Something In The Water: Crystal Dynamics In The '90s - Features - www.GameInformer.com
Switch Lights

The lights are on

What's Happening

Something In The Water: Crystal Dynamics In The '90s

Today, many gamers think of Crystal Dynamics as the studio that pulled Tomb Raider back from the brink of irrelevance. Its upcoming reboot of the series is one of 2013's most anticipated titles. Those with a few more years under their belts recall the company's glory days in the '90s, when it was known for the then-edgy platform star Gex and as the publisher of Silicon Knights' early Legacy of Kain games.

Many people may not know it, but Crystal Dynamics was one of the greatest incubators of talent in the history of video games. Since its inception, several ex-Crystal employees have risen to positions of influence throughout the industry, helping craft multimillion selling and critically acclaimed franchises along the way. Dead Space, Uncharted, World of Warcraft, and Grand Theft Auto all had influential designers and producers on their credits list with Crystal Dynamics backgrounds.

Whether by chance or design, Crystal Dynamics brought together an incredibly talented group of game developers, many of whom formed friendships and working relationships that endure to this day.

Email the author , or follow on , and .

comments