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Our regularly revised feature keeps you up to date on the Kickstarter games worth watching, and helps you track projects both before and after they’re funded.
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention.
The only problem is keeping track of it all – what’s worth watching, and what are these different projects about? As an ongoing feature, our Kickstarter Compendium is your guide to games seeking funding through Kickstarter. After funding projects are complete, this feature will also track what games (and game-related projects) got funded and what games didn’t, and where possible, offer links to the projects as they are developed.
Games Seeking Funding
AloneDeveloper: Greenwood GamesFundraising Goal: $25,000Funds Due By: November 16, 2013
Greenwood Games hopes to take immersion to new levels in Alone, an innovative horror game for the Oculus Rift. With the headset on, players will find themselves on a couch facing a TV in a seemingly ordinary house at night. A PC-enabled controller is used to play The Witching Hour, a game-within-the-game, on the TV, while the VR headset lets players look around the room. As players progress through The Witching Hour, strange things begin to happen in the house. To get a better sense of just how unsettling an experience Alone delivers, see our previous coverage of the game which includes a video demonstration of the game by the VR Brotherhood’s Tyler Hodder.
A prototype of Alone is available for download on Greenwood Games’ website, and requires an Oculus Rift, headphones, and an Xbox Gamepad to play.
Boogerman 20th Anniversary: The Video GameDeveloper: Toy Ghost LLCFundraising Goal: $375,000Funds Due By: November 20, 2013
Boogerman: A Pick And Flick Adventure is a platformer that first released for the Sega Genesis in 1994, delighting children with its potty-humor. Nearly twenty years after the release of the original game, Boogerman co-creators Chris Tremmel and Mike Stragey have taken to Kickstarter in hopes of reviving the franchise. The new game introduces new collectibles, mechanics, and gadgets such as the fart-copter. Boogerman 20th Anniversary is planned for PC, Mac, Linux, PS4, PS Vita, Xbox One, and Wii U. Check out our interview with Chris Tremmel for more information about the game.
Chain Gang ChaseDeveloper: Joe PietruchFundraising Goal: $10,000Funds Due By: November 17, 2013
Chain Gang Chase is a multiplayer game developed by professor Joe Pietruch of the Rochester Institute of Technology. Pietruch had been a backer of Ouya’s Kickstarter campaign, and first started developing his Chain Gang Chase with the Ouya in mind. For those who don’t know, a “chain gang” is a group of prisoners, typically a work crew, who are chained to one another by leg irons. The game has a simple premise: each player controls a convict in an escaped chain gang. As many as eight people can play, working together to navigate obstacles, solve puzzles, and evade capture. Lastly, players must utilize an oncoming train to sever their respective chains – simultaneously. Chain Gang Chase is planned for Windows, Mac, Linux, and Ouya. Support for Android, iOS, and the web depends on the success of the campaign.
Eden StarDeveloper: Flix InteractiveFundraising Goal: £620,000Funds Due By: November 29, 2013
Eden Star is a first-person, sandbox survival-creation game with physics-based combat. In the Eden Star Universe, Earth is a dying world, and humanity’s survival depends on the success of the Pioneers in the first migration fleet. Players control a Pioneer of the migration vessel Eden Star, and are responsible for investigating and reclaiming the lost colony of Pharus 7. Currently, Eden Star is planned exclusively for the PC. Support for additional operating systems depends on demand and funding. All backers receive a prototype combat tech demo upon successful funding of the campaign.
The MandateDeveloper: Perihelion Interactive LLCFundraising Goal: $500,000Funds Due By: November 6, 2013
A sci-fi RPG, The Mandate casts players in the role of a starship captain, in the command of the Mandate’s empress, recently crowned following the death of her father. Players can reclaim the rebelling fringe worlds and find the Mandate’s grand fleet, as the empress commands, or disregard her orders by joining another faction entirely. Alliances notwithstanding, players’ behavior and choices may affect their reputation and relationships. Drawing inspiration from series like Star Trek, Battlestar Galactica, and Firefly, The Mandate emphasizes the personal roles played by your ship and her crew, as your home and family respectively. The Mandate can be played alone or cooperatively with up to six players, and is planned for Windows, Mac, and Linux. Those interested can try out the game’s interactive prologue and ship designer on its Kickstarter page.
Max GentlemenDeveloper: The Men Who Wear Many HatsFundraising Goal: $500Funds Due By: November 9, 2013
Max Gentlemen is an arcade-style game that revolves around hat-stacking, something its aptly-named developer explains is the result of manners taken to the extreme. This Kickstarter campaign has already met its fundraising goal many times over, but there are still a number of stretch goals that haven’t been reached. Max Gentleman is planned as a free game for iOS, Android, Ouya, PC, Mac, and Linux. The Men Who Wear Many Hats does hope to sell extra content in the future, but stresses that the full game will be available free of charge.
MEG: RVODeveloper: Skunkwerks Kinetic Industries Inc.Fundraising Goal: $3,500 CADFunds Due By: November 9, 2013
Skunkwerks has launched this campaign to support the creation of a large challenge-zone map for its online RTS multiplayer game MEG: RVO, which puts players in control of the MEG, a robotic support unit that looks like a futuristic tank. The MEG can set up turrets, barriers, mines, and more. In addition to the MEG, players also have access to Rigs, which can be customized with various weapons and defensive systems. The game itself is already available for the iPad 4 and up, and can be downloaded for free in the iTunes app store.
ObductionDeveloper: Cyan, Inc.Fundraising Goal: $1,100,000Funds Due By: November 16, 2013
It’s been twenty years since the release of Myst, a game that’s most famous for its immersive environments, and its influence on the graphic adventure genre. The game spawned a franchise, with Cyan, Inc as developer for most of the entries, including Myst and its sequel Riven. Now they' working on Obduction, which isn’t a sequel, but is inspired by the Myst experience. Cyan is designing Obductiion with the intent of evoking many of the same feelings felt by first-time Myst players. Obduction is planned for PC and Mac.
