable, and the development team hopes to make the game available on Steam.

Crystal Catacombs
Developer: Levels or Lives
Fundraising Goal: $7,500
Funds Due By: N/A

Crystal Catacombs is an action platformer with procedurally-generated dungeons. The art style is inspired by Super Metroid and Castlevania, and the game features a stat-based character upgrade system.

Darkest Dungeon
Developer: Red Hook Studios
Fundraising Goal: $75,000
Funds Due By: N/A

Darkest Dungeon is the first project by Red Hook studios, and it's a unique one. It is a rogue-like turn-based RPG that attempts to show the psychological damage done by adventuring. You will lead a team of four heroes into crypts and other nasty locations, and battle the monsters they contain. At times your party members may become frightened, stressed, or develop phobias based on the dangers they’re put through. Interesting mechanics and the dark, gothic art style make Darkest Dungeon a tempting campaign to fund. Darkest Dungeons will release on PC and Mac if funded, with the possibility of expanding to Linux, 3DS, and other consoles in the future.

Dead State
Developer: DoubleBear Productions
Fundraising Goal: $150,000
Funds Due By: N/A

Dead State is a survival RPG set during the zombie apocalypse. The game features turn-based combat and character skill branches.

Defense Grid 2
Developer: Hidden Path Entertainment, AMD, and Razer
Fundraising Goal: $250,000
Funds Due By: N/A

The team behind the original, well-received Defense Grid, wants to build an expansion for the first game, and to create an all new sequel. The first Defense Grid is a strategic tower defense currently available on Steam.

DieselStörmers
Developer: Black Forest Games
Fundraising Goal: $50,000
Funds Due By: N/A

This unabashed action extravaganza is a 1-4 player cooperative run ‘n’ gun. DieselStörmers features procedurally generated levels and customizable weaponry as players charge through stage after stage of chaos in a medieval city overtaken by futuristic weaponry and the hunger for oil. The multiplayer mode includes an interesting twist on the standard formula in the form of an arcing energy ball that connects the onscreen characters, which helps to confront and defeat enemy forces. An initial release is headed to PC/Linux/Mac, with later releases on PS4, Xbox One, and Wii U. 

Duck Quest?
Developer: Waffle Friday Studios
Fundraising Goal: $500
Funds Due By: N/A

Duck Quest? is an 8-bit online flash game about a duck who has lost her baby chicks in the park. The development team also hopes to make iOS and other mobile versions of the charming title.

Duelyst
Developer: Counterplay Games
Fundraising Goal: $68,000
Funds Due By: N/A

Duelyst first saw life as a custom tabletop board game played among friends, and has now been rebuilt and reimagined for the digital realm as a tactical-turn based game in the same vein of Fire Emblem or Final Fantasy Tactics. Players will assemble squads of sprite fighters, each with unique abilities and spells, and go toe-to-toe with other players in a variety of multiplayer game modes. Duelyst will also include a single player mode where new units and spells can be unlocked and brought into multiplayer. The developers, whose work experience includes Diablo III, Rogue Legacy, and the Ratchet and Clank Series, promise short gameplay sessions of 30 minutes or less, hundreds of units and spells to use, and five unique factions set in a world that isn't just another generic fantasy setting.

Double Fine Adventure
Developer: Double Fine and 2 Player Productions
Fundraising Goal: $400,000
Funds Due By: N/A

Double Fine Adventure is a point-and-click game developed by Tim Schafer and Double Fine. 2 Player Productions will be documenting the entire development process and will be releasing monthly video updates to Kickstarter backers.

Dungeon of Elements (DoE)
Developer: Frogdice
Fundraising Goal: $20,000
Funds Due By:  N/A

DoE combines RPG elements with classic puzzle gaming in such a way that it’s the perfect gateway to draw casual gamers into a more intense gameplay experience. Basically, imagine Dr. Mario if it were also a dungeon crawler and you have a good idea what to expect out of DoE.

Earthlock: Festival of Magic
Developer: Snowcastle Games
Fundraising Goal: $150,000
Funds Due By: N/A

Playing as desert scavenger Amon, you must stop an impending war by uncovering the secrets of a planet that has stopped spinning long ago. A demo of the game is already available and features classic turn-based battles, an old-school RPG overworld, and no random enemy encounters. The game also features a unique organic crafting system that allows players to grow ammunition for their various weapons. Earthlock: Festival of Magic is planning to release on PC, Mac, Linux, Wii U, Xbox One, and PS4.

Edo Superstar
Developer: Jed Henry
Fundraising Goal: $65,000
Funds Due By: N/A

Masaru is an arrogant monkey, but for a good reason. Pretty much no one in all of Japan can best him in a fight. After realizing that joining a ninja clan means staying on the down low, Masaru quits the gang and heads off on his own. His goal is to defeat other colorful, animal enemies on his path to Edo – and gain superstardom along the way.

Edo Superstar is likely best enjoyed on iOS and Android, as full touch-screen compatibility will be added. However, PC and Mac editions are also in the works.

Embers of Caerus
Developer: Forsaken Studio
Fundraising Goal: $25,000
Funds Due By: N/A 

The team creating Embers of Caerus is an international group of volunteers. That the developer is so passionate about its game that its individual are willing to go unpaid should say a lot about how amazing Embers of Caerus' potential is. At its core, Embers is an open world, MMORPG set in a living fantasy world. 

Endless Migration 2
Developer: HotAirRaccoon Games
Fundraising Goal: $8,000
Funds Due By: N/A

Endless Migration 2 is a sequel to the original mobile game, Endless Migration, in which players control a flock of birds. The sequel will set your flock of birds adrift in time, and they must be led back home to Canada.

Every Day Is Play
Developer: Matthew Kenyon
Fundraising Goal: £26,000
Funds Due By: N/A

While not a game, Every Day Is Play will still likely to interest gamers. The campaign is meant to fund a large collection of art inspired by games all gathered into one, hardcover book. All types of projects will be featured, from graphic design to sculptures. For those looking to fund the project, £20 nets the backer an e-book copy. For £30 or more, you can have it on your coffee table. 

Exogenesis ~Perils of Rebirth~
Developer: Kwan
Fundraising Goal: $32,000
Funds Due By: N/A

Fans of Phoenix Wright: Ace Attorney and Zero Escape should perk up and pay attention to Exogenesis. The game combines the traditions of adventure gaming with visual novel storytelling to tell an original tale. Set in 2069, the main characters are a young team of treasure hunters; in the course of one of their quests, the main character’s young sister is tragically killed. The subsequent story involves the quest to bring her back. Make sure and check out the fourth-wall-breaking pitch video, where the anime-inspired main characters make their case for the project, which is aiming for release on PC, Mac, and Linux.

