The lights are on
Over the past couple of years, Warner Bros. Montreal has been quietly recruiting top talent from the game industry to build a highly competitive studio. As head of production at Warner Bros. Montreal, Reid Schneider sees the studio as existing in a unique position to embrace the tumultuous future of the industry, with one foot in free-to-play games like Cartoon Universe and Lego Legends of Chima and another in AAA console development with Batman: Arkham Origins. So how does a studio known for free-to-play games and the Wii U version of Batman: Arkham City take up the mantle on one of the most beloved franchises in modern gaming?
Watch the video below to learn how the studio was built, how they recruited talent like creative director Eric Holmes (The Incredible Hulk: Ultimate Destruction, Prototype), and how they hope to honor Rocksteady's legacy.
Click on the banner below to enter our content-filled hub for Batman: Arkham Origins that will be updated throughout the month.
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I think their going to do a great job. Can't wait to see some gameplay hopefully at E3.
I guess I'll state the usual thing that runs across any U gamers mind. I wonder how they'll make use of the gamepad for the U version... and well... I wonder how they'll implement the 3D in the 3DS version..
My only real hope for this is that they ditch Games for Window Live.
Rocksteady is still helping them, that's reassuring.......now i can go pre-order it.
I am very optimistic about this! You can tell they are very passionate about this game, and want to honor the work Rocksteady has done. So excited!
Glad to hear that Rocksteady has a hand in this, after all the Arkham series is their baby.
Can't believe this is current gen only. Love how devs aren't forcing us to jump to next gen immediately.
We want it to have our own signature...... Then after game release the signature says: "it SUCKS" lol
I am joking hahaha i really hope it turns out AMAZING ;)
I never was worried now show me gameplay!!!!!
I'm expecting great things from them.