The lights are on
Today, many gamers think of Crystal Dynamics as the studio
that pulled Tomb Raider back from the brink of irrelevance. Its upcoming reboot
of the series is one of 2013's most anticipated titles. Those with a few more
years under their belts recall the company's glory days in the '90s, when it
was known for the then-edgy platform star Gex and as the publisher of Silicon
Knights' early Legacy of Kain games.
Many people may not know it, but Crystal Dynamics was one of
the greatest incubators of talent in the history of video games. Since its
inception, several ex-Crystal employees have risen to positions of influence
throughout the industry, helping craft multimillion selling and critically
acclaimed franchises along the way. Dead Space, Uncharted, World of Warcraft,
and Grand Theft Auto all had influential designers and producers on their
credits list with Crystal Dynamics backgrounds.
Whether by chance or design, Crystal Dynamics brought
together an incredibly talented group of game developers, many of whom formed
friendships and working relationships that endure to this day.