Forced
Developer: BetaDwarf
Fundraising Goal: $40,000
Funds Due By: N/A

An arena combat game allowing you to team up with friends, Forced is in the top 3% of Steam Greenlight. The game allows you to rank up your character and improve weapons to deal with the increasing difficulty of each wave, described as a mix of Diablo and Left 4 Dead.  

Forsaken Fortress
Developer:Photon Productions
Fundraising Goal: $100,000
Funds Due By: N/A

Whats better than a post-apocalyptic world game? A post-apocalyptic world game with base building. In Forsaken Fortress, you'll design and upgrade a base with which to house survivors in. Maintaining the base, interacting between survivors, and scavenging for supplies in the wasteland are all integral ingredients for survival.  

The Gallery: Six Elements
Developer:  Cloudhead Games
Fundraising Goal: $65,000
Funds Due By: N/A

A new game in development for the Oculus, The Gallery is an urban exploration intertwined with a secret and shrouded in uncharted mystery. You must travel into six painted portals which represent the core elements of life: Air, Water, Fire, Earth, Love and Death. Retrieve a hidden key from each portal and escape The Gallery. What begins as a typical adventure ends in a volcanic eruption of action and adventure. 

Game Developerz
Developer: Onion Squire
Fundraising Goal: £8,000
Funds Due By: N/A

Have you ever wanted to experience the struggles of game development? Well now you can, thanks to the Kickstarter for Game Developerz, a tabletop game that is all about forming your own game studio. In the game you must assemble a team of talented game designers and craft your dream game, all the while dealing with publishers, critics, and random events. The Kickstarter campaign has already reached its fundraising goal, but you can still lend your support to receive a copy of this tongue-in-cheek look at the world of game development.

Gaymercon
Project Type: Convention
Fundraising Goal: $25,000
Funds Due By: N/A

Gaymercon is an upcoming gaming and tech convention to be held in San Francisco during the summer of 2013. It is intended to be a convention that is safe, welcoming, and celebratory of lesbian, gay, bisexual, and transgender gamers, as well as straight allies.

Heart Forth, Alicia
Developer: Alonso Martin
Fundraising Goal: $60,000
Funds Due By: N/A

Already well past its funding goal as of this writing, your interest in Heart Forth, Alicia at this point may be about looking forward to a brand new entry in the fan-favorite “Metroidvania” genre. Alternately, if you’re interested in the remaining stretch goals, your money could make them happen, including a version of the game on Wii U. Heart Forth, Alicia stars a young wizard on a quest to save her homeland. The game combines '90s-era graphics, Metroid-style exploration, and some light RPG elements for a charming aesthetic. The game also includes an intriguing second story about a real-life woman told through live-action footage – how the two stories intertwine remains to be seen. PS4, Vita, PC, Mac, and Linux releases are all currently planned.   

The Hero Trap
Developer: SmashWorx
Fundraising Goal: $25,000
Funds Due By: April 14

A fast paced dungeon crawler, The Hero Trap is a roguelike where you control three heroes and must swap between them on the fly to defeat the monsters and traps the dungeon throws at you. Only one of your heroes is "materialized" and can be harmed, while two ghost heroes follow behind in ghost form and are immune to damage. Switching between the three characters and utilizing their unique abilities is key to making progress. Developer SmashWorx is looking to bring the game to PC, Mac, Linux and consoles on the PlayStation 4 and Vita is successfully funded.



Hero-U: Rogue To Redemption
Developer: N/A
Fundraising Goal: $400,000
Funds Due By: N/A

Rogue to Redemption presents you with turn-based combat and adventure game puzzles. The character relationships are drawing comparisons to Persona games, while the story itself changes based on the way you play. 

Hex MMO Trading Card Game
Developer: Cryptozoic Entertainment
Fundraising Goal: $300,000
Funds Due By:  N/A

Hex will combine the open world feel and story of a MMORPG with the strategy and collecting aspects of a trading card game. The creators at Cryptozoic Entertainment previously published the World of Warcraft Trading Card Game, and aim to make Hex a successful new installment for the PC and Mac. Players new to collectible card games should not be intimidated to give Hex a try, as Cryptozoic aims to make the game accessible by being free to download.

Hover: Revolt of Gamers
Developer: Midgar Studio
Fundraising Goal: $38,000
Funds Due By: N/A

If you’ve ever found yourself wondering why there aren’t more first-person free-running games in the style of Mirror’s Edge, you should keep an eye on Hover. The project cites Jet Set Radio and Mirror’s Edge as chief inspirations, and watching footage of the game, it’s almost exactly what you’d expect if you mashed those two games together. Players sprint and leap their way through a futuristic and colorful city in an effort to depose the reigning mayor and his anti-video game politics. The game is already funded, but several thousand more dollars will bring about a Wii U port. Midgar’s parkour game is already running in the direction of release on PS4, Xbox One, PC, Mac, and Linux. 

Idle Thumbs Podcast
Project Type: Podcast
Fundraising Goal: $30,000
Funds Due By: N/A

Idle Thumbs is a popular video game podcast that went dormant several times due to cost. The team behind the podcast wants to set up a permanent recording base for the cast, and add an additional book club series.

Jetpack 2
Developer: Adept Software
Fundraising Goal: $10,000
Funds Due By: N/A

The sequel to the 1993 shareware, Jetpack, Jetpack 2 again allows players to use the level editor to create their own trials. The game will also employ a real physics engine (unlike the first game), and will feature a soundtrack.

Kaiju Combat
Developer: Sunstone Games
Fundraising Goal: $350,000
Funds Due By: N/A

Kaiju Combat is a fighting game being developed by some of the same people who developed the 2002, 2004, and 2007 Godzilla fighting games. Kaiju Combat will be for 1-4 players, will be released on PC only initially, and will possibly incorporate the Godzilla license.

Kingdom Come: Deliverance
Developer: Warhorse Studios
Fundraising Goal: £300,000
Funds Due By: February 20, 2014 

Kingdom Come: Deliverance’s developers at Warhorse Studios are sick of RPGs with elves, magic, and dragons; and they think you are too. Kingdom Come: Deliverance offers a realistic medieval fantasy game, which they liken to Braveheart. Players can play as a knight, rogue, bard, or mixture of the three as either a villain or hero. It will use a first-person combat, touted by the developer as innovative. Kingdom Come’s detailed, vibrant visuals look like it is taking advantage of the CryEngine it’s powered by. With that and its experienced developer team, this looks like an interesting game. Warhorse hopes to release its game on PC, Xbox One, PlayStation 4, Mac, and Linux in late 2015.

