The lights are on
At E3 in 2006, gamers got their first glimpse of Warhawk. Unfortunately, the first impression wasn’t exactly stellar thanks to the developers overacting on stage in an effort to sell the capabilities of PlayStation 3’s SixAxis controller. In the face of the buzz circulating around the Wii, Sony wanted a piece of the motion control pie. SixAxis was their answer, but no one was impressed by this particular presentation. It’s a shame, as Warhawk wound up being one of my favorite PlayStation 3 exclusives.
I’ve been a fan of vehicular combat games for as long as the genre has been around, and Warhawk managed to combine on-foot, vehicular, and air combat in one package. Surprisingly, Sony managed to make all three options feel balanced and fun. I could fly a Warhawk directly into an enemy’s base, hop out, shoot a couple of guys on foot, grab the flag, then speed back to my base in the jeep or tank I stole. I never dreaded any of those three modes of transportation, as they all played a pivotal role in Warhawk’s multiplayer gameplay. Thankfully, the game also shipped with standard control options for those that wanted to avoid SixAxis control (which was everyone, basically).
Maps were gigantic, with numerous ways to infiltrate opponents’ bases and nab the flag. If most of their team was positioned on anti-air turrets, you could try to drive into the heart of the base and grab the flag before they could react. If they were hovering in Warhawks and keeping an eye out for tanks, it was possible to land an aircraft near the rear of their base and try to sneak in on foot. Every time I died, I’d look at the map and attempt to devise a new approach that they wouldn’t expect. Even playing defense was fun. I’d frequently hide near the flag on foot, hopping out to stab anyone who got near it.
Looking back at my old review for the game reminds me of the crazy events that frequently happened during multiplayer sessions. I shot down planes with a rifle, shoved enemies off cliffs with the wing of my plane, and watched enemy aircraft explode by crashing directly into the flag.
If there’s one bad memory I have of Warhawk, it’s the server wipe that happened early on in the game’s life cycle. Many players were having connection and stat issues in the first couple of months, so Sony made the call to wipe the servers and start from scratch. I had spent dozens of hours earning medals, unlocking skins, and ranking up my character, and the server wipe discouraged me. I didn’t want to spend all that time earning things I had already unlocked, so my enthusiasm for the game tapered off quickly.
Despite the disappointment of the server wipe, I look back on my two or three months of heavy Warhawk play fondly. No one seems to talk about it any more, and Starhawk didn’t exactly set the world on fire. Regardless of its successes or failures, Sony gave me one of my favorite multiplayer experiences this generation with Warhawk.
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I remember this game looked pretty cool when it came out. But I wasn't able to get it because I wasn't online at the time.
Hhaha it sounds like alotta fun.
Man, this game. I think it is still pretty popular, even though it came out so many years ago.
This game was so much fun, surprise me not very many people play this.
Had a pal who bought this for his PS3 and it was fun conceptually with all the different types of engagements going on. Just never really get into it though with other single player games and multiplayer games fighting for my attention.
I'm 0:3 on playing these cult classics so far.
WarHawk was a very fun game
I came in a little late into the PS3 base, so I was probably already past the era for Warhawk. Such a shame, at least Starhawk was somewhat fun.
My favorite part of this game was going full afterburner mere meters from the ground and providing close air support to my team on the ground. The ability to transfer instantly from flight to hover mode allowed from some *epic* strafing runs, not to mention visual the cool-factor of abruptly switching to hover and letting an enemy plane soar past you before re-engaging the flight mode. Miss this game quite a bit.
This is an awesome game that still has plenty of servers up at the moment, so it's never too late to jump in. It feels like one of the last great console multiplayer games before Call of Duty changed how everything is supposed to be done.
I never really was able to buy this, but the trailer for this game looks pretty cool.