Switch Lights

The lights are on

What's Happening

Final Fantasy All The Bravest Is A Travesty

It’s rare that I have such a visceral and immediate reaction to a game as I have to Final Fantasy: ATB, which just released for play on iPhone and iPad. It's rarer still that reaction is so vehemently negative. However, as a longtime Final Fantasy enthusiast, the latest attempt by the franchise to dip into the mobile space angers me.

All The Bravest has an intriguing premise. Take the visual presentation of the original sprite-based Final Fantasy titles and build a fast-to-play battle game rooted in the active time battle system that has appeared in many franchise installments. Instead of traditional battles, give the player a growing selection of between a dozen and forty characters of various jobs and throw them into large-scale battles filled with blasts of magic, swinging swords, and rays of light. 

Now take that promising concept and layer on as many ways as possible to elicit money from your players, without providing any meaningful gameplay, and you have Final Fantasy All The Bravest. 

Combat initially appears like it might replicate the strategic battles of early Final Fantasy titles, but that impression is an illusion. Instead, you either tap individual characters or more likely swipe whole swaths of them at once to make them run forward and attack your enemies. Then you wait until their meter refills and swipe them again. Every time a monster hits one of your characters, that hero instantly dies and disappears from the playfield. When everyone is gone, you have three choices. First, exit out to the main map and grind some easier battles until your team is a little stronger. Second, you can use real money to purchase golden hourglasses for an instant party revive, or third, you can wait until your characters respawn naturally, at a rate of one character every three minutes – in other words, at a positively glacial pace. 

As you move through the game worlds, you see plenty of homages to classic locations and enemies from the Final Fantasy series, but you never get any of the storytelling or true customization that characterizes those games. Instead, your party of adventurers grows at a static rate, and you never have the opportunity to actually choose the makeup of your party. You’ll occasionally be rewarded weapons that give boosts to certain character jobs. However, it should be noted that all the classes are effectively identical in their effect on combat – tap them and they attack, so the distinction is largely cosmetic, unless of course you happened to have gotten certain weapon unlocks. Even if you have, you can’t assign who appears in a fight, so it doesn’t really matter. 

We make a point not to focus on the cost of a game when writing about its quality, but All The Bravest’s primary gameplay loop is all about trying to elicit you to spend money, so it’s impossible to ignore the feature. An initial $3.99 purchase nets you the main game and the chance to dive into some battles. You can spend money on the previously mentioned golden hourglasses (with the lowest cost being $0.99 for three of them), or an additional $3.99 per pack on specific worlds from previous games you might want to visit, like Midgar or Zanarkand. You can also spend $0.99 on summoning a random legendary Final Fantasy character. In total, you can spend over $50 to fully populate your game, but you’ll have so little agency or engagement with any of your purchases, it’s hard to justify any of it.  

The game’s one redeeming feature is the ability to see classic Final Fantasy characters and settings depicted in the old sprite visual style, and listen to some of the familiar tunes that once populated those old games. However, my advice is to instead go back and play those original classics, rather than reward Square Enix for its cash-in attempt by spending any money on this manipulative and stale game. 

You can check out a trailer for Final Fantasy All The Bravest by clicking over to our original story on the game. 

Email the author , or follow on .

Comments
  • $4 dollars for the main game is fine with me. I am having a blast enjoying quick battles mostly for the music and nostalgia. When I only have a few minutes to game its perfect. Of course if I have 30 mins or more I will play Final Fantasy 4 on my phone instead.
  • That sound fun (sarcasm), swiping and tapping that's how real people battle!
  • Never been a fan of FF anyway
  • Yep. Figured as much.

  • Now I would assume you're speaking on behalf of yourself and not stating the opinions of the staff and owners of Game Informer, correct?
  • And this is why I am not in favor of "micro-transcations" or "real money auction houses" or any other device meant to squeeze a few (or many more) dollars out of players who already paid in full for a video game. This is one of the RARE cases in which I think somebody in power should regulate the business.
  • i was burned, i kept thinking that you might be able to set your line up or spend the gil you get after a certain spot in the game. no luck, im around lvl 46 and its all just more of the same. music and sprites are cool though

  • I'm a FF enthusiast, and this really angers me too, the trailer made it seem cool, but the lack of a single image of a town, some critiques from people at the iTunes store and the focus on "fast action" made me suspicious. This is a Serious disappointment and yet another bad move for the FF brand.

  • In my time with the game I've noticed classes have differences in damage, attack speed, and meter speed. While you can blindly select classes to attack, it's better to recognize the differences and decided which classes to attack first, second, third, etc. Usually casters first, then melee, then high speed classes such as thief and ninja whenever. The damage output becomes better and the game becomes more enjoyable. This is one of the few times I will say that people are probably playing the game wrong, as I hear no one talking about this aspect. The in-app purchases still are crappy as you collect gil but have nothing to spend it on.
  • This a CoD: Declassified are two of the more notorious games to be hated so much here lately. I don't know why, but I kinda' like it.
  • I hate when companies do this. Its actually the reason why I usually stay away from mobile games
  • Micro-Transactions...The future!!! Whatever happen to Back to the Future?? Wasnt playing Wild Gunman in retro Cafes the way of the future? Apple came along and destoryed that wonderful dream with their micro-transactions.
  • Thanks for the heads up, I was actually intrested in this one o.O

  • In conclusion: Go download Temple Run 2. It's free and way more fun.
  • I have no real objection to micro-transactions, per se, but that's only so long as the core game is a worthwhile experience. It doesn't sound like that's the case here. That's a bummer too. I was actually going to try it out eventually.

  • Yay this is the future yay!

  • Poor Final Fantasy :(
  • its ios what did you expect?
  • Well that's disappointing. For people interested in FF style sprite/turn-based/customizable job RPG goodness I recommend Penny Arcade Adventures (On the Rain-Slick Precipice of Darkness) Episode 3. It's friggin sweet. And it's an actual game and not a shameless microtransaction based cash-grab, which is apparently a disclaimer that has to be made these days
  • I got the game before all the warnings people are giving came out. It is so disappointing that any of several small changes would make the game instantly and vastly better. Being able to choose your party makeup, having actions that aren't straight up attacks, being able to spend the gil you collect, allowing actual world exploration with random encounters, and anything else that should be in a Final Fantasy game. The only part of the game that I enjoyed was seeing all of the sprites and the descriptions in the catalog sections.

    I don't usually want to repeat myself, but the fact that you get gil that you cannot spend is the worst. I get the feeling that originally you could spend the in-game gil on the stuff that they are charging real money for.
1 2 3 4 5 Next