Knock-knock
Developer: Ice-Pick Lodge
Fundraising Goal: $30,000
Funds Due By: N/A

Ice-Pick Lodge is creating a game based on files they claim to have mysteriously received from an anonymous person back in 2011. The game plays as a series of nights during which the main character is forced to play hide-and-seek with terrifying monsters who make their way into his house. The art is gorgeous, the monsters are sufficiently creepy, and the whole premise sounds like a real-life Creepypasta.

Lacuna Passage
Developer: Random Seed Games
Fundraising Goal: $40,000
Funds Due By:  N/A

Jessica Rainer is the sole survivor of a crash landing on Mars. As the player, your objective is to carry out the Heracles mission: to investigate the disappearance of the first crew who traveled to the planet. Uncover audio recordings, documents, and take pictures of your findings to aid your investigation. Using satellite data, Lacuna Passage’s environments are based off of the actual topography of Mars. Lacuna Passage is planned for PC, Mac, and Linux release in December 2014.

The Last Door, Episodic Horror Adventure
Developer: Alejo AC
Fudraising Goal: £3,852
Funds Due By: N/A

The Last Door is an atmospheric, episodic, horror adventure game with orchestral music used to heighten the mood. Set in the late 19th century, the story draws inspirations from H.P. Lovecraft and Edgar Allen Poe, focusing on a character who arrives at an old friend's house to find that something is seriously wrong in Sussex County. Following the pilot episode, the developer hopes to continue the story with more episodes.

Last Life
Developer: Sam Farmer/Rocket Science
Fundraising Goal: $75,000
Funds Due By: N/A

There’s still a little time left to put some money towards Last Life, a science-fiction game with noir overtones. The player controls a detective who was murdered but then 3D printed back to life to solve his own murder, which leads to a wide-ranging conspiracy. This initial Kickstarter is meant to support the crafting of the first of three episodes in the storyline, which cites Kentucky Route Zero and The Walking Dead as storytelling inspirations. The game is getting a helping hand from Double Fine in distribution, and is targeting a release on PC, Mac, and Linux. Help the team reach the next stretch goals to add additional voiceover work throughout the game. 

Legend Of Dungeon
Developer: RobotLovesKitty
Fundraising Goal:$5,000
Funds Due by: N/A

RobotLovesKitty's game features pixel art in a rogue-like, 4-player beat 'em up. The combat tends toward arcade classics like TMNT and X-Men, while the 1-player permadeath mode sets it aprt from those. The constantly generated content means hours of exploration and replayability, especially with up to three friends tagging along.  



Leisure Suit Larry
Developer: Replay Games
Fundraising Goal: $500,000
Funds Due By: N/A

Replay Games secured the rights to the Leisure Suit Larry series and intends to make a "reloaded" version by updating and rewriting content from games 1-7.

Lilly Looking Through
Developer: Geeta Games
Fundraising Goal: $18,000
Funds Due By: N/A

Lilly Looking Through is a point-and-click adventure with all hand-drawn backgrounds. Some of the people working on the development team have previously worked on the Harry Potter, Alice in Wonderland, Bolt, and the Chronicles of Narnia films.

Lioness
Developer: Zak Ayles
Fundraising Goal: $7,000
Funds Due By: N/A

Lioness has the ambitious goal of making the player question the complexities of human nature, connectedness, and existence. The trailer is simple but flashes questions with more intricacies than their basic syntax implies: If you could live your life again, would you change anything? Would you change who you are? Would you become a different person? Would you still be you? Who are you?

Whether or not Lioness aims to answer any of these questions for protagonist Egger Kirby is unclear. But with the promise of a non-linear, complex narrative, it certainly looks worth a try. Lioness is planned for a PC, and possibly Mac, release.

Long Night
Developer: Trickster Face
Fundraising Goal: $10,000 CAD
Funds Due By: N/A

Inspired by the original Resident Evil, Silent Hill 2, and similar titles, developer Trickster Face hopes to recreate their classic survival horror feel with Long Night. Like the others mentioned, Long Night is a third-person game. It takes place at a summer camp where players take control of a teenager named David searching for his lost friends. During David’s ordeal, players will confront monsters, uncover secrets, and do their best to keep him sane. Anyone interested can try out a demo version of the game and find more information on the Trickster Face website. According to the developer, work on Long Night is already halfway done, and the game will be released regardless of the campaign’s success. Additional funding will help the developer make it a more polished game, however. Long Night is expected to release in May 2014, on PC, Mac, and Linux, as well as PSN and XBLA at a later date.

Malevolence: The Sword of Ahkranox
Developer: N/A
Fundraising Goal: $6000
Funds Due By: N/A

This turn-based fantasy RPG is an homage to classic PC RPGs like Eye of the Beholder and Might & Magic. Filled with plenty of dungeon crawling and questing, the project boasts a goal to have an infinite, persistent game world.

The Mandate
Developer: Perihelion Interactive LLC
Fundraising Goal: $500,000
Funds Due By: N/A

A sci-fi RPG, The Mandate casts players in the role of a starship captain, in the command of the Mandate’s empress, recently crowned following the death of her father. Players can reclaim the rebelling fringe worlds and find the Mandate’s grand fleet, as the empress commands, or disregard her orders by joining another faction entirely. Alliances notwithstanding, players’ behavior and choices may affect their reputation and relationships. Drawing inspiration from series like Star Trek, Battlestar Galactica, and Firefly, The Mandate emphasizes the personal roles played by your ship and her crew, as your home and family respectively. The Mandate can be played alone or cooperatively with up to six players, and is planned for Windows, Mac, and Linux. Those interested can try out the game’s interactive prologue and ship designer on its Kickstarter page.

Mark of the Old Ones
Developer:  Hit the Sticks
Fundraising Goal: $46,000
Funds Due By: N/A

Only a few days remain if you want to fund a game that combines the gameplay traditions of Metroid and the storytelling milieu of H.P. Lovecraft’s horror fiction. The story revolves around controlling a powerful being named Mogal that must delve into the mysterious caverns under the mountain once built in worship of an ancient being called Kraal. Mark of the Old Ones offers a twist on the classic exploration game, as your character navigates the world using strange dark tendrils that reach out to grab the environment and swing around. Hit the Sticks' unusual but intriguing game is headed to 64-bit PC and Linux. 

