The lights are on
BioWare Montreal studio director Yanick Roy confirmed that a new Mass Effect game is being developed by his studio. Although he couldn’t say much aside from the concrete fact that the game is in development, that doesn’t stop our imaginations from running wild with the potential the Mass Effect universe has for future installments. Here are some of the things we’d love to see.Playable Alien RacesThe Mass Effect franchise followed the path of famed Commander Shepard, the first human Spectre, during the discovery of and defense against the aggressive Reapers. Throughout the journey, the Commander’s multifarious party was made up of several different alien races, with dozens more filling out NPC roles throughout the games. Why not let us play as one of these races?Mass Effect 3’s multiplayer gave us a taste of what it would be like to use an Asari’s biotic powers or a Turian’s military training, but the characterization was all cosmetic. Imagine if more protagonists were added to the single-player game; the possibilities would increase the replay values of each installment tenfold. BioWare has proved beyond any doubt that they can infuse a story with excellent characterization, so tackling a new trilogy as a renegade Batarian or passive-aggressive Salarian would vary the Mass Effect experience extensively.Expand The MultiplayerAs previously mentioned, BioWare Montreal worked on Mass Effect 3’s addictive multiplayer. As the lead team on a new franchise entry, it wouldn’t surprise us to see the multiplayer fleshed out even more. How about local split-screen co-op? The wave-based battles against different factions kept players returning in Mass Effect 3, but adding the ability to play together in the same room presents a host of potential thrills.Mass Effect 3 multiplayer tied into the single-player story by allowing progress in the former to contribute to Commander Shepard’s galactic readiness against the Reapers. As well as that worked, we can’t help but imagine how great it would be to have a standalone multiplayer story. The aforementioned cooperative play could allow for missions within the context of a parallel story, much like Assassin’s Creed multiplayer or Halo 4’s Spartan Ops. These added narratives not only fit in great within the context of their overarching games, but also supply more useful information to supplement single-player modes. New Character Classes, Or Maybe None At AllThe three major Mass Effect classes focused on combat, biotic, and tech-based abilities. With another three that combined two of each of these, it seemed like every play style was catered to. The purpose of this wish list is to dream up what would make an ideal Mass Effect game though, so why not ask for more classes? Even adding one more specialization would supply us with a slew of new combination classes. For instance, if we added a melee-based class that used omni-tool weapons, the total number of possible classes would increase to 10 (the new class plus three possible combos with each of the others). On the other hand, what if character classes were ditched completely? If new playable races were added to the roster, Mass Effect could take the route the Elder Scrolls did with Skyrim and shrug off any presets. This freedom would allow us to shape our chosen character however we want from an expansive skill tree. Imagine a Geth who develops sniper skills alongside heavy biotic powers, but also dabbles in sentry turret upgrades and active camouflage? The possibilities are almost endless, so we’ll try not to get our hopes up.Other GenresEven if you’re not normally a big RPG gamer, the chances of Mass Effect catching your eye are high. Because of the sheer number of fans the franchise attracts, it’s easy to see new genres the franchise could branch into. With the multitude of different races, cultures, and characters present in the Mass Effect universe, it’s hard not to look at MMOs for possible future territory. The progression, characterization, and cooperation of the genre seem easy to adapt to a universe already permeated with lore and background information. BioWare tried their hand with The Old Republic, which had a storytelling focus, so why not attempt the same with Mass Effect?The Mass Effect games are already easy to get lost in, but imagine if we had a vast world to explore with no boundaries, much like the previously mentioned Elder Scrolls games? For a universe so full of life and diversity, exploring every inch of it could clear our schedules for months. Even the lauded storytelling of BioWare could take a backseat to water cooler moments, secret areas, and expansive side missions filling out this open world.To deviate from the original mass Effect trilogy completely, maybe an RTS would suit the property well. A plethora of factions and their alliances are already fleshed out in detail; couldn’t these translate over to a genre centered on war? What Do You Want?The news is official: a new Mass Effect game is being developed. Whether we have much say in the process or not, it’s still fun to dream up ideas for new titles in franchises we’re already fond of. So what do you want from the new Mass Effect game? What could the new game do better than the original trilogy? Are there any new genres you’d like to see BioWare explore?
