The lights are on
On the one hand, I am happy to see Rayman Legends coming to other consoles. I had the privilege of checking out the game at E3 last year and writing an extended hands-on preview of the game for a recent issue of the magazine. Rayman Legends is one of the games I am most excited to play this year, and I am happy that the available audience that will get to play it has effectively tripled. I am rooting for the Wii U, and this is a blow to the system’s health, but in the long run, I want more people to be able to play the games that I think will be great, rather than claim supreme exclusivity.
On the other hand, however, I am not happy that the finished game is going to stew for seven months while it gets ported.
I have only gotten upset about three delays in my life. Usually my backlog is so intimidating that I don’t mind seeing a game I am excited about get pushed back in order to be made better. When Twilight Princess was delayed, I was sad. It was the Zelda game I have been most excited to play in the history of the series’ releases. I still remember receiving the recorded call from GameStop announcing its delay. My heart sank. The other delay I was disappointed in, is one I doubt many will remember: Okami. Okami only received a delay of about two weeks if I remember correctly, but the delay wasn’t announced until the game's original release date. I was a full-time student and working full time, and had painstakingly cleared my schedule to spend all day on the game. I called ahead to see if it was in stock yet on release day, and I was told the game had received a small delay. My heart sank. Third, is the Rayman Legends delay.
I have no doubt that the ultimate release will have more content, but I don’t know if I believe the game will be better. If reports are to be believed, the game was delayed explicitly to become a multi-console release, and the team working on the game was on track to have the game finished on time. Why not give us the Wii U version on the original release date? It certainly seems like the decision was made without the best interests of the players and fans in mind, and I struggle to see the logic that this will generate more sales. Rayman Origins suffered because of its holiday release window (it released within a few days of The Elder Scrolls V: Skyrim, Call of Duty: Modern Warfare 3, and Assassin’s Creed: Revelations), and now it looks like Legends may be in the same boat. This is a game that needs a little bit of elbow room in order to make a splash, and it could have had it in February. Now I fear it may get trampled in the holiday stampede.
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You must really love video games if you feel depressed about a delay. Take pride in that.
I usually don't get upset about delays either. I just remind myself that the game will usually benefit from it. That's why I know Bioshock Infinite is going to be amazing even though it should have been out by now. When multiple delays happen however, that is when I start to feel a little uneasy.
Also, I remember the Twilight Princess delay too Kyle.
I don't like delays as well. I was totally psyched for Bioshock Infinate in october. And I agree that they should release the Wii U version first. I think this move will doom the game again like Rayman Origins when it released along side AC Revelations.
Actually it's going to be even worth for Rayman Legends.
They will probably face GTA V, but also a huge Nintendo title probably Mario Kart or Mario 3D !
Ridiculous move !
Less than 3 weeks before the release of the game, that's not acceptable !
I remember being upset about Oblivion's delay. I was so excited to get a 360 at launch with a promising new game type that I had very little former experience with. It ultimately turned out for the better, however. I waited the 6 months, and got a 360 on sale.