Max Gentlemen
Developer: The Men Who Wear Many Hats
Fundraising Goal: $500
Funds Due By: N/A

Max Gentlemen is an arcade-style game that revolves around hat-stacking, something its aptly-named developer explains is the result of manners taken to the extreme. This Kickstarter campaign has already met its fundraising goal many times over, but there are still a number of stretch goals that haven’t been reached. Max Gentleman is planned as a free game for iOS, Android, Ouya, PC, Mac, and Linux. The Men Who Wear Many Hats does hope to sell extra content in the future, but stresses that the full game will be available free of charge.



Mercenary Kings
Developer: Tribute Games
Fundraising Goal: $75,000
Funds Due By: N/A

Mercenary Kings is a 2D action game with platforming and crafting elements, created by several members of the team that developed Scott Pilgrim vs. The World: The Game. Weapons are fully customizable, and local 4-player co-op is available. The game will be published on PC.

Mechrunner
Developer: Spark Plug Games
Fundraising Goal: $25,000
Funds Due By: May 16

Spark Plug Games is behind this transforming robotic battle game, in which players navigate an endless series of arcade action fights. At first glance, the game calls to mind endless runners, in which you’re constantly surging forward along a static track. The difference here is that your transforming mech robot regularly encounters things that need to be blown up with heat-seeking missiles and lasers. If all goes well, Mechrunner will charge into battle on PS4, Vita, and Steam. 



Meriwether: An American Epic
Developer: Sortasoft LLC
Fundraising Goal: $35,000
Funds Due By: N/A

Based on the titular explorer and his companion William Clark, An American Epic tasks you with forming the Corps of Discovery. Over the course of the historic 28-month journey, you'll lead this band of hunters, explorers, and interpreters on a mission to find an all-water route across the country, form good relations with Native Americans, and map the area as well. The game splits your time between "Lewis" and "Travel" mode. "Lewis" mode will allow you to hunt and interact with characters, while "Travel" requires you to complete part of the famous expedition.

Monochroma
Developer: Nowhere Studios
Fundraising Goal: $80,000
Funds Due By: N/A

This puzzle platformer is faithful to its namesake in stylistic quality; stark black, blurry gray, and only a splash or two of crimson make up the palette. The game takes place in a dystopian world in which you must care for your little brother. To get him through obstacles is a challenge, as you can’t leave him behind, but carrying him has other limitations. Monochroma looks like a mixture of Limbo’s style and some of Ico’s gameplay mechanics that come along with caring for a companion— not a bad combination at all. Monochroma is coming to PC, Mac, and Linux with possible later releases for Ouya, PlayStation 4, and Xbox One.

MyDream
Developer: MyDream Interactive
Fundraising Goal: $100,000
Funds Due By: April 12

Taking ideas from MMOs and real-world activities like geocaching, MyDream will allow players to build and design their own quests and environments for others to share and explore using 3D creation tools. The developer is looking to promote cooperation rather than competition, and as a result your character will gain experience by exploring, building, and cooperating with others as opposed to defeating monsters. A pledge of $5 grants you access to the game’s beta and additional support grants various in-game items.

Nelly Cootalot: The Fowl Fleet
Developer: Alasdair Beckett-King
Fundraising Goal: £ 15,000
Funds Due By:  N/A

Follow pirate Nelly in her mission to overtake Baron Widebeard and his bird minions in this point and click adventure for PC/Mac/Linux. With a hand-drawn, colorful world also comes over 45 original characters and almost as many locations to explore. Though The Fowl Fleet is a sequel, it is still accessible to new players. For those who want to know more about Nelly, the first game is free to play

Novus AEterno
Developer: Taitale Studios
Fundraising Goal: $75,000
Funds Due By: N/A

Novus AEterno is an ambitious MMO RTS game from developer Taitale Studios, which plans on making it the largest strategy game to date. Generous investor donations allowed Taitale to cancel the game’s first Kickstarter campaign, and launch this second one with a much lower fundraising goal. In just over four days, the relaunched campaign achieved base funding, and is now focused on stretch goals. Novus AEterno has players start with a home planet, which they’ll never lose, and expand their empire across the universe. The game features sandbox gameplay and a seamless world, hosting all players on a single universal map. Players can influence one another, and make choices that could have in-game consequences even in the far future. Check out the game’s Kickstarter page and website for more information. Novus Aeterno is planned only for Windows at the moment, but Taitale is exploring the possibility of Mac OSX and Linux support.

Nubuwo Summer Bundle
Project Type: CD Soundtrack
Fundraising Goal: $8,000
Funds Due By: N/A

This game music project is aiming to craft a 2-CD soundtrack for the online browser game Rokko Chan, including both music from the game and new original tracks by eight participating composers.

Obduction
Developer: Cyan, Inc.
Fundraising Goal: $1,100,000
Funds Due By: N/A
It’s been twenty years since the release of Myst, a game that’s most famous for its immersive environments, and its influence on the graphic adventure genre. The game spawned a franchise, with Cyan, Inc. as developer for most of the entries, including Myst and its sequel Riven. Now they' working on Obduction, which isn’t a sequel, but is inspired by the Myst experience. Cyan is designing Obductiion with the intent of evoking many of the same feelings felt by first-time Myst players. Obduction is planned for PC and Mac.

Olympia Rising
Developer: Paleozoic
Fundraising Goal: $10,000
Funds Due By: February 15, 2014

Olympia Rising is a 16-bit platformer with a heavy emphasis on jumping all over the screen. You play as Iola, a hero who resides in the Fields of Asphodel. She awakes during a purge of the Underworld, and sets off on a quest to rejoin the living world. To do this, you must fight your way through the many stages of the Underworld and then visit the Olympic throne room to meet Zeus. Olympia Rising has a fun, fast-paced soundtrack and looks similar to old school Castlevania games, but with a greater sense of mobility. Paleozoic includes the link to a demo on their Kickstarter page if you’d like to try before pledging money to its campaign.   

Our Darker Purpose
Developer: Avidly Wild Games
Fundraising Goal: $40,000
Funds Due By: N/A

If Tim Burton and William Golding collaborated on a game project they would make Our Darker Purpose. This title offers more than just an eerie atmosphere and a Lord of the Flies-like story, though. Our Darker Purpose combines elements of RPGs and adventure titles to bring a unique experience. Play as young Cordy, as she navigates through the Edgewood Home for Lost Children as the students have taken over the school. Find the administrators at the top of the school to discover the secret behind the disappearance of all the adults.

