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Our regularly revised feature keeps you up to date on the Kickstarter games worth watching, and helps you track projects both before and after they’re funded.
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention.
The only problem is keeping track of it all – what’s worth watching, and what are these different projects about? As an ongoing feature, our Kickstarter Compendium is your guide to games seeking funding through Kickstarter. After funding projects are complete, this feature will also track what games (and game-related projects) got funded and what games didn’t, and where possible, offer links to the projects as they are developed.
Games Seeking Funding
Beyond Flesh And BloodDeveloper: Pixelbomb GamesFundraising Goal: £30,000Funds Due By: December 19, 2013The first major project from indie developer Pixelbomb Games, Beyond Flesh And Blood is a third-person action/shooter driven by a strong story with horror themes. By the year 2260, most of Earth has been contaminated by nuclear fallout. The bulk of humanity has relocated to an orbital habitat, but a handful of people remain planet-side. Tensions between these groups are high when a new threat endangers all of mankind. BF&B puts players in control of the Tactical Combat Frame (read: mech) for combat, exploration, puzzle solving, hacking, and more. The TCF appears somewhat larger than the cargo loader from Aliens, but is far more agile. The game’s campaign page has more detailed information, as well as footage from a combat test, mission, and more. Beyond Flesh and Blood is planned for PC and Xbox Live. Pixelbomb also plans on bringing the game to more platforms, with a focus on PS3 and Mac ports in particular. Dead Century: MosaicDeveloper: Dead CenturyFundraising Goal: $95,000Funds Due By: January 18, 2014Dead Century: Mosaic is the second entry in a series of puzzle RPGs from developer Dead Century. Its gameplay is similar to that of other puzzle RPGs, such as Dungeon Hearts. Tiles and an action-queue system displayed on the lower part of the screen are used to command characters in the action unfolding above. There are three playable characters: the Engineer, the Fusilier, and the Scholar. Players select two characters for each mission, and can choose between three possible appearances for each. On its Kickstarter page, Mosaic’s developer notes the shortage of women, minorities, and non-heterosexuals in many modern games. Dead Century’s desire to change this is evident in its diverse cast and character-appearance options. The first game in the series, Dead Century: Silhouette, is available on the iTunes store for $0.99. Dead Century: Mosaic is being developed on Unity 3D, and is planned for iOS and Android devices. The developer has not ruled out the possibility of extending support to more platforms.Fight The DragonDeveloper: 3 SprocketsFundraising Goal: $50,000 AUDFunds Due By: January 16, 2014
Developer 3 Sprockets has described its new venture, Fight the Dragon, as a 3D Mini Action-RPG, or MARPG. A hack-and-slash game at heart, Fight The Dragon’s gameplay revolves around short adventures approximately 15-minutes. This gives players the flexibility for both short and long gameplay sessions. The game supports local split-screen co-op and up to four player online co-op, both of which allow friends to join at any time. It also features a loot system and character customization. As players progress through the game, they’ll receive tickets to fight a dragon in a special arena. Fight the Dragon also comes with the in-game Adventure Construction Kit, which players can use to design levels of their own, with enemies, NPCs, puzzles, and more. Fight the Dragon is planned for Steam release on PC, Mac OSX, and Linux. 3 Sprockets also intends to release on Steam Machines, the Mac App Store, and on all platforms via the Humble Store – where it will be DRM free.
