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In The Box: If You Want Gamers To Use It, Include It

Often, seemingly small decisions have a profound impact. This is true in life, and doubly true for companies that manufacture video game consoles. Since the beginning of this generation, tech experts and journalists have spent thousands of words breaking down the difference between the Xbox 360 and PlayStation 3 – their internal chipsets, graphical power, online functionality, and storage media.

However, it recently occurred to me that one of the most important console hardware decisions of the past decade didn’t involve internal RAM, graphics cards, or Blu-ray drives; it was Microsoft’s decision to include a cheap little plastic headset in with each Xbox 360 sold. I should point out that there have been a couple of lower-priced bundles that did not include a headset, but by and large, if you bought a 360, you got a headset along with it.

Contrast this with Sony. At the time of the PS3’s release, the decision to use consumer Bluetooth headsets instead of a packed-in and standardized Sony-branded headset seemed defensible. Bluetooth headsets were becoming common (this was in the pre-iPhone days when phones were still used primarily for talking), so why not give consumers the option to seek lower-priced alternatives, or empowering them to use a device they already have? At some level, it made sense.

However, as we’ve seen time and time again – if it’s not in the box, it’s not going to be a mass-market item among console owners. I recently reviewed Ratchet & Clank: Full Frontal Assault for PlayStation 3. This tower defense/platformer hybrid places an emphasis on co-op and multiplayer, so I spent a considerable amount of time with both modes. In my very first competitive multiplayer match, I was randomly matched up with someone who had a headset and had already logged some considerable hours in the game. It was a pleasant experience. I copped to my noob status from the jump, so he took pity on me, showing me around the playfield and giving me some tips before mercilessly destroying me with a wave of tanks. That was the only time in all my hours that I was matched up with someone who was actively using chat – something that’s absolutely necessary to even attempt co-op.

I’ve noticed many times how relatively silent PlayStation Network is in comparison to Xbox Live. Sometimes that’s a blessing (I detest the 13-year-old racist trolls who play Black Ops II as much as you do), but I think that the fact that everyone with a 360 started out with a headset has made it a better overall online gaming community. It’s nice to be able to contact your friends and know they have the same basic tools that you do.

Despite all the good things Nintendo is doing to help make Wii U’s online infrastructure better than the Wii’s, it made the same blunder with Wii U. There’s no headset packed in. Even worse, there’s not even an official Nintendo Wii U headset on the market – just a stew of expensive third-party headsets of variable quality. It’s perplexing. For the minimal cost incurred by including a cheap-but-functional headset, Nintendo could have gone a long way towards fostering a vibrant online user base that communicates amongst itself. What would the cost have been? A dollar per Wii U sold? Five dollars? It strikes me as a wasted opportunity.

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Comments
  • I'm excited to see what Sony and Microsoft do include in their next generation consoles and how it affects their price point. Because surely if the 720 & PS4 are similar in terms of internal structure and if Microsoft wants to include the Kinect V.2, Sony could have a $50 to $100 lower price point.
  • Great article and I agree with a lot of points, whoever in my opinion a mic is not a guarantee of a better co-op experience. Journey could be an example and when I used to play Left 4 Dead often times I found that the most helpful players were silent.
  • This is a great point, I wish the peripheral-happy companies would settle down and put all their plastic sticks in one box so people could actually play games they buy without extra hassle.

  • Sony needs to include a mic. I got a PS3 this christmas really only for Journey and Heavy Rain but the console didnt come with any type of mic, it came with MW3, but no mic....
    EDIT: Dear Microsoft, why does my dog like to eat your cheap mics?
  • When I think of big online gaming community and multiplayer, I don't think Wii U. They haven't shown anything to support an online community such as Xbox Live. I think of Nintendo's systems as fun single player, classic franchises with occasional split screen. I don't know if Nintendo will ever have a big online community or functionality such as Xbox Live looking at their current systems. Definitely not focused on online multiplayer. I don't mind they don't include a mic because their systems aren't currently made like Xbox Live.
  • Having any form of headset packed in with a PS3 would be a great addition, as roughly 70% of the players I go up against aren't using a headset. While generally not a problem since so many people abuse the ability to voice chat, there was one instance of playing with someone else who had a headset that allowed me to develop a strong friendship with another player. So although my friends and I all have Turtle Beach PX3's, I'm curious as to how many other cool guys are out there who I haven't had the pleasure to meet just because they can't chat.