Oscar
Developer: Team Sharkeye
Fundraising Goal: $40,000
Funds Due By: March 29

Oscar is a side-scrolling platform that puts players in the shoes of a young girl and her elephant companion Flynn. As the two go on adventures through Oscar’s daydreams, hints of the girl’s painful reality begin to creep in. The developers promise that Oscar is all about experiencing the story for yourself and putting the pieces together – they will never tell the player what exactly is going on or how to feel about it. Team Sharkeye is planning to release the game on PC.

OUYA
Project Type: Console
Fundraising Goal: $950,000
Funds Due By: N/A

OUYA is a new console powered by Android. It will be completely open in terms of software development (anyone can publish to it), and hardware hacking (which won't void your warranty). Developers like the creator of Prince of Persia and companies like Mojang and thatgamecompany have expressed their excitement for its possibilities and its potential competitiveness in the console market.

Paper Sorcerer
Developer: UltraRunawayGames
Fundraising Goal: $5,000
Funds Due By: N/A

A visually innovative RPG inspired by games like Wizardry, Paper Sorcerer casts the player in the role of a rogue sorcerer aiming to escape from a book in which he has been trapped by enemy heroes. Players can summon forth monsters to fight as part of their party, and the game includes both battle and puzzle elements.

Pathfinder Online
Developer: Goblinworks Inc.
Fundraising Goal: $1,000,000
Funds Due By: N/A

Pathfinder Online is designed to encourage human interaction between players. Economics, politics, and diplomacy will all play a huge part in this fantasy world. Originally a tabletop RPG, Pathfinder's world promises exploration and warfare in addition to player interaction. The tabletop RPG roots are influencing much of the character progression, a staple of MMOs. The fundraising goal is massive, but the developer is well on its way to the finish line.

Pier Solar HD
Developer: WaterMelon Co.
Fundraising Goal: $139,000
Funds Due By: N/A

Originally designed for the Sega Mega Drive and Sega Genesis, Pier Solar HD follows the character Hoston on a quest to save his ill father. Claiming to be the largest 16-bit RPG ever, the game promises a massive world with 50+ hours of gameplay. Original enemies, weapons, characters, combat system, and an original score promise that this game could be the new coming of 16-bit adventures.

Pixel Press: Draw Your Own Video Game
Developer: Robin @ Roundthird
Fundraising Goal: $100,000
Funds Due By:  N/A

Pixel Press is exactly what its title says. Draw out your design for a level on a printable graph paper sheet, snap a picture with an iOS device, and play your level. Drawing and video games –  what’s not to love?

Pixelsphere – A Musical Adventure
Developer: Alex Smith
Fundraising Goal: $5,000
Funds Due By: N/A

Alex Smith, the musician behind The Cynic Project, is the creator of Pixelsphere, a classic platformer that involves music as an essential element. Pixelsphere features dynamic music generation, so the soundtrack changes depending on how the game is played. Pixelsphere takes place in the land of Hexatonia, a brightly colored land with an omnipresent melody in the air. Players control Axl as he travels through Hexatonia in search of his missing father, a Hexatonian anthropologist. The game is already playable, and funds from the Kickstarter campaign will go to hiring artists, contracting developers, and paying for the software Smith needs to finish it. Pixelsphere – A Musical Adventure is planned for PC and Mac OSX, with an estimated release date of September 2014. Smith is exploring the possibility of porting the game to other platforms, including iOS, Android, and Ouya once the PC and Mac versions are finished.
Developer:  Pathea Games
Fundraising Goal: $100,000
Funds Due By: N/A
Planet Explorers puts you in the midst of the year 2287. Earth has reached out into space. One of the first colony ships is sent out to the planet Maria. As it lands, something happens and the ship crashes into the planet. A minimal number of survivors make it to the planet on life boats, and they find a world flooded with hungry creatures. Players must explore this new, dangerous world, gather food to survive, build shelters to live, fight creatures off, and dominate the planet in order to establish a new home. 

Planets3
Developer: Cubical Drift
Fundraising Goal: $250,000
Funds Due By: April 5

Combine Elder Scrolls-style character progression with the voxel-based world of Minecraft and you get Planets3 (pronounced planets cube). The game lets players explore their own cube world, fighting monsters, leveling up craftsmen, and meeting local inhabitants before setting off to explore a galaxy filled with even more planets. Your character grows more powerful as they perform actions, with sprinting increasing your stamina capacity while wielding heavier weapons increases your strength over time. Planets3 will also feature quests, dungeons, and boss monsters to conquer and defeat. And of course, being heavily inspired by Minecraft, there are countless items, weapons, and vehicles which can be created to suit the player's needs.

Project Giana
Developer: Black Forest Games
Fundraising Goal: $150,000
Funds Due By: N/A

Project Giana is the placeholder title for the followup to the original 1987 Great Giana Sisters, a Mario parody game that was eventually pulled off the shelves by Nintendo's legal arm (though a DS version was released in 2009). Project Giana is a platformer that asks players to control two different Gianas; one's cute and the other's a punk. Players can also switch between the nightmare world and the dream world in order to solve puzzles.

Project Lodus
Developer: Leviathan Interactive
Fundraising Goal: $50,000
Funds Due By: N/A

Project Lodus is a co-op action RPG set in a pseudo-post-apocalyptic cyberpunk world. The game will feature a loot system and its combat will be choreographed for multiple action sequences. Player-characters begin their stories at age 15 and progressively get older as the game continues.

Project Maiden
Developer: Kevin B. Cole
Fundraising Goal: $9,600
Funds Due By: N/A

In most games, you gain more powers, level-ups, armor, equipment, etc. as you work through them. Project Maiden aims for the opposite. In this title, you start off as the most powerful version of the protagonist, Imogen. Each level Imogen must give up a power as she works toward fighting the final boss to retain her sanity and save her own life. Project Maiden is planned for PC. Other platforms such as Mac, Linux, and Ouya are also a possibility.

Project Nimbus
Developer: GameCrafterTeam/Kiss Ltd.
Fundraising Goal: £6,000
Funds Due By: N/A

Project Nimbus is a mech action game being developed by GameCrafterTeam with the help of Kiss Ltd., a digital distribution-management agency. The story plays out in the late 21st century, and mankind must live in flying cities due to a war that rendered Earth’s surface uninhabitable. Players control an agile, high-flying, heavily armed mech called a “BattleFrame,” which they’ll use to combat legions of others. Nimbus features free-flight, so players can soar across the devastated planet and experience Earth’s day-night cycle and changing weather. They’ll also be able to replay any cleared missions with other BattleFrames encountered during the story mode. The developer is completely focused on the single-player campaign right now, but multiplayer could be added in the future. The highest reward tier is just £25. Project Nimbus is currently planned for a PC release only, unless the campaign reaches its £7,000 Mac stretch goal. 

