The lights are on
If you've been following our month of Infamous Second Son coverage, you know we're excited for Sucker Punch's Playstation 4 debut. The studio is taking the superhero franchise to a new console with a new protagonist, and his powers have a ton of potential. Now we want to know what questions you have for the team.
We'll be talking to Sucker Punch very soon for our next podcast, and we'll be asking them questions directly from the Game Informer community. What do you want to know about Infamous Second Son? Let us know in the comments below.
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Will there be any special editions that come with extra powers and/or costumes?
are you guys planning on including any multiplayer or are you keeping it a purely single player experience.
Will other elemental powers obtained throughout the game replace the smoke powers you start out with or will they be added on in the same manner as in iinFAMOUS 2 where fire/ice complemented Cole's base electricity power?
Will there be different types of endings, such as ending A, B, C, D instead of the "Good" and the "Bad" ending?
How much interaction with the environment will be possible? As in, will you be able to enter buildings or destroy objects and structures a la Red Faction? (I likes to blowed stuff up.)
Will the powers be able to be stacked, rotated, or does one replace another?
Will Cole be an antagonist? Although, that sounds like it might be better as a gameplay reveal.
And what the hell did I do with my car keys?
I really want to know if Delsin can fly, as his smoke powers remind me of the bat-swarm from Infamous 2: FoB, and would really seem like a good fit.
Will Zeke come back for Second Son?
Will the game be understandable for someone who hasn't played the previous installments?
I know, I know, I really should have... I guess I should check if I can still download the first game that I got free after the PSN hack. Never got around to play it because my 40Gb machine was already full (and still is).
When you're deciding on the location for the next game, what's the true deciding factor? Is it more important that it's a really well-known location (and BIG and sprawling with a lot of options), like a New York City? Or more important that it has a lot of character, like New Orleans? Or that it's more interesting for the developers to re-create because it's close to home, like Seattle? Is there any pressure by Sony or upper brass at Sucker Punch to give Infamous more of a "worldwide" appeal by pushing you to use a location outside the US? (Finally, I'd love to see a video game set in the Twin Cities--yes, it's close to home, and I honestly don't know if there's a game out there that's set in Minnesota. It'd be awesome to see the GameInformer office make a cameo.)
How will we travel around the city? With Cole we can grind on rails, telephone lines, etc. Cole also had those thrusters. What can Delsin do? Any information would help.
I have read earlier that Delsin's smoke can run out. Will there be a energy bar similar to Cole's in the previous infamous and how will Delsin recharge his powers. Also if conduits are hiding then will there be huge bosss fights.
Since Delsin's power is to absorb other powers how many different powers will he have during the game and which ones are turning out the best so far?
In Infamous and Infamous 2 you were very flashy and always got reactions from people when running around. Is there and option in Second Son to try and blend with the masses to avoid suspicion, or will the character focus on standing in the spotlight with his middle finger raised?
how is karma taken into accord with the game and is there even a slight reference at all to the original characters such as zeke, cole, nix, etc?