Hate to be a stickler, but Geth can't be biotics. They kind of fail the requirement of being, well, alive. Theoretically they could be outfitted with technology to emulate it, but as far as is known they don't have such things.
I personally just want more variety in the biotic department. I've always been into RPG classes that favor magic type gameplay and while the trilogy kept the biotics fresh by switching up how the powers work they were always still the same powers. I'd like atleast 3 all new biotic powers along with different variations of the biotics that already exist.
I'd like to see smaller storylines and then tie them together in an unassuming giant cluster-bomb of a sequel; that and light-sabers, make it so.
I would like to play as the alien races and get more classes, just to differe the experience. Everything you are describing Mike sounds like an mmo. SO why not?
story - 1st contact war
What do i want? Not ME4 that is for sure.
Space combat, end of story.
I really dont want them to make a game after the events of mass effect 3, I feel like all future installment should focus on events during or before the mass effect trilogy, such as first contact, the geth rebellions, rachni wars, krogan rebellions, human resistance on earth as anderson, etc. Theres a lot of events and times to explore.
I would like to see the return of the big weapons. Also it would be nice if you could design your character from the ground up, different races and more than three faces to choose from. More guns would be cool, and add more things to customize on them. That way you could find one that suits your playing style. It would be nice to see your choices make a bigger impact instead of just moving a "ready for the big battle" meter.
As for the main story I think they should pull a halo and make 6 more mass effects! Before after and inbetween just make more lol. Just as long as they keep a good story and dont end like 3.
i wish the next mass effect had some aerial missions
Adding the ability to play the story as different races is probably the most obvious choice. Adding one or two new specialty classes (melee class is a great idea!) definitely goes well with that, so I agree there. But I like the core gameplay as it is. There's definitely plenty of room for improvement (less linear maps), as well as additions (bullet ricochet), but it works as a TPSRPG. If they made it an MMORPG, I only hope that I can continue to play on my console and have my great single player experience even with the presence of other players. As for multiplayer, its clear they should develop some form of PvP. I'm a huge team player kinda guy so I loved their Horde mode gameplay, but its the same thing over and over. I never really got tired of it, but still. I feel like the ME community is mature and respectful enough to be able to handle a TDM mp mode without turning into CoD's infamous 12-year-old sexist/racist/prejudiced/bigoted horror of a fandom.
I'm sure whatever they have cooking is going to be great nonetheless. All we really require is a polished experience that we can transfix ourselves onto whatever character we are playing (which Bioware is great at). as for multiplayer I think no classes would be the better option to really customize and personalize your soldier. As for previous comments mentioned, the Horde style tower defense from Gears would be really cool (especially with future tech). Just stop teasing us and show!
Don't fix what's not broken focus of epic story and great game play
I want to actually be able to pilot my space ship. Or at the very least, make space travel a part of the gameplay.
I've only played ME2, so I'm not sure how different it is in ME3, but traveling to other planets was essentially point and click. Basically fast travel.
Bioware has made some amazing and unique environments with all the different planets and huge cities, but I really feel like they're neglecting the whole space environment. At the very least we could get some space combat similar to the naval battles in AC3.
Please no MMOs or open world RPGs. It's a great game how it is, and I would love it to stay that way. I hate that elder scrolls is making an MMORPG.
This game would be a win in my book if i can play as a Krogan.
I think they should go deeper into character customization and allow us to create our character from scratch whether it be alien or human. more facial reconstruction option, different hieght options,and different voices to choose from. When you finish customizing your character it should really feel like your own creation not just another commander shepard. There also should be some sort of armor customization system. when you go to customize your armor you should be allow to choose everything right down to the very last detail. melee combat should be more free flow and allow players to throw as many punches and kicks as they want. I compeletle agree with game informer about the character class could be ditched for a more elder scrolls skyrim type skill tree allowing for a character that is completely your own. side quest should be deeper and more diverse and not just investigation planets or ship recks. I could go on forever but I think I'll end it there