Project Phoenix
Developer: Creative Intelligence Arts, Inc.
Fundraising Goal: $100,000
Funds Due By: N/A

Project Phoenix has a ton of experienced developers at its helm, including professionals who have worked on Final Fantasy, L.A. Noire, and Valkyria Chronicles. The famous composer Nobuo Uematsu is even attached to the project. Project Phoenix will be a combination of RTS and JRPG, and has already gained a lot of attention in the Kickstarter community as the first game projects from Japan. You can read more about Project Phoenix here

Pro Wrestling X 
Developer: Wrestling Gamers United
Fundraising Goal: $6,400
Funds Due By: April 7

Pro Wrestling X looks to return to the glory days of wrestling games like WWF No Mercy on the N64. The developers aim to craft a game that is open and moddable, giving gamers the freedom and tools to create and share new content. The base game is modest, matching its modest funding goal, and will come with one arena, two playable fighters, a variety of wrestling moves and controller support. Already reaching its goal, the developers are toying with stretch goals such as character customization and new arenas. Pro Wrestling X will be released on PC, Linux, and Mac.

Pulse
Developer:  Team Pixel Pi
Fundraising Goal: $75,000
Funds Due By: N/A

Pulse is a first-person survival game set against a world that can only be discovered by sound. You are basically blind like a bat, and you use something like echolocation to make your way around. Using the sounds and reverberations, you can map out your surroundings. Using visual memories from when they were younger (and not blind), the player can use these memories to help them map out their environment. Creatures both kind and cruel are present and will either aid your journey or slow you down.

Rain World
Developer: Joar Jakobsson and James Primate
Fundraising Goal: $25,000
Funds Due By: February 13, 2014

Rain World is a platformer where you play as a Slugcat, a character more adorable than the name would suggest. Rain World takes place in a world constantly barraged by rain so tremendous that creatures frequently hibernate; only waking up to hunt for brief periods so they can survive. Slugcats are in the middle of the food chain, so you will need to both hunt and avoid being hunted by other predators. There is an unnerving atmosphere just going off the Kickstarter video, and the soundtrack really helps build that up. It’s not surprising this game has already more than doubled its funding goal, between the adorable character and the dark world it inhabits. Even though it is well past its goal, there are still backer rewards available. 

Rebuild: Gangs of Deadsville
Developer: Sarah Northway
Fundraising Goal: $25,000 CAD
Funds Due By: N/A

Rebuild: Gangs of Deadsville is the third entry in Sarah Northway’s well-liked Rebuild series, following the free Flash game Rebuild and Rebuild mobile on iOS and Android.  Like its predecessors, Gangs of Deadsville tasks players with finding and recruiting survivors of a zombie apocalypse, but this time the goal is to not only survive the zombie hordes, but to resurrect human civilization as well. Although the campaign has already met its initial funding goal, there are also several stretch goals to shoot for. Rebuild: Gangs of Deadsville is planned for iOS and Android, in addition to Steam distribution for PC and Mac.

The Repopulation
Developer: Above and Beyond Technologies
Fundraising Goal: $25,000
Funds Due By: N/A

This MMORPG is set on a colonized planet where humanity is under attack, both from each other and the indigenous lifeforms. The game is built to allow player choice both in and out of combat, and both the skill and mission systems are being built with an eye toward innovating away from the MMO norm.

Republique
Developer: Camouflaj/Logan
Fundraising Goal: $500,000
Funds Due By: N/A

Ryan Payton and the team at Camouflaj and Logan hope to create a triple-A console experience on mobile devices with their stealth game, Republique. Hope is a young woman desperate to escape from a dystopian facility. She calls your phone, and you must help her navigate her way out with the aid of cameras and other security devices.

ReVeN
Developer: Varia Games
Fundraising Goal: $18,000
Funds Due By: N/A

If you’re a fan of the 2D Metroid and Mega Man games then you might want to take a look at ReVeN. Varia Game’s 2D platformer-shooter stars a 400-year-old android war veteran who has the ability to think on his own and adapt to new situations. What sets this game apart from similar titles is the ability to constantly shift power between shields, weapons, sensors, and mobility. Also included is crafting and mining components that should go well with exploring the desolate and eerie world of ReVeN.

Rival Threads: Last Class Heroes
Developer: Studio Kontrabida
Fundraising Goal: $5,000
Funds Due By: N/A

Rival Threads: Last Class Heroes is a 2D side-scrolling action RPG that started development last year, but could use one last push to help with Unity Pro and other related finishing costs. You play as a high school student who controls a marionette, which is a kind of avatar that accurately reflects the contents of each puppeteer's soul.

Ron Paul: Road to REVOlution
Developer: Daniel
Fundraising Goal: $5,000
Funds Due By: N/A

This politically charged Kickstarter project is designed as a sidescrolling action game in the vein of Super Mario Bros. or Sonic the Hedgehog, except players take on the role of Ron Paul as he collects gold and delegates across the 50 states.

SanJiten
Developer: N/A
Fundraising Goal: $12,000
Funds Due By: N/A

SanJiten is a language-learning game that leads players through digital environments and helps them learn the words for the objects around them. Though it will be an educational game, it's also intended to function like typical play-for-fun games by incorporating rewards and point systems.

Scale
Developer: Steve Swink
Fundraising Goal: $87,000
Funds Due By: N/A

Scale puts players in the shoes of Penny Prince, imprisoned on several million counts of “depraved heart murder” for accidentally obliterating America’s east coast. As Penny, players work to escape prison armed with a mass-manipulating device of her own creation. The device is capable of sucking the mass out of an object and shooting it into another, mechanics inspired by other physics-based games like the Portal series and The Swapper. Scale is planned for PC, Mac, Linux, and possibly additional operating systems as well.

Shadowrun Online
Developer: Cliffhanger Productions
Fundraising Goal: $500,000
Funds Due By: N/A

Shadowrun Online is an MMO for PC, Mac, iOS, and Android tablet, and is set within the popular pen-and-paper Shadowrun universe. It will feature PvP, co-op, and turn-based tactical combat. Players will have the option to play as a mage, a shaman, a street samurai, or a hacker. The game can either be free-to-play, with premium content costing about $10-$12 per month, or be bought for $25 up front, with the option to purchase additional campaigns later.



Shadowrun Returns
Developer: Harebrained Schemes
Fundraising Goal: $400,000
Funds Due By: N/A

Jordan Weisman returns to the game world he first brought to life decades ago; Shadowrun Returns is a new RPG entry in the classic Shadowrun magic cyberpunk future. The highly ambitious project aims to offer a 2D, turn-based system with rich story interactions and highly tactical combat.