GrowDeveloper: Studio GrowFundraising Goal: $33,000 AUDFunds Due By: January 2, 2014Grow is the colorful brainchild of fledgling indie developer Studio Grow. Inspired by Pokémon and, to a greater extent, Team Fortress 2, Grow is an online brawler that can host up to 32 players. Different game modes have players fight in a free-for-all match or divide into teams. At the moment, Grow is solely a multiplayer game. However, according to the campaign’s promotional video, single-player and co-op modes could be added if enough money is raised. Check out the Kickstarter page or Studio Grow's website to see their PAX Build footage and other media. Grow isn’t currently planned for a specific platform, and will release on Steam, Wii U, Xbox One, and PS4 depending on the campaign’s success.Leroy Johnson in the Greatest Game Ever MadeDeveloper: SpriteSoHard StudiosFundraising Goal: $8,500Funds Due By: January 17, 2014SpriteSoHard Studios brings science and platforming together with Leroy Johnson in the Greatest Game Ever Made. Players control the titular character, an astrophysicist whose theories about entities from other dimensions were rejected at NASA. When these beings invade Washington, D.C., Leroy is the only one prepared to deal with them. Mechanics in the game are inspired by Mega Man’s run-and-shoot gameplay, and the variety of items and puzzles in The Legend of Zelda. It also features skill trees and various classes, or professions. Leroy can graduate to various classes to specialize his skills. The game doesn’t use typical weapons. Rather, Leroy uses a device of his own invention, the Red Ruby, and other creations to combat the inter-dimensional menace. SpriteSoHard has also emphasized the importance of STEM (science, technology, engineering, and math) concepts in the gameplay. Leroy Johnson in the Greatest Game Ever Made is planned for PC, Mac, and Linux, and is estimated to release in late fall or 2014.Long NightDeveloper: Trickster FaceFundraising Goal: $10,000 CADFunds Due By: January 15, 2014
Inspired by the original Resident Evil, Silent Hill 2, and similar titles, developer Trickster Face hopes to recreate their classic survival horror feel with Long Night. Like the others mentioned, Long Night is a third-person game. It takes place at a summer camp where players take control of a teenager named David searching for his lost friends. During David’s ordeal, players will confront monsters, uncover secrets, and do their best to keep him sane. Anyone interested can try out a demo version of the game and find more information on the Trickster Face website. According to the developer, work on Long Night is already halfway done, and the game will be released regardless of the campaign’s success. Additional funding will help the developer make it a more polished game, however. Long Night is expected to release in May 2014, on PC, Mac, and Linux, as well as PSN and XBLA at a later date.
New OrbitDeveloper: BlackishFundraising Goal: $40,000Funds Due By: January 24, 2014
New Orbit is the latest project from Blackish, an indie studio founded by game developer Markus Hofer, who is also its CEO. The game’s story takes place over two episodes, the first of which is already complete. The first episode follows the story of Jonah Braun, and includes 10 missions as well as a bonus playground. Episode 2 promises to be a more extensive experience, with a longer story, challenges, and an open playground. The game’s story is fully voiced, with two of the campaign’s reward tiers offering backers a chance to add their own voice to the game. New Orbit players can build and customize their own ship, and several reward tiers include exclusive ship components as a prize. Space travel in New Orbit features realistic gravitation, which you can see in the Episode 1 trailer. New Orbit is planned for PC, Mac, and Linux, as well as Android devices. An iOS version is in the works.
Novus AEternoDeveloper: Taitale StudiosFundraising Goal: $75,000Funds Due By: January 27, 2014Novus AEterno is an ambitious MMO RTS game from developer Taitale Studios, which plans on making it the largest strategy game to date. Generous investor donations allowed Taitale to cancel the game’s first Kickstarter campaign, and launch this second one with a much lower fundraising goal. In just over four days, the relaunched campaign achieved base funding, and is now focused on stretch goals. Novus AEterno has players start with a home planet, which they’ll never lose, and expand their empire across the universe. The game features sandbox gameplay and a seamless world, hosting all players on a single universal map. Players can influence one another, and make choices that could have in-game consequences even in the far future. Check out the game’s Kickstarter page and website for more information. Novus Aeterno is planned only for Windows at the moment, but Taitale is exploring the possibility of Mac OSX and Linux support.Pixelsphere – A Musical AdventureDeveloper: Alex SmithFundraising Goal: $5,000Funds Due By: January 5, 2014Alex Smith, the musician behind The Cynic Project, is the creator of Pixelsphere, a classic platformer that involves music as an essential element. Pixelsphere features dynamic music generation, so the soundtrack changes depending on how the game is played. Pixelsphere takes place in the land of Hexatonia, a brightly colored land with an omnipresent melody in the air. Players control Axl as he travels through Hexatonia in search of his missing father, a Hexatonian anthropologist. The game is already playable, and funds from the Kickstarter campaign will go to hiring artists, contracting developers, and paying for the software Smith needs to finish it. Pixelsphere – A Musical Adventure is planned for PC and Mac OSX, with an estimated release date of September 2014. Smith is exploring the possibility of porting the game to other platforms, including iOS, Android, and Ouya once the PC and Mac versions are finished.
