The lights are on
Game Informer's Replay crew has played a ton of crappy games. First there was Overblood, then Galerians, then Overblood 2, then Cyberia, and we just finished up Blue Stinger. While these games are unforgivably awful, I wouldn't trade my time with them for anything. From the statue falling on Raz Karcy in the first hours of Overblood to Dogs Bower's jean shorts, we've shared a lot of good memories with the Replay community. However, I've been jumping on the proverbial grenade by playing all of these stinkers to completion. To reward my gaming martyrdom, the rest of the crew let me choose a game I thought might actually be fun to play. What a novel idea. I chose Luigi's Mansion.
The fact that this Super Replay lines up with the 3DS sequel, Luigi's Mansion: Dark Moon (out March 24), is just a happy coincidence. I missed out on the first game when I got a GameCube, instead focusing on Super Smash Bros. Melee and Rogue Squadron II: Red Leader. In the following years I learned I missed out on some quirky, ghost-busting fun. Recent hands-on time with the 3DS sequel further solidified the fact that I needed to play this game. So here were are, huddled around a purple Nintendo console, ready to beat the sucker.
Join Dan Ryckert, Jeff Cork, Andrew Reiner, and me as we don the green cap of Mario's brother to celebrate Nintendo's official Year of Luigi with Luigi's Mansion.
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Good job guys! Another great Super Replay!
how is dans event horizon reference not on the bingo card yet hes referenced that movie in every super replay and other stuff
Once again, late on episode 6. This episode was hilarious and the best episode yet. I love the talks about the gaming systems and everything else. I am so glad you guys found that secret room that was locked by the wooden nailed in planks. That always bugged me because I never knew how to get in it. What really confuses me is that when I beat the game, I remember that the portraits in that one building were all filled in except for one and I remember hearing that you had to get in that planked in room to get the secret portrait ghost. I also don't remember going down that chimney so that is another reason I am confused. The upside down on the bed ghost is another thing I don't remember so I am thinking that she is the one I did not get. Also because it gives you a key in the secret room and does not give you anything after defeating that upside down room ghost. Anyway, this has been a great Super Replay. Keep up the good work guys! On to episode 7!
Not that it matters anymore, but the problem with being able to suck up the ghosts had to do with how far away they were from you when you stunned them. If they're close, you can suck them up with greater ease, but if they're far away, they just vanish.
Thank's for the reply guys, it brought great memories, can't wait for Luigi's Mansion Dark Moon to hit the 3DS.
Great super replay. Amazing game
Tim is a fantastic gamer, but he was playing like Dan in Half Life near the end.
Most everything he blamed on the game was just a lack of skill.
For everyone's enjoyment. Luigi screaming for his brother. :D www.hark.com/.../gycnctgjnj-luigis-mansion-mario-call-4
Woot! Fun watch, and glad the next super replay will be out in a months time. I'm hoping their is at least one more between whatever wins SRS and Jan. 1st.
If you're up for long Super Replays, I'd suggest doing Panzer Dragoon Saga on the Saturn. I've never played it, but been kind of curious to see what it's like. It'd be a good candidate, in my opinion, because it's a rare and expensive game that not a lot of people have played. Juts something to think about.
Man, that tiny little house and the "Grade: F" text after the credits just rubs in your face the feeling that you could've done better. Way to reward players who finish your game, Nintendo!
For the record, I really don't care when these Super Replay episodes are recorded and don't understand why people get so worked up about them being recorded in the past. Just let the GI staff play the game and quit whining about not being able to offer tips!
Nice work Tim! That final boss looked really rough, but you took him out like a champ once you learned the ropes!
The Key to this whole F****NG game is to be close to the ghost. TIm you are backing away from the ghost! Stay Close!
Great BOOper Replay, I loved it! Looking forward to many more down the line.
For clarification, though I'm sure someone already touched on this, "chuu" is the Japanese approximation of the sound a mouse makes when it squeaks. The Japanese word for mouse is "nezumi".
Keep up the great work!
Quick post to let Dan and Reiner know that we had scores in the old games because before these days of regenerating health and checkpoints every minute score awarded you much needed extra lives.