Sidius Nova
Developer: N/A
Fundraising Goal: $3,000
Funds Due By: N/A

Sidius Nova is a space-based, combo-real-time and turn-based strategy for iOS. The real-time mechanics are condensed so the game can quickly be picked up and put down on-the-go. The game should be available this fall.

Sir, You Are Being Hunted
Developer: Big Robot
Fundraising Goal: £40,000
Funds Due By: N/A

This game places you in a surreal environment as you elude British gentlemen-robots whose task it is to hunt you.Additionally, the game's consistently generated world will keep you on your toes as you balance stealth and survival as long as you can; before the robots get you that is. 

Skyjacker
Developer: Digitilus
Fundraising Goal: $200,000
Funds Due By:N/A

This first-person free roaming space combat game aims to deliver space adventure, customizable spaceships, and broad freedom to play the way one likes. Among other things, the developers promise the ability to travel from the surface of a planet up into orbit without any break in the action.

Soul Saga
Developer: Disastercake
Fundraising Goal:$60,000
Funds Due By: N/A

With adorably detailed character designs and story inspiration drawn from PlayStation classics, Soul Saga is definitely a title JRPG fans should look into backing.  The combat system allows players to toggle between classic turn-based battles or active time battles. Soul Saga is coming to PlayStation 4, PS Vita, Wii U, PC, Linux, and Mac.

Sportsfriends
Developer: Douglas Wilson, Ramirio Corbetta, Bennett Foddy, and Noah Sasso
Fundraising Goal: $150,000
Funds Due By: N/A

Four developers have teamed up to bring you Sportsfriends, four local multiplayer games for the PS3 and PC. The games -- Johann Sebastian Joust, BaraBariBall, Super Pole Riders, and Hokra -- all innovate multiplayer trends and aim to bring people together in one room. For instance, the joust game tasks players with jostling each other's Move controllers without sacrificing their own. Each of the titles exhibit what are sure to be new trends in local multiplayer games; you owe it to yourself to check them out.

Star Citizen
Developer: Cloud Imperium Games Corporation
Fundraising Goal: $500,000 
Funds Due By: N/A

Star Citizen is aiming to be an immersive experience, not a one-time story. With constant updates, you'll pilot your ship through the universe and take on roles as commander, bounty hunter, smuggler, and merchant, among others. A single player mode reminiscent of Wing Commander lets you defend settlements across the galaxy's frontiers, ensuring that several different play styles are addressed in one game.

The St. Christopher’s School Lockdown
Developer: Laney Berry
Fundraising Goal: £9,000
Funds Due By:  N/A

As an adventure game, each episode of The St. Christopher’s School Lockdown is shown from the perspective of a different student stuck in a lock-in protest in their British prep school. Rather than tedious puzzles like fetch quests and item combinations, this point and click aims to offer more entertaining play.


Steam Bandits: Outpost
Developer: Iocane Studios
Fundraising Goal: $30,000
Funds Due By: N/A

Steam Bandits: Outpost will be a free-to-play game that requires additional money only for decorative accessories – not for actual gameplay. It's a town-building game similar to Animal Crossing and Harvest Moon, but set in a steampunk fantasy universe. The development team is comprised partially of people who were laid off from Obsidian, including Obsidian's lead producer.

Storm The Castle!
Project Type: Co-op Battle Board Game 
Fundraising Goal: $12,000
Funds Due By: N/A

Up to four players can take control of four different Dark Force armies and storm Castle Storm Haven. You'll utilize Halfling archers, musketmen, Dawrven Pikemen, and fireball-hurling mages in the race to breach the keep before any other player. Players enjoying cooperative gameplay and a steep challenge are promised a frantic experience with Storm the Castle.

Strike Suit Zero
Developer: Born Ready Games
Fundraising Goal: $100,000
Funds Due By: N/A

Juxtaposed against space strategy titles, this game places you in frantic dogfights at the epicenter of space battles. The twist is, the Strike Suit fighter you pilot can transform into a mech warrior Battle Armor suit at the tap of the button, adapting you to different combat scenarios throughout the fights. 

Super Comboman
Developer: N/A
Fundraising Goal: $14,900
Funds Due By: N/A

This Beat-em-Up allows you to customize your own combos with unique stickers. The character customization, perks, and combo chains set this brawler apart, and the unique look exudes a cartoon vibe. 



Super Retro Squad

Developer: Exploding Rabbit
Fundraising Goal: $10,000
Funds Due By: N/A

The makers of Super Mario Bros. Crossover bring us this mash-up sidescroller starring a host of familiar faces from video gaming. Whether playing as the guy who isn’t from Contra or the guy who isn’t from Castlevania (or six others) you’ll travel through different worlds inspired by each of the game’s characters. 40 levels are being created across the game’s eight worlds.

Tales of Fallen London: The Silver Tree
Developer: Failbetter Games
Fundraising Goal: $10,000
Funds Due By: N/A

The Silver Tree is a standalone prequel to the browser-based RPG, Fallen London. The game is text and image-based, and the story is nonlinear. Each player has a deck of cards which determines the trajectory of their game's story. The Silver Tree will be free-to-play, with the option of purchasing new story content and the ability to make moves faster.

Tropes vs. Women in Video Games
Project Type: Video Documentary Series
Fundraising Goal: $6,000
Funds Due By: N/A

This video series aims to offer a feminist perspective on the role women take in video games. The 12-part series will address tropes like the damsel in distress and the sexy sidekick, and explore what these issues mean for game developers, publishers, and gamers.

Unforgotten Quest
Developer: N/A
Fundraising Goal: $100,000
Funds Due By: N/A

Loot, skills, classes, bosses, and 2D co-op are all included in Unforgotten Quest, an RPG that up to four players can participate in together. You'll be given random choices that walk the line between black and white, pushing you along the free form quests spawned from odd conversations with the world's inhabitants. 

The Universim
Developer: Crytivo Games
Fundraising Goal: $320,000
Funds Due By: N/A

The Universim is aiming to explore a field of games that used to be a little more common: the god game. Players control the development of life on a planet, but don’t control the people directly. Rather, players help guide major decisions, such as the evolution of major technologies. The game even lets you unleash wrath (in the form of asteroids and other events) to indicate your displeasure for decisions that your people make. Eventually, your species can evolve to head out into space, encountering new planets that have their own distinct challenges. The initial design seems ambitious and visually vibrant. As of now, The Universim is headed towards PC, Mac, and Linux. 