Project NimbusDeveloper: GameCrafterTeam/Kiss Ltd.Fundraising Goal: £6,000Funds Due By: January 25, 2014Project Nimbus is a mech action game being developed by GameCrafterTeam with the help of Kiss Ltd., a digital distribution-management agency. The story plays out in the late 21st century, and mankind must live in flying cities due to a war that rendered Earth’s surface uninhabitable. Players control an agile, high-flying, heavily armed mech called a “BattleFrame,” which they’ll use to combat legions of others. Nimbus features free-flight, so players can soar across the devastated planet and experience Earth’s day-night cycle and changing weather. They’ll also be able to replay any cleared missions with other BattleFrames encountered during the story mode. The developer is completely focused on the single-player campaign right now, but multiplayer could be added in the future. The highest reward tier is just £25. Project Nimbus is currently planned for a PC release only, unless the campaign reaches its £7,000 Mac stretch goal. Super World Karts GPDeveloper: Paul Hamilton/One Legged Sea Gull GamesFundraising Goal: $16,000 AUDFunds Due By: December 23, 2013Paul Hamilton, also known by his trading name, One Legged Sea Gull, is the creator of Super World Karts GP. SWK is a 16-bit kart racing game inspired by classics like Super Mario Kart and similar titles. As with other kart racers, there are multiple characters and tracks to choose from, as well as power-ups, items, and other helpful things to find. SWK also features achievements, rankings for every race, and analogue steering. Fans of kart racers and racing games know the importance of a solid control scheme. As a fan himself, Hamilton has put a great deal of effort into SWK’s controls, noting that it already plays well despite being early in development. A recently added $50 reward tier gives backers a chance to own a physical copy of the game and soundtrack. Super World Karts GP is planned for PC, Mac, Linux, and Ouya, as well as iOS and Android devices. If the campaign reaches its first stretch goal, which requires $25,000 AUD, a Wii U port will also be available for backers of the $16 tier and above.
War of OmensDeveloper: Fifth Column GamesFundraising Goal: $30,000Funds Due By: January 13, 2014War of Omens is a digital deck-builder/CCG (collectible card game) hybrid, or collectible deck builder, developed by Fifth Column Games. The card-collecting element gives WoO a sense of progression that deck-building games such as Dominion or Thunderstone don’t normally have. With WoO, players can collect cards to develop their own personal deck, as they would in a game like Magic: The Gathering. Cards can also be upgraded as players progress in the game. In an individual match, players will construct an in-game deck from a bank composed of their own cards. WoO cards fall into three factions, each with three unique heroes, and players can only use cards from one faction in a single match. WoO is completely free-to-play. Fifth Column Games has assured fans that WoO will contain no pay-walls, and that it’s possible to acquire every card without spending real money. War of Omens is a browser-based game, designed to run on most systems and popular PC browsers, so it should be playable on most computers. It only requires the latest version of Adobe Flash Player to run. Wild SeasonDeveloper: Quickfire GamesFundraising Goal: £22,500Funds Due By: December 27, 2013Developed by London-based developer Quickfire Games, Wild Season is a farming sim inspired by Harvest Moon, Rune Factory, and similar titles. Although it shares many features with these titles, Wild Season has a more mature tone, intended to make its characters more interesting and relatable. It also boasts a wide variety of non-farming activities, multiple storylines, and more romance options, including same-sex relationships. Wild Season is expected to release first on Windows, Mac, and Linux operating systems. iOS and Android devices will receive a touch-friendly version of the game as well. Depending on the campaign’s success, Quickfire could add support for other mobile and touch-friendly platforms, as well as current-gen consoles and handhelds.
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