    As for Move & Kinect, the only game I ever used Move with was Sports Champions. Table Tennis and Archery were even more addictive than playing Wii Sports for the first time. But Kinect...I have yet to find a game I like for that peripheral. Just Dance seems to be the only popular franchise to use it, but unfortunately I never got into dancing games.

  • Reading this article an HDMI cable came to mind that both Sony & Microsoft should include in their next consoles(don't have to be Monster cables, a cheap one works just fine), that and a lil cheapie microphone like XBox uses! On PSN I see the occasional microphone use, but no one really talks, which is good and bad like the article states although the more people with mics the better and bigger the online community for PS will get!
  • This is so true.  It's like PC gaming without TS.  You just can't go without it.

  • Good point, well made.

  • Having accessories like a cheap little headset and cables is a good idea.  Having expensive doorstops like the Kinect... if they did it, people would still buy because they'd probably have little choice.  But it would be nice to not have to pay for things I'm never going to use.  Even packed in I don't think the Kinect would be anything more than a whim of the expanded market.  Not sure how many more boxes would be sold as opposed to Wiis and WiiUs, but... let me be selfish on this one.

  • I do agree with this, though it also extends to many other technologies as well. I see so many people on the streets using the packaged Apple headphones with their iPhones, those are the most godawful uncomfortable headphones I've ever used but a lot of people use them because they came with the iPhone. Side note: can't the microphone IN the GamePad for the WiiU be used for in-game chat?
  • Well said. The difference between a feature and a gimmick is typically where it is in relation to consoles on store shelves. In the box? It's got some support. On the racks around the console? It's just kind of there, and an extra expense.

  • What are your thoughts on Microsoft bundling a 3-month code? Do you believe this helps people realize what video game consoles and services have evolved to? Also, as Greg pointed out, an HDMI cable would be a blessing. There isn't any profound difference for the "everyday gamer" between a $10 HDMI cable and an $80 one. Leave that to the video- and audiophiles.
  • Awesome article Matt! In the past I always wondered why I always chose to play games on my Xbox 360 than PS3 and then I realized that its because I love talking to my friends whether its playing online with them or talking about my journey into Skyrim or any other single player game. I'm glad I wasn't the only one with this complaint about consoles not coming with headsets. Again, great job!

  • Great article and I agree. I'm not a big ps3 fan (though I have tried and enjoyed several games, but ultimately I can live with out it) but have always wondered why they didn't have a full on chat system like the 360. Not to mention the blunder the Wii U has with not having a mic slot on the pro controller...?huh??? I really wonder how things like this slip past the people making this stuff when one company, MS, has done it with the 360 and yet no one else took note and did it. I just don't get it, but what can you do? Complain and raise a stink and hope they take notice, so they can then sell us another controller that has a mic slot lol :(
  • I thought this was going to be about how awful that head set is. :P

  • Absolutely agree. I'm lazy, and not about to go out and buy any additional hardware just to play a game. You don't include it, I don't need it.
  • Yeah the cross chat feature has always been better on Xbox 360. One of the few, if not only advantage over ps3 (just my opinion, no trollo). RIP to both my 360 headsets, one mercilessly murdered by my vacuum cleaner; the other slaughtered by my curious kitty.
  • This makes sense

  • I agree and yet I disagree... If the cheap mic is going to cost me $10 bucks more, then no, I rather buy my own. If they just throw it in, then yes, because it's nice for everyone to have a mic for when they feel like using it. I think having people buy them separately may actually make the community a little more to my liking... Usually grown folks with jobs go out and buy blue tooth head sets, and those are usually the people I prefer listening to online.
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