Unsung Story: Tale of the Guardians
Developer: Playdek
Fundraising Goal: $600,000
Funds Due By: N/A

Unsung Story: Tale of the Guardians might be the sequel to Final Fantasy Tactics fans have been waiting for. Developer Playdek even managed to get FF Tactics creator Yasumi Matsuno onboard with the project, along with FF Tactic’s composer Hitoshi Sakimoto, and artist Akihiko Yoshida, who also did art for FF Tactics. Unsung Story will use a triangular grid and characters will stand on the intersections, instead of the square-based grid that is usually seen in tactical RPGs. Unsung Story would be hard to recommend since there isn’t much proof of concept shown on the Kickstarter page, but the team assembled makes this a compelling campaign.

Ukiyo-e Heroes 
Project Type: Woodblock art
Fundraising Goal: $10,400
Funds Due By: N/A

Ukiyo-e Heroes is a series of prints inspired by video games and drawn in traditional Japanese ukiyo-e-style. Prints based on Star Fox, Metroid, Kirby, Zelda, and other games have been completed and will be turned into woodblock prints by a Japan-based master woodblock craftsman.

Unemployment Quest
Developer: Charles DeYoe
Fundraising Goal: $1,000
Funds Due By: N/A

An old-school RPG with a unique premise, Unemployment Quest puts players into the role of a young unemployed person facing the challenge of the real world. Foes include monsters like “Isolation” and “Shame,” and the game’s primary villain is “Uncertain Future.”

Unusual Heroes
Developer: Deano Calver
Fundraising Goal: £ 70,000
Funds Due By: N/A

Unusual Heroes features three disabled characters and a dog that are transported on board an alien ship. Using an isometric view and sci-fi RPG progression, you're tasked with exploring the vessel through each individually styled area. Each character has different abilities and in-depth skill trees, allowing you the decision of which works best in each situation. 

Volgarr the Viking
Developer: Crazy Viking Studios
Fundraising Goal: $18,000
Funds Due By: N/A

Volgarr is a 2D side-scroller with hand-drawn pixel art. The development team promises it will be a punishing game, with difficult bosses, challenging environments, and an angry Viking.

 

 War For The Overworld
Developer:Subterranean Games
Fundraising Goal: £150,000
Funds Due By: N/A

Blending the god game of Overlord with the Rts elements of Starcraft, War for the Overworld tasks you with building an empire underground. You'll have a host of units at your command, ready to defy any forces of good that enter your dungeons. Building doors will allow you to control the flow of enemy forces, allowing your minions the chance to swiftly end the valiant knights' lives.

War of Omens
Developer: Fifth Column Games
Fundraising Goal: $30,000
Funds Due By: N/A

War of Omens is a digital deck-builder/CCG (collectible card game) hybrid, or collectible deck builder, developed by Fifth Column Games. The card-collecting element gives WoO a sense of progression that deck-building games such as Dominion or Thunderstone don’t normally have. With WoO, players can collect cards to develop their own personal deck, as they would in a game like Magic: The Gathering. Cards can also be upgraded as players progress in the game. In an individual match, players will construct an in-game deck from a bank composed of their own cards. WoO cards fall into three factions, each with three unique heroes, and players can only use cards from one faction in a single match. WoO is completely free-to-play. Fifth Column Games has assured fans that WoO will contain no pay-walls, and that it’s possible to acquire every card without spending real money. War of Omens is a browser-based game, designed to run on most systems and popular PC browsers, so it should be playable on most computers. It only requires the latest version of Adobe Flash Player to run. 

Wasteland 2
Developer: inXile
Fundraising Goal: $900,000
Funds Due By: N/A

Many of the chief developers of the original Wasteland and Fallout are back together to bring us the first true sequel to the original post-apocalyptic video game. With the aim to bring back the fun of old-school computer RPGs, Wasteland 2 will offer a top-down tactical experience with a deep and complex storyline.

Wild Season
Developer: Quickfire Games
Fundraising Goal: £22,500
Funds Due By: N/A

Developed by London-based developer Quickfire Games, Wild Season is a farming sim inspired by Harvest Moon, Rune Factory, and similar titles. Although it shares many features with these titles, Wild Season has a more mature tone, intended to make its characters more interesting and relatable. It also boasts a wide variety of non-farming activities, multiple storylines, and more romance options, including same-sex relationships. Wild Season is expected to release first on Windows, Mac, and Linux operating systems. iOS and Android devices will receive a touch-friendly version of the game as well. Depending on the campaign’s success, Quickfire could add support for other mobile and touch-friendly platforms, as well as current-gen consoles and handhelds.

Yogventures

Developer: The Yogscast and Winterkewl Games
Fundraising Goal: $250,000
Funds Due By: N/A

This open-world sandbox game aims to offer the freedom and world creation of Minecraft, but with a deeper focus on adventures. Randomly generated game worlds can be changed on the fly, altering terrain layout, adding creatures and NPCs, and even blowing up the world if you prefer. As the game pitch video declares jokingly at its conclusion: “In your face, Notch!”

You Are Not The Hero
Developer: Donn Manalili
Fundraising Goal: $12,001
Funds Due By: N/A

You Are Not The Hero is a 2D, action-platformer RPG that gets its inspiration by all the NPCs regularly harassed and likely financially ruined by the so-called heroes of many classic RPGs. As the name implies, YANTH has players assume the role of a non-hero, named Petula, on a quest to get your pendant back from some “heroes” who “scavenged” it from your house. YANTH’s campaign has already collected twice the amount called for in its initial fundraising goal, but there are still several stretch goals that haven’t been reached, including two extra chapters for the game. In order to keep from adding to the development time, these chapters will most likely be released as free DLC. Maybe one will reveal whether Petula would tolerate stealing if she was an NPC.

Z.
Developer: Downward Viral
Fundraising Goal: $100,000
Funds Due By: N/A

Z. is a a zombie-themed downloadable trading card game that can either be played digitally or with physical copies of the cards. Special guest cards include Tim Schafer and Sean Baby.

Zombie Playground
Developer: Massive Black
Fundraising Goal: $100,000
Funds Due By: N/A

This online, team-based action arena game also plans to include RPG elements. Players take on the role of a kid during a zombie apocalypse. Despite the childlike visuals, the game isn’t targeted at kids, but is instead filled with gore and challenging gameplay. Aiming to capture the experience of childhood pretend games of fighting monsters, the game has unique character classes, 4-player cooperative online play, and leveling.

[NEXT UP: Keep track of the projects that failed to reach their funding goals.]

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