The lights are on
The Game Informer office has been filled with excited whispering about Irrational's fantastic BioShock Infinite. Many editors beat the game within days of its release, and we have been busy piecing together the mind-bending plot and sharing our favorite moments. We decided to finally stop whispering about the game's biggest spoilers and sat down for an open discussion about the masterpiece's talking points.
Watch the video below to see Dan Ryckert, Joe Juba, Adam Biessener, and Tim Turi spoil and discuss one of this year's most-anticipated games.
For more episodes of Spoiled visit our hub page.
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I believe it was the Vita Chambers that could only be used by Andrew Ryan and his progeny. If you read the prequel book Bioshock: Rapture, there are plenty of intances of other characters using the bathyspheres.
I literally finished it 30 minutes and now watched this episode of Spoiled.
It was amazing. During the last 45 minutes or so of the game, my jaw was constantly on the floor. I really hope they do something awesome with the DLC.
My mind is still boggled. What an amazing game!
Thanks, that clarified some stuff for me.
Great game, literally just beat it a few minutes ago and I think it caused my head to hurt, never seen an ending more mind boggling than that.
Sadly I never saw the post-credits, accidentally skipped the credits when I tried to pause them...
good work gentlemen
I love these chats.
My mind melted after I beat the game lol. took me many minutes of sitting in silence, for my brain to turn back on and piece together what just happened. Loved every moment of this game, but ya that ending was mind blowing and loved it, wouldn't have had it any other way. glad you guys are all sittin down to discuss this amazing game
I didn't think the storytelling was near what it was in Bioshock. I really liked this game and am going back to a slow play through to try and get all of the recordings, but overall I was a little disappointed. The Vigors weren't as interesting as Plasmids and the gun upgrades weren't as impressive as the original. Songbird was an incredible letdown and I had the "reveal" at the end pretty much figured out by the end of the game. However, all of my complaints aside, the writers created the story they wanted to create and I was lucky to be allowed along for the ride.
i wonder why they didn't tell booker to take her to Paris. they would have gotin away way earlier
Hahaha, Hanson's reaction to the hornheaded guy in Comstock house matches up with mine. Juba's too. Great Spoiled though. I thought this game was absolutely amazing, and the narrative'll be stuck in my head for some time. My own favorite moment came after I restarted the game. I looked through one of the telescopes and saw the Luteces juggling. I remember seeing it on my first playthrough and thinking it was some weird oversight that you could see them through the telescope but not off of it. Such a cool little touch.
My favorite parts were the Hall of Heroes, mostly because of the design of the place, and that guy's rants about Comstock really solidified his role as a villain in the game.
I also liked the part where Elizabeth kills Fitzroy. For such an innocent character it was really emotional and a great turning point in her character.
The ending twist is so similar to Zero Escape's that I was totally underwhelmed by it.