The lights are on
Infamous Second Son takes place seven years after the events of Infamous 2. A lot can happen in seven years, so here’s the abbreviated timeline that will prepare you for Sucker Punch’s next super-powered outing.
The first two Infamous games told the tale of what would happen if ordinary people suddenly gained supernatural powers – gifting them abilities that could level buildings. This prospect terrified the general population who were left feeling powerless against the whims of the fortunate few who gained supernatural abilities.
These powered-up individuals came to be known as Conduits, and series hero Cole McGrath was one of the most powerful conduits on the planet. However, it was up to players to chose whether or not Cole used his powers for the benefit of the larger commonwealth or only for himself.
This good/evil system actually helped shape the franchise’s future. Gamers didn’t know they were voting on the fate of they next Infamous game while playing Infamous 2, but that’s exactly what happened.
“When we got done with Infamous 2, we had given players this choice of whether or not they wanted to heroically sacrifice Cole or keep him alive at the expense of the human population,” says game director Nate Fox. “The game shipped and we started seeing trophy data, and 78 percent of players decided to sacrifice Cole and have him die. We wanted to honor their choice so moving forward we said ‘Let’s make a new hero.’”
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I can't wait for this game :D
Can't wait for some gameplay and mor info.
Retconing retcon is totally retconing for the sake of more sequels.
Seriously, I had sooo much respect for Sucker Punch back when I saw how inFamous 2 ended. It seemed right, it seemed appropriate, it felt finished, it felt awesome and emotionally tied together and blew me away. Dragging the franchise onward with so far no real promise beyond "we'll make another inFamous game, but on the PS4!", I am a bit doubtful. I hope it works out, but just one little thing to help you along -- someone take the creative director off of that coffee or espresso he is on because the guy is downright freaky and almost everything he says sounds sensationalistic and pre-canned. Have that lead game designer talk more, he actually sounds like a regular human being.
You need to know when to kill your darlings.
Damn, I played through on evil, I hoped more people would do that.