The lights are on
Kyle did an interesting job of playing Halo 4's multiplayer during our previous Test Chamber, and now it's time to look at the campaign. Once again, Kyle's on the sticks. This time, however, he doesn't die every 4.3 seconds. Honest!
Kyle's joined by editors Bryan Vore and Jeff Cork. Tune in to see an early portion of the campaign, including battles against Covenant forces, and plenty of switch-flipping action.
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Halo 4's campaign is great, but I preferred Halo: Reach's. Reach was better paced, had more memorable levels, and had a perfect conclusion. Plus, the storyline in Halo 4 will make little sense to those who don't keep up with the extended Halo fiction through things like novels and comic books. The new Promethean enemies are fantastic, though, and really add a new dynamic to the experience.
The "stupid purple jellyfish" in Halo 3: ODST was a Covenant Engineer. They're Forerunner developed artificial beings (not flesh and blood) that are docile and have a single-minded focus on repairing things. They also appear in Halo Wars and Halo: Reach, as well as many of the novels. As to Halo 3: ODST's story...who knows why that story even needed to be told?
Looks very nice, finally grabbing the full game with bonus content today. Thank you God !
Looks cool, but I'm not really a Halo person...
This game looks interesting. I may buy it
Great Test Chamber. The campaign looks wonderful. I was finally able to start it and plan to plow through it the next few days.
i love the visor view.
I might just buy this :)
I absolutely loved the story line in the new Halo. I can't begin to explain how into it I was throughout the game's campaign. The graphics were just phenomenal and the cut-scenes blew my mind by how detailed and in dept they were. The gameplay was the same old halo that I have always loved. I can't wait till Halo 5 and I need to get back to Halo 4's campaign to play Legendary. Good Test Chamber.