Ping 2: Attack of the SpheresDeveloper: Nami Tentou Mushi, LLCFundraising Goal: $20,000Funds Due By: November 17, 2013
Ping 2: Attack of the Spheres is a sequel to the recently released Ping, an Android game that continues to be popular on Google Play. As with its redecessor, gameplay in Ping 2 involves bouncing a ball off of or past obstacles to progress through a stage and solve puzzles. Besides enemies and bombs, obstacles consist mostly of a variety of blocks. The game also introduces a new FPS mode to the Ping series. Ping 2: Attack of the Spheres is planned for PC, Mac, the Wii U, and the PS3.
RaindropDeveloper: Raindrop StudiosFundraising Goal: $144,000Funds Due By: November 11, 2013
Raindrop is a survival game, with a twist. As a survival game, Raindrop is very environment-driven. However, players must contend not only with their surroundings, but with their character’s damaged sanity as well. Environments are fully-explorable, and sometimes have a surreal feel to them, bolstered by the player-character’s questionable hold on reality. These environments host complex puzzles, a dynamic weather system, and enemies with advanced AI. Collectibles include tools and weapons. Raindrop is planned for PC and Mac.
Rebuild: Gangs of DeadsvilleDeveloper: Sarah NorthwayFundraising Goal: $25,000 CADFunds Due By: November 1, 2013
Rebuild: Gangs of Deadsville is the third entry in Sarah Northway’s well-liked Rebuild series, following the free Flash game Rebuild and Rebuild mobile on iOS and Android. Like its predecessors, Gangs of Deadsville tasks players with finding and recruiting survivors of a zombie apocalypse, but this time the goal is to not only survive the zombie hordes, but to resurrect human civilization as well. Although the campaign has already met its initial funding goal, there are also several stretch goals to shoot for. Rebuild: Gangs of Deadsville is planned for iOS and Android, in addition to Steam distribution for PC and Mac.
ScaleDeveloper: Steve SwinkFundraising Goal: $87,000Funds Due By: November 12, 2013
Scale puts players in the shoes of Penny Prince, imprisoned on several million counts of “depraved heart murder” for accidentally obliterating America’s east coast. As Penny, players work to escape prison armed with a mass-manipulating device of her own creation. The device is capable of sucking the mass out of an object and shooting it into another, mechanics inspired by other physics-based games like the Portal series and The Swapper. Scale is planned for PC, Mac, Linux, and possibly additional operating systems as well.
Shaman: Shadows of the Last ImmortalDeveloper: High Iron StudiosFundraising Goal: $27,000Funds Due By: November 15, 2013
Shaman: Shadows of the Last Immortal is a strategic spell-casting game set in a reimagined version of ancient China. In the game, players control a young shaman named Pipa, who travels to Wudang Mountain in order to defeat an ancient evil armed only with her knowledge of magic. The spell system is based around traditional Chinese medicine and the concepts of Wu Xing, or the five elements of wood, fire, earth, metal, and water. Each spell is created by scavenging and fusing together specific components into seals, which are deliberately broken in combat to release the spell. Combat takes the form of real-time, arena-style spell duels. Shaman: Shadows of the Last Immortal is planned for PC, Mac/OS, and Linux in May 2014.
Spell SagaDeveloper: French Toast Gaming Co.Fundraising Goal: $35,000Funds Due By: November 22, 2013
While it’s not a video game, Spell Saga is sure to pique the interest of many gamers, particularly fans of tabletop RPGs. The creator cites inspiration from series like Final Fantasy and Zelda for Spell Saga, which is a single-player, story-driven card game that casts players in the role of The Last Minstrel, who searches for answers following the downfall of his world. Backers may donate however much they like, and there are many possible rewards for reaching different pledge tiers. A copy of the game’s standard edition is available for a pledge of $30. A ninety-nine card demo deck and rulebook can be downloaded from the game’s Kickstarter page or the Spell Saga website.
You Are Not The HeroDeveloper: Donn ManaliliFundraising Goal: $12,001Funds Due By: November 16, 2013
You Are Not The Hero is a 2D, action-platformer RPG that gets its inspiration by all the NPCs regularly harassed and likely financially ruined by the so-called heroes of many classic RPGs. As the name implies, YANTH has players assume the role of a non-hero, named Petula, on a quest to get your pendant back from some “heroes” who “scavenged” it from your house. YANTH’s campaign has already collected twice the amount called for in its initial fundraising goal, but there are still several stretch goals that haven’t been reached, including two extra chapters for the game. In order to keep from adding to the development time, these chapters will most likely be released as free DLC. Maybe one will reveal whether Petula would tolerate stealing if she was an NPC.
[NEXT UP: Peruse the numerous games that have been successfully
funded through Kickstarter, and track their progress after funding is
Email the author Matt Miller, or follow on Game Informer.
Super Retro Squad!
some of these looks fun... others not so much.
Some of these look great, and the rewards really make it worth it!
I'd say the Two Guys From Andromeda's SpaceVenture project is also worth a mention:
Some of these ideas look good.
Oh man, so many developers are trying to use kickstarter. I hope everyone realizes how difficult its going to build enough fan support and faith to fund all of these projects.
Just letting you know, you are missing Auditorium 2/Duet. It has already been funded.
Some of them look good so I hope that they get there goal
Please add Divekick to the following Kickstarters! I got the chance to play it in Chicago and it's easily one of the most hype fighting games out there with a simple, yet deep engine behind it.